function Node_Array_Add(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Array Add"; setDimension(96, 32 + 24); newInput(0, nodeValue("Array", self, CONNECT_TYPE.input, VALUE_TYPE.any, 0)) .setVisible(true, true); newInput(1, nodeValue_Bool("Spread array", self, false )) .rejectArray(); newOutput(0, nodeValue_Output("Output", self, VALUE_TYPE.integer, 0)); input_display_list = [ 1, 0 ]; static createNewInput = function() { var index = array_length(inputs); newInput(index, nodeValue("Value", self, CONNECT_TYPE.input, VALUE_TYPE.any, -1 )) .setVisible(true, true); array_push(input_display_list, index); return inputs[index]; } setDynamicInput(1); static update = function(frame = CURRENT_FRAME) { var _arr = getInputData(0); if(inputs[0].value_from == noone) { inputs[0].setType(VALUE_TYPE.any); outputs[0].setType(VALUE_TYPE.any); return; } if(!is_array(_arr)) return; var _type = inputs[0].value_from.type; var spd = getInputData(1); inputs[0].setType(_type); outputs[0].setType(_type); var _out = array_clone(_arr); for( var i = input_fix_len; i < array_length(inputs); i += data_length ) { var _val = getInputData(i); inputs[i].setType(_type); if(is_array(_val) && spd) array_append(_out, _val); else array_push(_out, _val); } outputs[0].setValue(_out); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_array_add, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }