function Node_Gradient_Shift(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Gradient Shift"; setDimension(96); inputs[| 0] = nodeValue_Gradient("Gradient", self, new gradientObject(cola(c_white))) .setVisible(true, true); inputs[| 1] = nodeValue_Float("Shift", self, 0) .setDisplay(VALUE_DISPLAY.slider, { range: [-1, 1, 0.01] }); inputs[| 2] = nodeValue_Bool("Wrap", self, false) inputs[| 3] = nodeValue_Float("Scale", self, 1) .setDisplay(VALUE_DISPLAY.slider, { range: [0, 2, 0.01] }); outputs[| 0] = nodeValue_Output("Gradient", self, VALUE_TYPE.gradient, new gradientObject(cola(c_white)) ); _pal = -1; static processData = function(_outSurf, _data, _output_index, _array_index) { #region var pal = _data[0]; var sft = _data[1]; var lop = _data[2]; var sca = _data[3]; _outSurf = new gradientObject(); _outSurf.keys = []; for( var i = 0, n = array_length(pal.keys); i < n; i++ ) { var k = pal.keys[i]; var key = new gradientKey((0.5 + (k.time - 0.5) * sca) + sft, k.value); if(lop) { var t = frac(key.time); if(t < 0) t = 1 + t; key.time = t; } _outSurf.add(key); } _outSurf.type = pal.type; return _outSurf; } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region var bbox = drawGetBbox(xx, yy, _s); if(bbox.h < 1) return; var grad = outputs[| 0].getValue(); if(!is_array(grad)) grad = [ grad ]; var _h = array_length(grad) * 32; var _y = bbox.y0; var gh = bbox.h / array_length(grad); for( var i = 0, n = array_length(grad); i < n; i++ ) { grad[i].draw(bbox.x0, _y, bbox.w, gh); _y += gh; } if(_h != min_h) will_setHeight = true; min_h = _h; } #endregion }