function Node_ASE_layer(_x, _y, _group = -1) : Node(_x, _y, _group) constructor { name = "ASE Layer"; update_on_frame = true; always_output = true; previewable = false; inputs[| 0] = nodeValue(0, "ASE data", self, JUNCTION_CONNECT.input, VALUE_TYPE.object, noone) .setVisible(false, true); inputs[| 1] = nodeValue(1, "Use cel dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false); outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE); layer_object = noone; _name = ""; static onValueFromUpdate = function(index) { findLayer(); } static findLayer = function() { var data = inputs[| 0].getValue(); if(data == noone) return; var layer_index = 0; layer_object = noone; for( var i = 0; i < array_length(data.layers); i++ ) { if(data.layers[i].name != name) continue; layer_object = data.layers[i]; break; } } static update = function() { var data = inputs[| 0].getValue(); if(data == noone) return; if(_name != name) { _name = name; findLayer(); } if(layer_object == noone) return; var cel = layer_object.getCel(ANIMATOR.current_frame - data._tag_delay); var celDim = inputs[| 1].getValue(); var ww = data.content[? "Width"]; var hh = data.content[? "Height"]; var cw = cel? cel.data[? "Width"] : 1; var ch = cel? cel.data[? "Height"] : 1; var surf = outputs[| 0].getValue; if(celDim) surf = surface_verify(surf, cw, ch); else surf = surface_verify(surf, ww, hh); outputs[| 0].setValue(surf); if(cel == 0) { surface_set_target(surf); draw_clear_alpha(0, 0); surface_reset_target(); return; } var _inSurf = cel.getSurface(); var xx = celDim? 0 : cel.data[? "X"]; var yy = celDim? 0 : cel.data[? "Y"]; surface_set_target(surf); draw_clear_alpha(0, 0); BLEND_OVERRIDE draw_surface(_inSurf, xx, yy); BLEND_NORMAL surface_reset_target(); } }