/// @description main directory, parameter //print("===== Game Start Begin ====="); #region directory globalvar DIRECTORY; DIRECTORY = ""; if(OS == os_windows) DIRECTORY = environment_get_variable("userprofile") + "/AppData/Local/PixelComposer/"; else if(OS == os_macosx) { var home_dir = environment_get_variable("HOME"); if(string(home_dir) == "0") log_message("DIRECTORY", "Directory not found."); else DIRECTORY = string(home_dir) + "/PixelComposer/"; } show_debug_message("Current working directory: " + string(DIRECTORY)); if(!directory_exists(DIRECTORY)) directory_create(DIRECTORY); if(!directory_exists(DIRECTORY + "temp")) directory_create(DIRECTORY + "temp"); METADATA = __getdefaultMetaData(); PREF_LOAD(); log_clear(); log_newline(); log_message("SESSION", "Begin"); log_message("DIRECTORY", DIRECTORY); window_set_showborder(false); __initSurfaceFormat(); __initLocale(); __initTheme(); __initCollection(); __initAssets(); __initPresets(); __initFontFolder(); __initLua(); __initNodeData(); __initNodes(); __initSteamUGC(); PREF_APPLY(); loadFonts(); loadGraphic(PREF_MAP[? "theme"]); loadColor(PREF_MAP[? "theme"]); setPanel(); if(file_exists("icon.png")) file_copy("icon.png", DIRECTORY + "icon.png"); environment_set_variable("IMGUI_DIALOG_WIDTH", string(800)); var cmd = ".pxc=\"" + string(program_directory) + "PixelComposer.exe\""; execute_shell("assoc", cmd); var cmd = ".pxcc=\"" + string(program_directory) + "PixelComposer.exe\""; execute_shell("assoc", cmd); #endregion #region parameter alarm[1] = 2; if(parameter_count() > 1) { var path = parameter_string(1); if(path == "--crashed") { dialogCall(o_dialog_crashed); } else { path = string_replace_all(path, "\n", ""); path = string_replace_all(path, "\"", ""); if(file_exists(path) && filename_ext(path) == ".pxc") { file_open_parameter = path; alarm[2] = 3; directory_set_current_working(DIRECTORY); } } } #endregion #region lua lua_error_handler = _lua_error; #endregion //print("===== Game Start End =====");