function Node_Atlas_Set(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Atlas Set"; previewable = true; inputs[| 0] = nodeValue("Atlas", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone) .setVisible(true, true); inputs[| 1] = nodeValue("Surface", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone); inputs[| 2] = nodeValue("Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.vector); inputs[| 3] = nodeValue("Rotation", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0); inputs[| 4] = nodeValue("Scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.vector); inputs[| 5] = nodeValue("Blend", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white); inputs[| 6] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1); inputs[| 7] = nodeValue("Recalculate Position", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); outputs[| 0] = nodeValue("Atlas", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); input_display_list = [ 0, 1, 2, 3, 7, 4, 5, 6, ]; static update = function(frame = CURRENT_FRAME) { var atl = getInputData(0); if(atl == noone) return; if(!is_array(atl)) atl = [ atl ]; if(array_empty(atl)) return; var _rot = getInputData(7); var use = array_create(6); var len = array_create(6); var val = array_create(6); for( var i = 0; i < 7; i++ ) { val[i] = getInputData(i); len[i] = is_array(val[i])? array_length(val[i]) : 0; use[i] = inputs[| i].value_from != noone; } var n = array_length(atl); var natl = []; var _ind = 0; var _at, _newAtl, _surf, _val; for( var i = 0; i < n; i++ ) { _at = atl[i]; if(!is_instanceof(_at, SurfaceAtlas)) continue; _newAtl = _at.clone(); _surf = _at.surface.get(); if(use[1] && (len[1] == 0 || i < len[1])) { _val = len[1] == 0? val[1] : val[1][i]; _newAtl.setSurface(_val); } if(use[2] && (len[2] == 0 || i < len[2])) { _val = len[2] == 0? val[2] : val[2][i]; _newAtl.x = array_safe_get_fast(_val, 0); _newAtl.y = array_safe_get_fast(_val, 1); } if(use[3] && (len[3] == 0 || i < len[3])) { _val = len[3] == 0? val[3] : val[3][i]; var _or = _newAtl.rotation; var _nr = _val; _newAtl.rotation = _nr; if(_rot) { var _sw = surface_get_width_safe(_surf) * _newAtl.sx; var _sh = surface_get_height_safe(_surf) * _newAtl.sy; var p0 = point_rotate(0, 0, _sw / 2, _sh / 2, -_or); var p1 = point_rotate(0, 0, _sw / 2, _sh / 2, _nr); _newAtl.x = _newAtl.x - p0[1] + p1[0]; _newAtl.y = _newAtl.y - p0[0] + p1[1]; } } if(use[4] && (len[4] == 0 || i < len[4])) { _val = len[4] == 0? val[4] : val[4][i]; _newAtl.sx = array_safe_get_fast(_val, 0, 1); _newAtl.sy = array_safe_get_fast(_val, 1, 1); } if(use[5] && (len[5] == 0 || i < len[5])) { _val = len[5] == 0? val[5] : val[5][i]; _newAtl.blend = _val; } if(use[6] && (len[6] == 0 || i < len[6])) { _val = len[6] == 0? val[6] : val[6][i]; _newAtl.alpha = _val; } natl[_ind] = _newAtl; _ind++; } array_resize(natl, _ind); outputs[| 0].setValue(natl); } }