function checkBox(_onClick) : widget() constructor { onClick = _onClick; static trigger = function() { if(!onClick) return; onClick(); } static draw = function(_x, _y, _value, _m, ss = ui(28), halign = fa_left, valign = fa_top) { x = _x; y = _y; w = ss; h = ss; var _dx, _dy; switch(halign) { case fa_left: _dx = _x; break; case fa_center: _dx = _x - ss / 2; break; case fa_right: _dx = _x - ss; break; } switch(valign) { case fa_top: _dy = _y; break; case fa_center: _dy = _y - ss / 2; break; case fa_bottom: _dy = _y - ss; break; } var aa = interactable * 0.25 + 0.75; draw_sprite_stretched_ext(THEME.checkbox, _value * 2, _dx, _dy, ss, ss, c_white, aa); if(hover && point_in_rectangle(_m[0], _m[1], _dx, _dy, _dx + ss, _dy + ss)) { draw_sprite_stretched_ext(THEME.checkbox, _value * 2 + 1, _dx, _dy, ss, ss, c_white, aa); if(mouse_press(mb_left, active)) trigger(); } else if(mouse_press(mb_left)) deactivate(); if(WIDGET_CURRENT == self) draw_sprite_stretched(THEME.widget_selecting, 0, _dx - ui(3), _dy - ui(3), ss + ui(6), ss + ui(6)); resetFocus(); } }