function button(_onClick, _icon = noone) { INLINE return new buttonClass(_onClick, _icon); } function buttonClass(_onClick, _icon = noone) : widget() constructor { icon = _icon; icon_blend = c_white; icon_index = 0; text = ""; tooltip = ""; blend = c_white; onClick = _onClick; triggered = false; activate_on_press = false; clicked = false; pressed = false; toggled = false; context = noone; static setContext = function(struct) { onClick = method(struct, onClick); return self; } static setLua = function(_lua_thread, _lua_key, _lua_func) { lua_thread = _lua_thread; lua_thread_key = _lua_key; onClick = method(self, _lua_func); } static trigger = function() { clicked = true; if(!is_callable(onClick)) return noone; triggered = true; onClick(); } static isTriggered = function() { var t = triggered; triggered = false; return t; } static setIcon = function(_icon, _index = 0, _blend = c_white) { icon = _icon; icon_index = _index; icon_blend = _blend; return self; } static setText = function(_text) { text = _text; return self; } static setTooltip = function(_tip) { tooltip = _tip; return self; } static drawParam = function(params) { setParam(params); return draw(params.x, params.y, params.w, params.h, params.m); } static draw = function(_x, _y, _w, _h, _m, spr = THEME.button_def, blend = c_white) { x = _x; y = _y; w = _w; h = _h; clicked = false; hovering = hover && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h); var b = colorMultiply(self.blend, blend); if(hover && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) { draw_sprite_stretched_ext(spr, toggled? 2 : 1, _x, _y, _w, _h, b, 1); if(!activate_on_press && pressed && mouse_release(mb_left, active)) trigger(); if(mouse_press(mb_left, active)) { pressed = true; if(activate_on_press) trigger(); } if(mouse_click(mb_left, active)) { draw_sprite_stretched_ext(spr, 2, _x, _y, _w, _h, b, 1); draw_sprite_stretched_ext(spr, 3, _x, _y, _w, _h, COLORS._main_accent, 1); } if(tooltip != "") TOOLTIP = tooltip; } else { draw_sprite_stretched_ext(spr, toggled? 2 : 0, _x, _y, _w, _h, b, 1); if(mouse_press(mb_left)) deactivate(); } var aa = interactable * 0.25 + 0.75; if(icon) { var ind = is_array(icon_index)? icon_index[0]() : icon_index; draw_sprite_ui_uniform(icon, ind, _x + _w / 2, _y + _h / 2,, icon_blend, aa); } if(text != "") { draw_set_alpha(aa); draw_set_text(font, fa_center, fa_center, COLORS._main_text); draw_text_add(_x + _w / 2, _y + _h / 2, text); draw_set_alpha(1); } if(WIDGET_CURRENT == self) draw_sprite_stretched_ext(THEME.widget_selecting, 0, _x - ui(3), _y - ui(3), _w + ui(6), _h + ui(6), COLORS._main_accent, 1); resetFocus(); if(mouse_release(mb_left)) pressed = false; return _h; } static clone = function() { var cln = new buttonClass(onClick); cln.icon = icon; cln.icon_blend = icon_blend; cln.icon_index = icon_index; cln.text = text; cln.tooltip = tooltip; cln.blend = blend; return cln; } } function buttonInstant(spr, _x, _y, _w, _h, _m, _act, _hvr, _tip = "", _icon = noone, _icon_index = 0, _icon_blend = COLORS._main_icon, _icon_alpha = 1, _icon_scale = 1) { var res = 0; var cc = is_array(_icon_blend)? _icon_blend[0] : _icon_blend; if(_hvr && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) { if(is_array(_icon_blend)) cc = _icon_blend[1]; res = 1; if(spr) draw_sprite_stretched(spr, 1, _x, _y, _w, _h); if(_tip != "") TOOLTIP = _tip; if(mouse_press(mb_left, _act)) res = 2; if(mouse_press(mb_right, _act)) res = 3; if(mouse_release(mb_left, _act)) res = -2; if(mouse_release(mb_right, _act)) res = -3; if(spr && mouse_click(mb_left, _act)) { draw_sprite_stretched(spr, 2, _x, _y, _w, _h); draw_sprite_stretched_ext(spr, 3, _x, _y, _w, _h, COLORS._main_accent, 1); } } else if(spr) draw_sprite_stretched(spr, 0, _x, _y, _w, _h); if(_icon) draw_sprite_ui_uniform(_icon, _icon_index, _x + _w / 2, _y + _h / 2, _icon_scale, cc, _icon_alpha == 1 || res == 0? _icon_alpha : _icon_alpha + 0.4); return res; } function buttonTextIconInstant(active, spr, _x, _y, _w, _h, _m, _act, _hvr, _tip = "", _icon = noone, _icon_label = "", _icon_blend = COLORS._main_icon_light, _icon_alpha = 1) { var _b = 0; if(active) _b = buttonInstant(spr, _x, _y, _w, _h, _m, _act, _hvr, _tip); draw_set_text(f_p1, fa_left, fa_center, active? COLORS._main_icon_light : COLORS._main_icon); var bxc = _x + _w / 2 - (string_width(_icon_label) + ui(64)) / 2; var byc = _y + _h / 2; if(_icon) draw_sprite_ui(_icon, 0, bxc + ui(24), byc, 1, 1, 0, _icon_blend, _icon_alpha * (0.5 + 0.5 * active)); draw_text_add(bxc + ui(48), byc, _icon_label); return _b; }