function Node_Path_Wave(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Wave Path"; setDimension(96, 48);; newInput(0, nodeValue_PathNode("Path", self, noone)) .setVisible(true, true); newInput(1, nodeValue_Range("Frequency", self, [ 4, 4 ], { linked : true })); newInput(2, nodeValue_Range("Amplitude", self, [ 4, 4 ], { linked : true })); newInput(3, nodeValue_Range("Shift", self, [ 0, 0 ], { linked : true })); newInput(4, nodeValue_Bool("Smooth", self, false)); newInput(5, nodeValue_Float("Seed", self, seed_random(6))) .setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[5].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) }); newInput(6, nodeValue_Bool("Wiggle", self, false)); newInput(7, nodeValue_Range("Wiggle Amplitude", self, [ -2, 2 ])); newInput(8, nodeValue_Float("Wiggle Frequency", self, 8)); newInput(9, nodeValue("Amplitude over length", self, CONNECT_TYPE.input, VALUE_TYPE.curve, CURVE_DEF_11)); newOutput(0, nodeValue_Output("Path", self, VALUE_TYPE.pathnode, self)); input_display_list = [ 5, ["Path", true], 0, ["Wave", false], 1, 2, 9, 3, 4, ["Wiggle", true, 6], 7, 8, ]; path = 0; fre = 0; amp = 0; shf = 0; smt = 0; seed = 0; wig = 0 wigs = 0 wigf = 0 wig_map = noone; amp_curve = noone; p0 = new __vec2(); p = new __vec2(); p1 = new __vec2(); cached_pos = ds_map_create(); static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region var _path = getInputData(0); if(_path && struct_has(_path, "drawOverlay")) _path.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); draw_set_color(COLORS._main_icon); var _amo = getLineCount(); for( var i = 0; i < _amo; i++ ) { var _len = getLength(i); var _stp = 1 / clamp(_len * _s, 1, 64); var ox, oy, nx, ny; var _p = new __vec2(); for( var j = 0; j < 1; j += _stp ) { _p = getPointRatio(j, i, _p); nx = _x + _p.x * _s; ny = _y + _p.y * _s; if(j > 0) draw_line_width(ox, oy, nx, ny, 3); ox = nx; oy = ny; } } } #endregion static getLineCount = function() { #region return struct_has(path, "getLineCount")? path.getLineCount() : 1; } #endregion static getSegmentCount = function(ind = 0) { #region return struct_has(path, "getSegmentCount")? path.getSegmentCount(ind) : 0; } #endregion static getLength = function(ind = 0) { #region var _fre = fre ; _fre = max(_fre[0], _fre[1]); var _amo = amp ; _amo = max(_amo[0], _amo[1]); _fre = max(1, abs(_fre)); var _len = struct_has(path, "getLength")? path.getLength(ind) : 0; _len *= _fre * sqrt(abs(_amo) + 1 / _fre); return _len; } #endregion static getAccuLength = function(ind = 0) { #region var _fre = fre ; _fre = max(_fre[0], _fre[1]); var _amo = amp ; _amo = max(_amo[0], _amo[1]); _fre = max(1, abs(_fre)); var _len = struct_has(path, "getAccuLength")? path.getAccuLength(ind) : []; var _mul = _fre * sqrt(abs(_amo) + 1 / _fre); for( var i = 0, n = array_length(_len); i < n; i++ ) _len[i] *= _mul; return _len; } #endregion static getPointRatio = function(_rat, ind = 0, out = undefined) { #region if(out == undefined) out = new __vec2(); else { out.x = 0; out.y = 0; } var _cKey = $"{_rat},{ind}"; if(ds_map_exists(cached_pos, _cKey)) { var _p = cached_pos[? _cKey]; out.x = _p.x; out.y = _p.y; return out; } var _path = path; var _fre = fre ; var _amp = amp ; var _shf = shf ; var _smt = smt ; var _seed = seed + ind; var _wig = wig ; var _wigs = wigs; var _wigf = wigf; _amp = random_range_seed(_amp[0], _amp[1], _seed + ind); _shf = random_range_seed(_shf[0], _shf[1], _seed + 1 + ind); _fre = random_range_seed(_fre[0], _fre[1], _seed + 2 + ind); _fre = max(0.01, abs(_fre)); var _t = _shf + _rat * _fre; if(_wig) { var _w = wiggle(_wigs[0], _wigs[1], _wigf, _t, _seed); _amp += _w; } if(is_array(_path)) { _path = array_safe_get_fast(_path, ind); ind = 0; } if(!is_struct(_path) || !struct_has(_path, "getPointRatio")) return out; p0 = _path.getPointRatio(clamp(_rat - 0.001, 0, 0.999999), ind, p0); p = _path.getPointRatio(_rat, ind, p); p1 = _path.getPointRatio(clamp(_rat + 0.001, 0, 0.999999), ind, p1); var dir = point_direction(p0.x, p0.y, p1.x, p1.y) + 90; var prg; if(_smt) prg = cos(_t * pi * 2); else prg = (abs(frac(_t) * 2 - 1) - 0.5) * 2; if(amp_curve) prg *= amp_curve.get(_rat); out.x = p.x + lengthdir_x(_amp * prg, dir); out.y = p.y + lengthdir_y(_amp * prg, dir); cached_pos[? _cKey] = out.clone(); return out; } #endregion static getPointDistance = function(_dist, ind = 0, out = undefined) { return getPointRatio(_dist / getLength(), ind, out); } static getBoundary = function(ind = 0) { #region return struct_has(path, "getBoundary")? path.getBoundary(ind) : new BoundingBox( 0, 0, 1, 1 ); } #endregion static update = function() { #region ds_map_clear(cached_pos); path = getInputData(0); fre = getInputData(1); amp = getInputData(2); shf = getInputData(3); smt = getInputData(4); seed = getInputData(5); wig = getInputData(6); wigs = getInputData(7); wigf = getInputData(8); var _ampc = getInputData(9); amp_curve = new curveMap(_ampc, 128); outputs[0].setValue(self); } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_path_wave, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } #endregion }