function Node_Array_Add(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Array Add"; setDimension(96, 32 + 24); inputs[| 0] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, 0) .setVisible(true, true); inputs[| 1] = nodeValue("Spread array", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false ) .rejectArray(); outputs[| 0] = nodeValue("Output", self, JUNCTION_CONNECT.output, VALUE_TYPE.integer, 0); static createNewInput = function() { var index = ds_list_size(inputs); inputs[| index] = nodeValue("Value", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, -1 ) .setVisible(true, true); return inputs[| index]; } setDynamicInput(1); static update = function(frame = CURRENT_FRAME) { var _arr = getInputData(0); if(inputs[| 0].value_from == noone) { inputs[| 0].setType(VALUE_TYPE.any); outputs[| 0].setType(VALUE_TYPE.any); return; } if(!is_array(_arr)) return; var _type = inputs[| 0].value_from.type; var spd = getInputData(1); inputs[| 0].setType(_type); outputs[| 0].setType(_type); var _out = array_clone(_arr); for( var i = input_fix_len; i < ds_list_size(inputs); i += data_length ) { var _val = getInputData(i); inputs[| i].setType(_type); if(is_array(_val) && spd) array_append(_out, _val); else array_push(_out, _val); } outputs[| 0].setValue(_out); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_array_add, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }