global.node_repeat_keys = [ "repeat polar", "repeat circular" ]; function Node_create_Repeat(_x, _y, _group = noone, _param = {}) { var _node = new Node_Repeat(_x, _y, _group).skipDefault(); var query = struct_try_get(_param, "query", ""); switch(query) { case "repeat polar" : case "repeat circular" : _node.inputs[3].setValue(2); _node.inputs[9].unit.setMode(VALUE_UNIT.reference); _node.inputs[9].setValueDirect([ 0.5, 0.5 ]); break; } return _node; } function Node_Repeat(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Repeat"; dimension_index = 1; newInput(0, nodeValue_Surface("Surface in", self)); newInput(1, nodeValue_Dimension(self)); newInput(2, nodeValue_Int("Amount", self, 2)) .rejectArray(); newInput(3, nodeValue_Enum_Scroll("Pattern", self, 0, [ new scrollItem("Linear", s_node_repeat_axis, 0), new scrollItem("Grid", s_node_repeat_axis, 1), new scrollItem("Circular", s_node_repeat_axis, 2), ])); newInput(4, nodeValue_Vec2("Shift position", self, [ DEF_SURF_W / 2, 0 ])) .setUnitRef(function() { return getDimension(); }); newInput(5, nodeValue_Rotation_Range("Repeat rotation", self, [0, 0])); newInput(6, nodeValue_Float("Scale multiply", self, 1)); newInput(7, nodeValue_Rotation_Range("Angle range", self, [0, 360])); newInput(8, nodeValue_Float("Radius", self, 1)); newInput(9, nodeValue_Vec2("Start position", self, [0, 0])) .setUnitRef(function(index) { return getInputData(1); }); newInput(10, nodeValue("Scale over copy", self, CONNECT_TYPE.input, VALUE_TYPE.curve, CURVE_DEF_11 )); newInput(11, nodeValue_PathNode("Path", self, noone, "Make each copy follow along path." )) .setVisible(true, true); newInput(12, nodeValue_Slider_Range("Path range", self, [0, 1])) .setTooltip("Range of the path to follow."); newInput(13, nodeValue_Float("Path shift", self, 0)); newInput(14, nodeValue_Gradient("Color over copy", self, new gradientObject(cola(c_white)))) .setMappable(30); newInput(15, nodeValue("Alpha over copy", self, CONNECT_TYPE.input, VALUE_TYPE.curve, CURVE_DEF_11 )); newInput(16, nodeValue_Enum_Button("Array select", self, 0, [ "Order", "Random", "Spread" ])) .setTooltip("Whether to select image from an array in order, at random, or spread each image to its own output."); newInput(17, nodeValue_Int("Seed", self, seed_random(6))) .setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { randomize(); inputs[17].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) }); newInput(18, nodeValue_Int("Column", self, 4)); newInput(19, nodeValue_Vec2("Column shift", self, [0, DEF_SURF_H / 2])) .setUnitRef(function() { return getDimension(); }); /* deprecated */ newInput(20, nodeValue_Float("Animator midpoint", self, 0.5)) .setDisplay(VALUE_DISPLAY.slider, { range: [-1, 2, 0.01] }); /* deprecated */ newInput(21, nodeValue_Float("Animator range", self, 0.1)) .setDisplay(VALUE_DISPLAY.slider); /* deprecated */ newInput(22, nodeValue_Vec2("Animator position", self, [ 0, 0 ])); /* deprecated */ newInput(23, nodeValue_Rotation("Animator rotation", self, 0)); /* deprecated */ newInput(24, nodeValue_Vec2("Animator scale", self, [ 0, 0 ])); /* deprecated */ newInput(25, nodeValue("Animator falloff", self, CONNECT_TYPE.input, VALUE_TYPE.curve, CURVE_DEF_10)); newInput(26, nodeValue_Enum_Button("Stack", self, 0, [ "None", "X", "Y" ])) .setTooltip("Place each copy next to each other, taking surface dimension into account."); /* deprecated */ newInput(27, nodeValue_Color("Animator blend", self, cola(c_white))); /* deprecated */ newInput(28, nodeValue_Float("Animator alpha", self, 1)) .setDisplay(VALUE_DISPLAY.slider); /* deprecated */ newInput(29, nodeValue_Bool("Animator", self, false)) ////////////////////////////////////////////////////////////////////////////////////////////////// newInput(30, nodeValueMap("Gradient map", self)); newInput(31, nodeValueGradientRange("Gradient map range", self, inputs[14])); ////////////////////////////////////////////////////////////////////////////////////////////////// newInput(32, nodeValue_Rotation("Start rotation", self, 0)); newInput(33, nodeValue_Rotation("Rotation", self, 0)); newInput(34, nodeValue_Enum_Scroll("Blend Mode", self, 0, [ "Normal", "Additive", "Maximum" ])); newInput(35, nodeValue_Enum_Scroll("Output dimension type", self, OUTPUT_SCALING.constant, [ new scrollItem("Same as input"), new scrollItem("Constant"), new scrollItem("Relative to input").setTooltip("Set dimension as a multiple of input surface."), new scrollItem("Fit content").setTooltip("Automatically set dimension to fit content."), ])); newInput(36, nodeValue_Vec2("Relative dimension", self, [ 1, 1 ])); newInput(37, nodeValue_Padding("Padding", self, [ 0, 0, 0, 0 ])); newOutput(0, nodeValue_Output("Surface out", self, VALUE_TYPE.surface, noone)); input_display_list = [ ["Surfaces", true], 0, 35, 36, 37, 1, 16, 17, ["Pattern", false], 3, 9, 32, 2, 18, 7, 8, ["Path", true], 11, 12, 13, ["Position", false], 4, 26, 19, ["Rotation", false], 33, 5, ["Scale", false], 6, 10, ["Render", false], 34, 14, 30, //["Animator", true, 29], 20, 21, 25, 22, 23, 24, 27, ]; attribute_surface_depth(); attribute_interpolation(); static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { PROCESSOR_OVERLAY_CHECK var _hov = false; var hv = inputs[9].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); active &= !hv; _hov |= hv; var _pat = current_data[3]; var _spos = current_data[9]; var px = _x + _spos[0] * _s; var py = _y + _spos[1] * _s; if(_pat == 0 || _pat == 1) { var hv = inputs[4].drawOverlay(hover, active, px, py, _s, _mx, _my, _snx, _sny); active &= !hv; _hov |= hv; } else if(_pat == 2) { var hv = inputs[8].drawOverlay(hover, active, px, py, _s, _mx, _my, _snx, _sny); active &= !hv; _hov |= hv; } var hv = inputs[31].drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny, current_data[1]); active &= !hv; _hov |= hv; return _hov; } static preGetInputs = function() { var _arr = getSingleValue(16); var _pat = getSingleValue(3); inputs[ 0].setArrayDepth(_arr != 2); inputs[ 4].setVisible( _pat == 0 || _pat == 1); inputs[ 7].setVisible( _pat == 2); inputs[ 8].setVisible( _pat == 2); inputs[18].setVisible( _pat == 1); inputs[19].setVisible( _pat == 1); inputs[26].setVisible( _pat == 0); inputs[32].setVisible( _pat == 2); inputs[14].mappableStep(); } static processData = function(_outSurf, _data, _output_index, _array_index) { var _iSrf = _data[ 0]; var _dimt = _data[35]; var _dimc = _data[ 1]; var _dims = _data[36]; var _padd = _data[37]; var _amo = _data[ 2]; var _pat = _data[ 3]; var _spos = _data[ 9]; var _srot = _data[32]; var _rpos = _data[ 4]; var _rsta = _data[26]; var _rrot = _data[ 5]; var _rots = _data[33]; var _rsca = _data[ 6]; var _msca = _data[10]; var _aran = _data[ 7]; var _arad = _data[ 8]; var _path = _data[11]; var _prng = _data[12]; var _prsh = _data[13]; var _grad = _data[14]; var _grad_map = _data[30]; var _grad_range = _data[31]; var _arr = _data[16]; var _sed = _data[17]; var _col = _data[18]; var _cls = _data[19]; var _bld_md = _data[34]; var _surf, runx, runy, posx, posy, scax, scay, rot; var _dim; var _surf = _iSrf, _sdim = [ 1, 1 ]; var minx = 999999, miny = 999999; var maxx = -999999, maxy = -999999; if(is_array(_surf)) { for( var i = 0, n = array_length(_surf); i < n; i++ ) { var _ddim = surface_get_dimension(_surf[i]); _sdim[0] = max(_sdim[0], _ddim[0]); _sdim[1] = max(_sdim[1], _ddim[1]); } } else if(is_surface(_surf)) _sdim = surface_get_dimension(_surf); random_set_seed(_sed); var atlases = array_create(_amo, 0); var atlas_i = 0; runx = 0; runy = 0; for( var i = 0; i < _amo; i++ ) { posx = runx; posy = runy; if(_pat == 0) { if(_path == noone || !variable_struct_exists(_path, "getPointRatio")) { posx += _spos[0] + _rpos[0] * i; posy += _spos[1] + _rpos[1] * i; } else { var rat = _prsh + _prng[0] + (_prng[1] - _prng[0]) * i / _amo; if(_prng[1] - _prng[0] == 0) break; rat = abs(frac(rat)); var _p = _path.getPointRatio(rat); posx = _p.x; posy = _p.y; } } else if(_pat == 1) { var row = floor(i / _col); var col = safe_mod(i, _col); posx = _spos[0] + _rpos[0] * col + _cls[0] * row; posy = _spos[1] + _rpos[1] * col + _cls[1] * row; } else if(_pat == 2) { var aa = _srot + lerp(_aran[0], _aran[1], i / _amo); posx = _spos[0] + lengthdir_x(_arad, aa); posy = _spos[1] + lengthdir_y(_arad, aa); } scax = eval_curve_x(_msca, i / (_amo - 1)) * _rsca; scay = scax; rot = _rots + _rrot[0] + (_rrot[1] - _rrot[0]) * i / _amo; var _surf = _iSrf; if(is_array(_iSrf)) { var _sid = 0; if(_arr == 0) _sid = safe_mod(i, array_length(_iSrf)); else if(_arr == 1) _sid = irandom(array_length(_iSrf) - 1); _surf = array_safe_get_fast(_iSrf, _sid); } if(!is_surface(_surf)) continue; var _sw = surface_get_width_safe(_surf); var _sh = surface_get_height_safe(_surf); var sw = _sw * scax; var sh = _sh * scay; if(i) { if(_rsta == 1) { runx += _sw / 2; posx += _sw / 2; } if(_rsta == 2) { runy += _sh / 2; posy += _sh / 2; } } var pos = point_rotate(-sw / 2, -sh / 2, 0, 0, rot); var cc = evaluate_gradient_map(i / (_amo - 1), _grad, _grad_map, _grad_range, inputs[14]); var aa = _color_get_alpha(cc); ////////////////////////////////////////// animator system goes here... minx = min(minx, posx + pos[0], posx - pos[0], posx + pos[1], posx - pos[1]); miny = min(miny, posy + pos[0], posy - pos[0], posy + pos[1], posy - pos[1]); maxx = max(maxx, posx + pos[0], posx - pos[0], posx + pos[1], posx - pos[1]); maxy = max(maxy, posy + pos[0], posy - pos[0], posy + pos[1], posy - pos[1]); atlases[atlas_i++] = { surface : _surf, x : posx + pos[0], y : posy + pos[1], sx : scax, sy : scay, rot : rot, color : cc, alpha : aa }; if(_rsta == 1) runx += _sw / 2; if(_rsta == 2) runy += _sh / 2; } array_resize(atlases, atlas_i); inputs[ 1].setVisible(false); inputs[36].setVisible(false); inputs[37].setVisible(false); switch(_dimt) { case OUTPUT_SCALING.same_as_input : _dim = _sdim; break; case OUTPUT_SCALING.constant : inputs[ 1].setVisible(true); _dim = _dimc; break; case OUTPUT_SCALING.relative : inputs[36].setVisible(true); _dim = [ _sdim[0] * _dims[0], _sdim[1] * _dims[1] ]; break; case OUTPUT_SCALING.scale : inputs[37].setVisible(true); _dim = [ abs(maxx - minx) + _padd[0] + _padd[2], abs(maxy - miny) + _padd[1] + _padd[3] ]; break; } _outSurf = surface_verify(_outSurf, _dim[0], _dim[1]); var _x, _y; surface_set_shader(_outSurf); if(_bld_md == 0) { BLEND_ALPHA_MULP } else if(_bld_md == 1) { BLEND_ADD } else if(_bld_md == 2) { BLEND_MAX } for( var i = 0, n = array_length(atlases); i < n; i++ ) { var _a = atlases[i]; shader_set_interpolation(_a.surface); var _x = _a.x; var _y = _a.y; if(_dimt == OUTPUT_SCALING.scale) { _x += _padd[2] - minx; _y += _padd[1] - miny; } draw_surface_ext_safe(_a.surface, _x, _y, _a.sx, _a.sy, _a.rot, _a.color, _a.alpha); } BLEND_NORMAL surface_reset_shader(); return _outSurf; } }