function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Canvas"; color = COLORS.node_blend_canvas; preview_channel = 1; inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2 ) .setDisplay(VALUE_DISPLAY.vector); inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white ); inputs[| 2] = nodeValue("Brush size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 ) .setDisplay(VALUE_DISPLAY.slider, [1, 32, 1]); inputs[| 3] = nodeValue("Fill threshold", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.) .setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]); inputs[| 4] = nodeValue("Fill type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, ["4 connect", "8 connect", "Entire canvas"]); inputs[| 5] = nodeValue("Draw preview overlay", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); inputs[| 6] = nodeValue("Brush", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1) .setVisible(true, false); inputs[| 7] = nodeValue("Surface amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1); inputs[| 8] = nodeValue("Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1); inputs[| 9] = nodeValue("Background alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1.) .setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]); inputs[| 10] = nodeValue("Render background", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false); inputs[| 11] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 ) .setDisplay(VALUE_DISPLAY.slider, [0, 1, 0.01]); outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); input_display_list = [ ["Output", false], 0, ["Brush", false], 6, 2, 1, 11, ["Fill", false], 3, 4, ["Display", false], 8, 10, 9, ]; attribute_surface_depth(); canvas_surface = surface_create_empty(1, 1); drawing_surface = surface_create_empty(1, 1); canvas_buffer = buffer_create(1 * 1 * 4, buffer_fixed, 2); surface_w = 1; surface_h = 1; prev_surface = surface_create_empty(1, 1); preview_draw_surface = surface_create_empty(1, 1); _preview_draw_surface = surface_create_empty(1, 1); is_selecting = false; is_selected = false; is_select_drag = false; selection_surface = surface_create_empty(1, 1); selection_mask = surface_create_empty(1, 1); selection_position = [ 0, 0 ]; selection_sx = 0; selection_sy = 0; selection_mx = 0; selection_my = 0; tool_channel_edit = new checkBoxGroup(THEME.tools_canvas_channel, function(ind, val) { tool_attribute.channel[ind] = val; }); tool_attribute.channel = [ true, true, true, true ]; tool_settings = [ [ "Channel", tool_channel_edit, "channel", tool_attribute ], ]; tools = [ new NodeTool( "Selection", [ THEME.canvas_tools_selection_rectangle, THEME.canvas_tools_selection_circle ] ), new NodeTool( "Pencil", THEME.canvas_tools_pencil ), new NodeTool( "Eraser", THEME.canvas_tools_eraser ), new NodeTool( "Rectangle", [ THEME.canvas_tools_rect, THEME.canvas_tools_rect_fill ]), new NodeTool( "Ellipse", [ THEME.canvas_tools_ellip, THEME.canvas_tools_ellip_fill ]), new NodeTool( "Fill", THEME.canvas_tools_bucket ), ]; draw_stack = ds_list_create(); function apply_draw_surface() { var _alp = inputs[| 11].getValue(); BLEND_ALPHA; if(isUsingTool("Eraser")) gpu_set_blendmode(bm_subtract); draw_surface_ext_safe(drawing_surface, 0, 0, 1, 1, 0, c_white, _alp); surface_clear(drawing_surface); BLEND_NORMAL; surface_store_buffer(); } function surface_store_buffer() { buffer_delete(canvas_buffer); surface_w = surface_get_width(canvas_surface); surface_h = surface_get_height(canvas_surface); canvas_buffer = buffer_create(surface_w * surface_h * 4, buffer_fixed, 4); buffer_get_surface(canvas_buffer, canvas_surface, 0); triggerRender(); apply_surface(); } function apply_surface() { var _dim = inputs[| 0].getValue(); var cDep = attrDepth(); if(!is_surface(canvas_surface)) canvas_surface = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer); else if(surface_get_width(canvas_surface) != _dim[0] || surface_get_height(canvas_surface) != _dim[1]) { buffer_delete(canvas_buffer); canvas_buffer = buffer_create(_dim[0] * _dim[1] * 4, buffer_fixed, 4); canvas_surface = surface_size_to(canvas_surface, _dim[0], _dim[1]); } drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], cDep); surface_clear(drawing_surface); } function draw_point_size(_x, _y, _siz, _brush) { #region if(!is_surface(_brush)) { if(_siz <= 1) draw_point(_x, _y); else if(_siz == 2) { draw_point(_x, _y); draw_point(_x + 1, _y); draw_point(_x, _y + 1); draw_point(_x + 1, _y + 1); } else if(_siz == 3) { draw_point(_x, _y); draw_point(_x - 1, _y); draw_point(_x, _y - 1); draw_point(_x + 1, _y); draw_point(_x, _y + 1); } else draw_circle_prec(_x, _y, _siz / 2, 0); } else { var _sw = surface_get_width(_brush); var _sh = surface_get_height(_brush); draw_surface_ext_safe(_brush, _x - floor(_sw / 2), _y - floor(_sh / 2), 1, 1, 0, draw_get_color(), draw_get_alpha()); } } #endregion function draw_line_size(_x0, _y0, _x1, _y1, _siz, _brush) { #region if(_siz == 1 && _brush == -1) draw_line(_x0, _y0, _x1, _y1); else { var diss = point_distance(_x0, _y0, _x1, _y1); var dirr = point_direction(_x0, _y0, _x1, _y1); var st_x = lengthdir_x(1, dirr); var st_y = lengthdir_y(1, dirr); for( var i = 0; i <= diss; i += 1 ) { var _px = _x0 + st_x * i; var _py = _y0 + st_y * i; draw_point_size(_px, _py, _siz, _brush); } draw_point_size(_x1, _y1, _siz, _brush); } } #endregion function draw_rect_size(_x0, _y0, _x1, _y1, _siz, _fill, _brush) { #region if(_x0 == _x1 && _y0 == _y1) { draw_point_size(_x0, _y0, _siz, _brush); return; } else if(_x0 == _x1) { draw_point_size(_x0, _y0, _siz, _brush); draw_point_size(_x1, _y1, _siz, _brush); draw_line_size(_x0, _y0, _x0, _y1, _siz, _brush); return; } else if(_y0 == _y1) { draw_point_size(_x0, _y0, _siz, _brush); draw_point_size(_x1, _y1, _siz, _brush); draw_line_size(_x0, _y0, _x1, _y0, _siz, _brush); return; } var _min_x = min(_x0, _x1); var _max_x = max(_x0, _x1); var _min_y = min(_y0, _y1); var _may_y = max(_y0, _y1); if(_fill) { draw_rectangle(_min_x, _min_y, _max_x, _may_y, 0); } else if(_siz == 1 && _brush == -1) draw_rectangle(_min_x + 1, _min_y + 1, _max_x - 1, _may_y - 1, 1); else { draw_line_size(_min_x, _min_y, _max_x, _min_y, _siz, _brush); draw_line_size(_min_x, _min_y, _min_x, _may_y, _siz, _brush); draw_line_size(_max_x, _may_y, _max_x, _min_y, _siz, _brush); draw_line_size(_max_x, _may_y, _min_x, _may_y, _siz, _brush); } } #endregion function draw_ellp_size(_x0, _y0, _x1, _y1, _siz, _fill, _brush) { #region if(_x0 == _x1 && _y0 == _y1) { draw_point_size(_x0, _y0, _siz, _brush); return; } else if(_x0 == _x1) { draw_point_size(_x0, _y0, _siz, _brush); draw_point_size(_x1, _y1, _siz, _brush); draw_line_size(_x0, _y0, _x0, _y1, _siz, _brush); return; } else if(_y0 == _y1) { draw_point_size(_x0, _y0, _siz, _brush); draw_point_size(_x1, _y1, _siz, _brush); draw_line_size(_x0, _y0, _x1, _y0, _siz, _brush); return; } var _min_x = min(_x0, _x1) - 1; var _max_x = max(_x0, _x1); var _min_y = min(_y0, _y1) - 1; var _max_y = max(_y0, _y1); if(_fill) { draw_ellipse(_min_x, _min_y, _max_x, _max_y, 0); } else { var samp = 64; var cx = (_min_x + _max_x) / 2; var cy = (_min_y + _max_y) / 2; var rx = abs(_x0 - _x1) / 2; var ry = abs(_y0 - _y1) / 2; var ox, oy, nx, ny; for( var i = 0; i <= samp; i++ ) { nx = cx + lengthdir_x(rx, 360 / samp * i); ny = cy + lengthdir_y(ry, 360 / samp * i); if(i) draw_line_size(ox, oy, nx, ny, _siz, _brush); ox = nx; oy = ny; } } } #endregion function get_color_buffer(_x, _y) { #region var pos = (surface_w * _y + _x) * 4; if(pos > buffer_get_size(canvas_buffer)) { print("Error buffer overflow " + string(pos) + "/" + string(buffer_get_size(canvas_buffer))); return 0; } buffer_seek(canvas_buffer, buffer_seek_start, pos); var c = buffer_read(canvas_buffer, buffer_u32); return c; } #endregion function ff_fillable(colorBase, colorFill, _x, _y, _thres) { #region var d = color_diff(colorBase, get_color_buffer(_x, _y), true); return d <= _thres && d != colorFill; } #endregion function flood_fill_scanline(_x, _y, _surf, _thres, _corner = false) { #region var _alp = inputs[| 11].getValue(); var colorFill = draw_get_color() + (255 << 24); var colorBase = get_color_buffer(_x, _y); if(colorFill == colorBase) return; var x1, y1, x_start; var spanAbove, spanBelow; var thr = _thres * _thres; var queue = ds_queue_create(); ds_queue_enqueue(queue, [_x, _y]); while(!ds_queue_empty(queue)) { var pos = ds_queue_dequeue(queue); x1 = pos[0]; y1 = pos[1]; var colorCurr = get_color_buffer(x1, y1); //print("Searching " + string(x1) + ", " + string(y1) + ": " + string(colorCurr)); if(colorCurr == colorFill) continue; //Color in queue already filled while(x1 >= 0 && ff_fillable(colorBase, colorFill, x1, y1, thr)) //Shift left x1--; x1++; x_start = x1; spanAbove = false; spanBelow = false; while(x1 < surface_w && ff_fillable(colorBase, colorFill, x1, y1, thr)) { draw_set_alpha(_alp); draw_point(x1, y1); draw_set_alpha(1); buffer_seek(canvas_buffer, buffer_seek_start, (surface_w * y1 + x1) * 4); buffer_write(canvas_buffer, buffer_u32, colorFill); //print("> Filling " + string(x1) + ", " + string(y1) + ": " + string(get_color_buffer(x1, y1))); if(y1 > 0) { if(x1 == x_start && x1 > 0 && _corner) { if(!spanAbove && ff_fillable(colorBase, colorFill, x1 - 1, y1 - 1, thr)) { ds_queue_enqueue(queue, [x1 - 1, y1 - 1]); spanAbove = true; } } if(ff_fillable(colorBase, colorFill, x1, y1 - 1, thr)) { ds_queue_enqueue(queue, [x1, y1 - 1]); } } if(y1 < surface_h - 1) { if(x1 == x_start && x1 > 0 && _corner) { if(!spanBelow && ff_fillable(colorBase, colorFill, x1 - 1, y1 + 1, thr)) { ds_queue_enqueue(queue, [x1 - 1, y1 + 1]); spanBelow = true; } } if(ff_fillable(colorBase, colorFill, x1, y1 + 1, thr)) { ds_queue_enqueue(queue, [x1, y1 + 1]); } } x1++; } if(x1 < surface_w - 1 && _corner) { if(y1 > 0) { if(!spanAbove && ff_fillable(colorBase, colorFill, x1 + 1, y1 - 1, thr)) { ds_queue_enqueue(queue, [x1 + 1, y1 - 1]); spanAbove = true; } } if(y1 < surface_h - 1) { if(!spanBelow && ff_fillable(colorBase, colorFill, x1 + 1, y1 + 1, thr)) { ds_queue_enqueue(queue, [x1 + 1, y1 + 1]); spanBelow = true; } } } } } #endregion function canvas_fill(_x, _y, _surf, _thres) { #region var _alp = inputs[| 11].getValue(); var w = surface_get_width(_surf); var h = surface_get_height(_surf); var _c1 = get_color_buffer(_x, _y); var thr = _thres * _thres; draw_set_alpha(_alp); for( var i = 0; i < w; i++ ) { for( var j = 0; j < h; j++ ) { if(i == _x && j == _y) { draw_point(i, j); continue; } var _c2 = get_color_buffer(i, j); if(color_diff(_c1, _c2, true) <= thr) draw_point(i, j); } } draw_set_alpha(1); } #endregion mouse_cur_x = 0; mouse_cur_y = 0; mouse_pre_x = 0; mouse_pre_y = 0; mouse_pre_draw_x = 0; mouse_pre_draw_y = 0; mouse_holding = false; //static getPreviewValue = function() { return key_mod_press(ALT)? outputs[| 0] : noone; } static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) { mouse_cur_x = round((_mx - _x) / _s - 0.5); mouse_cur_y = round((_my - _y) / _s - 0.5); var _dim = inputs[| 0].getValue(); var _col = inputs[| 1].getValue(); var _siz = inputs[| 2].getValue(); var _thr = inputs[| 3].getValue(); var _fill_type = inputs[| 4].getValue(); var _prev = inputs[| 5].getValue(); var _brush = inputs[| 6].getValue(); if(!surface_exists(canvas_surface)) surface_store_buffer(); var _surf_w = surface_get_width(canvas_surface); var _surf_h = surface_get_height(canvas_surface); if(!isUsingTool("Selection") && is_surface(selection_surface)) { var pos_x = selection_position[0]; var pos_y = selection_position[1]; surface_set_target(canvas_surface); BLEND_ALPHA draw_surface(selection_surface, pos_x, pos_y); BLEND_NORMAL surface_reset_target(); surface_store_buffer(); surface_free(selection_surface); } surface_set_target(canvas_surface); draw_set_color(_col); if(!isUsingTool("Selection")) gpu_set_colorwriteenable(tool_attribute.channel[0], tool_attribute.channel[1], tool_attribute.channel[2], tool_attribute.channel[3]); if(isUsingTool("Selection")) { if(is_selected) { if(!is_surface(selection_surface)) { is_selected = false; } else { if(is_select_drag) { var px = selection_sx + (mouse_cur_x - selection_mx); var py = selection_sy + (mouse_cur_y - selection_my); selection_position[0] = px; selection_position[1] = py; if(mouse_release(mb_left)) is_select_drag = false; } if(mouse_press(mb_left, active)) { var pos_x = selection_position[0]; var pos_y = selection_position[1]; var sel_w = surface_get_width(selection_surface); var sel_h = surface_get_height(selection_surface); if(point_in_rectangle(mouse_cur_x, mouse_cur_y, pos_x, pos_y, pos_x + sel_w, pos_y + sel_h)) { is_select_drag = true; selection_sx = pos_x; selection_sy = pos_y; selection_mx = mouse_cur_x; selection_my = mouse_cur_y; } else { is_selected = false; surface_set_target(canvas_surface); BLEND_ALPHA draw_surface(selection_surface, pos_x, pos_y); BLEND_NORMAL surface_reset_target(); surface_store_buffer(); surface_free(selection_surface); } } } } if(!is_selected) { if(is_selecting) { var sel_x0 = min(selection_sx, mouse_cur_x); var sel_y0 = min(selection_sy, mouse_cur_y); var sel_x1 = max(selection_sx, mouse_cur_x); var sel_y1 = max(selection_sy, mouse_cur_y); var sel_w = sel_x1 - sel_x0 + 1; var sel_h = sel_y1 - sel_y0 + 1; selection_mask = surface_verify(selection_mask, sel_w, sel_h); surface_set_target(selection_mask); DRAW_CLEAR draw_set_color(c_white); if(isUsingTool("Selection", 0)) draw_rectangle(0, 0, sel_w, sel_h, false); else if(isUsingTool("Selection", 1)) draw_ellipse(0, 0, sel_w - 1, sel_h - 1, false); surface_reset_target(); if(mouse_release(mb_left)) { is_selecting = false; if(sel_x0 != sel_x1 && sel_y0 != sel_y1) { is_selected = true; selection_surface = surface_create(sel_w, sel_h); surface_set_target(selection_surface); DRAW_CLEAR draw_surface(canvas_surface, -sel_x0, -sel_y0); BLEND_MULTIPLY draw_surface(selection_mask, 0, 0); BLEND_NORMAL surface_reset_target(); surface_set_target(canvas_surface); gpu_set_blendmode(bm_subtract); draw_surface(selection_surface, sel_x0, sel_y0); gpu_set_blendmode(bm_normal); surface_reset_target(); surface_store_buffer(); selection_position = [ sel_x0, sel_y0 ]; } } } else { if(mouse_press(mb_left, active)) { is_selecting = true; selection_sx = mouse_cur_x; selection_sy = mouse_cur_y; surface_free_safe(selection_mask); } } } } else if(isUsingTool("Pencil") || isUsingTool("Eraser")) { if(key_mod_press(SHIFT) && key_mod_press(CTRL)) { var aa = point_direction(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y); var dd = point_distance(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y); var _a = round(aa / 45) * 45; dd = dd * cos(degtorad(_a - aa)); mouse_cur_x = mouse_pre_draw_x + lengthdir_x(dd, _a); mouse_cur_y = mouse_pre_draw_y + lengthdir_y(dd, _a); } if(mouse_press(mb_left, active)) { drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], attrDepth()); surface_set_shader(drawing_surface, noone); draw_point_size(mouse_cur_x, mouse_cur_y, _siz, _brush); surface_reset_shader(); mouse_holding = true; if(key_mod_press(SHIFT)) { surface_set_shader(drawing_surface, noone, true, BLEND.alpha); //print($"===== DRAW LINE {mouse_pre_draw_x}, {mouse_pre_draw_y}, {mouse_cur_x}, {mouse_cur_y} ====="); draw_line_size(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y, _siz, _brush); //print($"===== DRAW LINE END ====="); surface_reset_shader(); mouse_holding = false; apply_draw_surface(); } mouse_pre_draw_x = mouse_cur_x; mouse_pre_draw_y = mouse_cur_y; } if(mouse_holding && mouse_click(mb_left, active)) { if(mouse_pre_draw_x != mouse_cur_x || mouse_pre_draw_y != mouse_cur_y) { surface_set_shader(drawing_surface, noone, false, BLEND.alpha); draw_point_size(mouse_cur_x, mouse_cur_y, _siz, _brush); draw_line_size(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y, _siz, _brush); surface_reset_shader(); } mouse_pre_draw_x = mouse_cur_x; mouse_pre_draw_y = mouse_cur_y; } if(mouse_holding && mouse_release(mb_left)) { mouse_holding = false; apply_draw_surface(); } BLEND_NORMAL; mouse_pre_x = mouse_cur_x; mouse_pre_y = mouse_cur_y; } else if(isUsingTool("Rectangle") || isUsingTool("Ellipse")) { if(mouse_holding && key_mod_press(SHIFT)) { var ww = mouse_cur_x - mouse_pre_x; var hh = mouse_cur_y - mouse_pre_y; var ss = max(abs(ww), abs(hh)); mouse_cur_x = mouse_pre_x + ss * sign(ww); mouse_cur_y = mouse_pre_y + ss * sign(hh); } if(mouse_press(mb_left, active)) { mouse_pre_x = mouse_cur_x; mouse_pre_y = mouse_cur_y; mouse_holding = true; } if(mouse_holding) { drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], attrDepth()); surface_set_shader(drawing_surface, noone); if(isUsingTool("Rectangle")) draw_rect_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, isUsingTool("Rectangle", 1), _brush); else if(isUsingTool("Ellipse")) draw_ellp_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, isUsingTool("Ellipse", 1), _brush); surface_reset_shader(); if(mouse_release(mb_left)) { apply_draw_surface(); mouse_holding = false; } } } else if(isUsingTool("Fill") || (DRAGGING && DRAGGING.type == "Color")) { if(point_in_rectangle(mouse_cur_x, mouse_cur_y, 0, 0, _surf_w - 1, _surf_h - 1)) { var fill = DRAGGING? mouse_release(mb_left) : mouse_press(mb_left); if(fill) { if(DRAGGING) draw_set_color(DRAGGING.data); switch(_fill_type) { case 0 : flood_fill_scanline(mouse_cur_x, mouse_cur_y, canvas_surface, _thr, false); break; case 1 : flood_fill_scanline(mouse_cur_x, mouse_cur_y, canvas_surface, _thr, true); break; case 2 : canvas_fill(mouse_cur_x, mouse_cur_y, canvas_surface, _thr); break; } surface_store_buffer(); } } } draw_set_alpha(1); gpu_set_colorwriteenable(true, true, true, true); surface_reset_target(); if(key_mod_press(ALT)) return; #region preview var _bg = inputs[| 8].getValue(); var _bga = inputs[| 9].getValue(); var _bgr = inputs[| 10].getValue(); var _alp = inputs[| 11].getValue(); var __s = surface_get_target(); prev_surface = surface_verify(prev_surface, _dim[0], _dim[1]); preview_draw_surface = surface_verify(preview_draw_surface, _dim[0], _dim[1]); _preview_draw_surface = surface_verify(_preview_draw_surface, surface_get_width(__s), surface_get_height(__s)); surface_set_shader(preview_draw_surface, noone,, BLEND.alpha); draw_surface_safe(drawing_surface, 0, 0); draw_set_color(_col); if(isUsingTool("Selection")) { if(is_selected) draw_surface(selection_surface, selection_position[0], selection_position[1]); else if(is_selecting) { var sel_x0 = min(selection_sx, mouse_cur_x); var sel_y0 = min(selection_sy, mouse_cur_y); draw_surface_safe(selection_mask, sel_x0, sel_y0); } } else if(isUsingTool("Pencil") || isUsingTool("Eraser")) { if(mouse_holding) { if(isUsingTool("Eraser")) draw_set_color(c_white); if(key_mod_press(SHIFT)) draw_line_size(mouse_pre_draw_x, mouse_pre_draw_y, mouse_cur_x, mouse_cur_y, _siz, _brush); else draw_point_size(mouse_cur_x, mouse_cur_y, _siz, _brush); } } else if(isUsingTool("Rectangle")) { if(mouse_holding) draw_rect_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, isUsingTool("Rectangle", 1), _brush); } else if(isUsingTool("Ellipse")) { if(mouse_holding) draw_ellp_size(mouse_pre_x, mouse_pre_y, mouse_cur_x, mouse_cur_y, _siz, isUsingTool("Ellipse", 1), _brush); } surface_reset_shader(); if(_bgr && is_surface(_bg)) draw_surface_ext(_bg, _x, _y, _s, _s, 0, c_white, _bga); if(!isNotUsingTool()) { if(isUsingTool("Selection")) { if(is_selected) { var pos_x = _x + selection_position[0] * _s; var pos_y = _y + selection_position[1] * _s; var sel_w = surface_get_width(selection_surface) * _s; var sel_h = surface_get_height(selection_surface) * _s; draw_set_color(c_white); draw_rectangle_dashed(pos_x, pos_y, pos_x + sel_w, pos_y + sel_h, true, 4); draw_surface_ext(selection_surface, pos_x, pos_y, _s, _s, 0, c_white, 1); } } else { gpu_set_colorwriteenable(tool_attribute.channel[0], tool_attribute.channel[1], tool_attribute.channel[2], tool_attribute.channel[3]); draw_surface_ext_safe(preview_draw_surface, _x, _y, _s, _s, 0, isUsingTool("Eraser")? c_red : c_white, isUsingTool("Eraser")? 0.2 : _alp); gpu_set_colorwriteenable(true, true, true, true); } surface_set_target(_preview_draw_surface); DRAW_CLEAR draw_surface_ext(preview_draw_surface, _x, _y, _s, _s, 0, c_white, 1); surface_reset_target(); shader_set(sh_brush_outline); shader_set_f("dimension", surface_get_width(_preview_draw_surface), surface_get_height(_preview_draw_surface)); draw_surface_ext(_preview_draw_surface, 0, 0, 1, 1, 0, c_white, 1); shader_reset(); } #endregion var _x0 = _x; var _y0 = _y; var _x1 = _x0 + _dim[0] * _s; var _y1 = _y0 + _dim[1] * _s; draw_set_color(COLORS.panel_preview_surface_outline); draw_rectangle(_x0, _y0, _x1 - 1, _y1 - 1, true); previewing = 1; } static update = function(frame = PROJECT.animator.current_frame) { var _dim = inputs[| 0].getValue(); var _bg = inputs[| 8].getValue(); var _bga = inputs[| 9].getValue(); var _bgr = inputs[| 10].getValue(); var cDep = attrDepth(); apply_surface(); var _outSurf = outputs[| 0].getValue(); _outSurf = surface_verify(_outSurf, _dim[0], _dim[1], cDep); surface_set_shader(_outSurf, noone,, BLEND.alpha); if(_bgr && is_surface(_bg)) draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga); draw_surface_safe(canvas_surface, 0, 0); surface_reset_shader(); outputs[| 0].setValue(_outSurf); } static doSerialize = function(_map) { surface_store_buffer(); var comp = buffer_compress(canvas_buffer, 0, buffer_get_size(canvas_buffer)); var enc = buffer_base64_encode(comp, 0, buffer_get_size(comp)); _map.surface = enc; } static doApplyDeserialize = function() { if(!struct_has(load_map, "surface")) return; var buff = buffer_base64_decode(load_map.surface); canvas_buffer = buffer_decompress(buff); var _dim = inputs[| 0].getValue(); var _outSurf = outputs[| 0].getValue(); _outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth()); canvas_surface = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer); apply_surface(); } static onCleanUp = function() { surface_free(canvas_surface); } }