function Node_Crop_Content(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Crop Content"; inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0); inputs[| 1] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true); inputs[| 2] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0, "Cropping mode for dealing with image array.") .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Largest, same size", "Independent" ]); inputs[| 3] = nodeValue("Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 0, 0, 0, 0 ], "Add padding back after crop.") .setDisplay(VALUE_DISPLAY.padding); outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); input_display_list = [ 1, ["Surface", false], 0, 2, ["Padding", false], 3, ] attribute_surface_depth(); drag_side = -1; drag_mx = 0; drag_my = 0; drag_sv = 0; temp_surface = [ surface_create(1, 1), surface_create(1, 1) ]; static update = function() { var _inSurf = inputs[| 0].getValue(); var _active = inputs[| 1].getValue(); var _array = inputs[| 2].getValue(); var _padd = inputs[| 3].getValue(); var _outSurf = outputs[| 0].getValue(); surface_array_free(_outSurf); if(!_active) { _outSurf = surface_array_clone(_inSurf); outputs[| 0].setValue(_outSurf); return; } var _arr = is_array(_inSurf); if(!_arr) _inSurf = [ _inSurf ]; var minx = 99999; var miny = 99999; var maxx = 0; var maxy = 0; var cDep = attrDepth(); for( var j = 0; j < array_length(_inSurf); j++ ) { var _surf = _inSurf[j]; var _dim = [ surface_get_width(_surf), surface_get_height(_surf) ]; for( var i = 0; i < array_length(temp_surface); i++ ) { temp_surface[i] = surface_verify(temp_surface[i], 1, 1, cDep); shader_set(sh_find_boundary); shader_set_f("dimension", _dim); shader_set_i("mode", i); surface_set_target(temp_surface[i]); DRAW_CLEAR BLEND_OVERRIDE; draw_surface_safe(_surf, 0, 0); BLEND_NORMAL; surface_reset_target(); shader_reset(); } var minBox = surface_getpixel_ext(temp_surface[DIMENSION.width] , 0, 0); var maxBox = surface_getpixel_ext(temp_surface[DIMENSION.height], 0, 0); var _minx = max(0, color_get_red(minBox) * 256 + color_get_green(minBox) - 1); var _miny = max(0, color_get_blue(minBox) * 256 + color_get_alpha(minBox) - 1); var _maxx = color_get_red(maxBox) * 256 + color_get_green(maxBox); var _maxy = color_get_blue(maxBox) * 256 + color_get_alpha(maxBox); if(_array == 0) { minx = min(minx, _minx); miny = min(miny, _miny); maxx = max(maxx, _maxx); maxy = max(maxy, _maxy); } else if(_array == 1) { minx[j] = _minx; miny[j] = _miny; maxx[j] = _maxx; maxy[j] = _maxy; } } var res = []; for( var i = 0; i < array_length(_inSurf); i++ ) { var _surf = _inSurf[i]; if(_array == 0) { var resDim = [maxx - minx, maxy - miny]; resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right]; resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom]; res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep); surface_set_target(res[i]); DRAW_CLEAR BLEND_OVERRIDE draw_surface_safe(_surf, -minx + _padd[PADDING.left], -miny + _padd[PADDING.top]); BLEND_NORMAL surface_reset_target(); } else if(_array == 1) { var resDim = [maxx[i] - minx[i], maxy[i] - miny[i]]; resDim[DIMENSION.width] += _padd[PADDING.left] + _padd[PADDING.right]; resDim[DIMENSION.height] += _padd[PADDING.top] + _padd[PADDING.bottom]; res[i] = surface_create_valid(resDim[DIMENSION.width], resDim[DIMENSION.height], cDep); surface_set_target(res[i]); DRAW_CLEAR BLEND_OVERRIDE draw_surface_safe(_surf, -minx[i] + _padd[PADDING.left], -miny[i] + _padd[PADDING.top]); BLEND_NORMAL surface_reset_target(); } } if(!_arr) res = res[0]; outputs[| 0].setValue(res); } }