function Node_PCX_var(_x, _y, _group = noone) : Node_PCX(_x, _y, _group) constructor { name = "Variable"; newInput(0, nodeValue_Text("Name", self, "")); newInput(1, nodeValue("Value", self, CONNECT_TYPE.input, VALUE_TYPE.any, -1)); newOutput(0, nodeValue_Output("PCX", self, VALUE_TYPE.PCXnode, noone)); static update = function() { var _name = getInputData(0); var _val = getInputData(1); outputs[0].setValue(new __funcTree("=", _name, _val)); } }