function Node_MK_Rain(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "MK Rain"; update_on_frame = true; inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone); inputs[| 1] = nodeValue("Direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 45) .setDisplay(VALUE_DISPLAY.rotation); inputs[| 2] = nodeValue("Density", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 5); inputs[| 3] = nodeValue("Raindrop width", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ]) .setDisplay(VALUE_DISPLAY.range); inputs[| 4] = nodeValue("Raindrop length", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 5, 10 ]) .setDisplay(VALUE_DISPLAY.range); inputs[| 5] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, new gradientObject(c_white)); inputs[| 6] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0.5, 1 ]) .setDisplay(VALUE_DISPLAY.slider_range); inputs[| 7] = nodeValue("Velocity", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 2 ]) .setDisplay(VALUE_DISPLAY.range); inputs[| 8] = nodeValue("Seed", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, seed_random(6)) .setDisplay(VALUE_DISPLAY._default, { side_button : button(function() { inputs[| 8].setValue(seed_random(6)); }).setIcon(THEME.icon_random, 0, COLORS._main_icon) }); inputs[| 9] = nodeValue("Shape", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0) .setDisplay(VALUE_DISPLAY.enum_scroll, [ new scrollItem("Rain", s_node_mk_rain_type, 0), new scrollItem("Snow", s_node_mk_rain_type, 1), new scrollItem("Texture", s_node_mk_rain_type, 2) ]); inputs[| 10] = nodeValue("Snow size", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 3, 4 ]) .setDisplay(VALUE_DISPLAY.range); inputs[| 11] = nodeValue("Texture", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone); inputs[| 12] = nodeValue("Track extension", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.slider_range, { range: [ 0, 10, 0.01 ] }); inputs[| 13] = nodeValue("Size over lifetime", self, JUNCTION_CONNECT.input, VALUE_TYPE.curve, CURVE_DEF_11); inputs[| 14] = nodeValue("Limited lifespan", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false); inputs[| 15] = nodeValue("Lifespan", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 1 ], "Lifespan of a droplet as a ratio of the entire animation.") .setDisplay(VALUE_DISPLAY.slider_range); inputs[| 16] = nodeValue("Alpha over lifetime", self, JUNCTION_CONNECT.input, VALUE_TYPE.curve, CURVE_DEF_11); inputs[| 17] = nodeValue("Fade alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false); input_display_list = [ new Inspector_Sprite(s_MKFX), 0, 8, ["Shape", false], 9, 3, 4, 10, 11, ["Lifespan", false, 14], 15, 13, 16, ["Effect", false], 2, 1, 7, ["Render", false], 5, 6, 17, ]; outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); static step = function() { #region var _shap = getSingleValue(9); inputs[| 3].setVisible(_shap == 0); inputs[| 4].setVisible(_shap == 0); inputs[| 10].setVisible(_shap == 1); inputs[| 11].setVisible(_shap == 2); inputs[| 17].setVisible(_shap == 0); } #endregion static processData = function(_outSurf, _data, _output_index, _array_index) { #region var _surf = _data[0]; var _dirr = _data[1]; var _dens = _data[2]; var _rwid = _data[3]; var _rhei = _data[4]; var _colr = _data[5]; var _alph = _data[6]; var _velo = _data[7]; var _seed = _data[8]; var _shap = _data[9]; var _snws = _data[10]; var _text = _data[11]; var _trex = _data[12]; var _llif = _data[13]; var _liml = _data[14]; var _life = _data[15]; var _alif = _data[16]; var _afad = _data[17]; if(!is_surface(_surf)) return _outSurf; if(_shap == 2 && !is_surface(_text)) return _outSurf; var _sw = surface_get_width_safe(_surf); var _sh = surface_get_height_safe(_surf); var _tw = surface_get_width_safe(_text); var _th = surface_get_height_safe(_text); var _rad = sqrt(_sw * _sw + _sh * _sh) / 2; var _rx = _sw / 2; var _ry = _sh / 2; var _tr_span_x = lengthdir_x(1, _dirr); var _tr_span_y = lengthdir_y(1, _dirr); var _in_span_x = lengthdir_x(1, _dirr + 90); var _in_span_y = lengthdir_y(1, _dirr + 90); var prg = CURRENT_FRAME / TOTAL_FRAMES; var _1c = array_length(_colr.keys) == 1; var _cc = _1c? _colr.eval(0) : _colr; draw_set_circle_precision(32); surface_set_target(_outSurf); DRAW_CLEAR draw_surface(_surf, 0, 0); var _lcc = _cc; if(_afad) BLEND_ADD else BLEND_ALPHA_MULP repeat(_dens) { random_set_seed(_seed); _seed += 100; var _velRaw = random_range(_velo[0], _velo[1]); _velRaw = max(1, _velRaw); var _vel = _velRaw < 1? _velRaw : floor(_velRaw); var _vex = _velRaw < 1? 0 : frac(_velRaw); var _rrad = _rad * (1 + _vex); var _r_shf = random_range( -_rad, _rad); var _y_shf = random(1); var _drpW, _drpH, _drpS; switch(_shap) { case 0 : _drpW = irandom_range(_rwid[0], _rwid[1]); _drpH = irandom_range(_rhei[0], _rhei[1]); break; case 1 : _drpW = random_range(_snws[0], _snws[1]); _drpH = _drpW; break; case 2 : _drpW = _tw; _drpH = _th; break; } var _rmx = _rx + _in_span_x * _r_shf; var _rmy = _ry + _in_span_y * _r_shf; var _radH = _rrad + _drpH; var _radHx = _radH * _tr_span_x; var _radHy = _radH * _tr_span_y; var _prg = _y_shf + _vel * prg; _prg = frac(_prg) - 0.5; // -0.5 - 0.5 if(!_1c) _lcc = _colr.eval(random(1)); var _aa = random_range(_alph[0], _alph[1]); var _clife = clamp((_prg + 0.5) / random_range(_life[0], _life[1]), 0, 1); var _scaL = 1; var _aaL = 1; if(_liml) { _scaL = eval_curve_x(_llif, _clife); _aaL = eval_curve_x(_alif, _clife); } draw_set_color(_lcc); draw_set_alpha(_aa * _aaL); var _drpX = _rmx - _prg * _radHx * 2; var _drpY = _rmy - _prg * _radHy * 2; switch(_shap) { case 0 : var _tr_span_w = _tr_span_x * _drpH; // rain drop x span var _tr_span_h = _tr_span_y * _drpH; // rain drop y span var _x0 = _drpX - _tr_span_w; var _x1 = _x0 + _tr_span_w * 2 * _scaL; var _y0 = _drpY - _tr_span_h; var _y1 = _y0 + _tr_span_h * 2 * _scaL; if(_afad) { if(_drpW == 1) draw_line_color( _x0, _y0, _x1, _y1, _lcc, c_black ); else draw_line_width_color( _x0, _y0, _x1, _y1, _drpW, _lcc, c_black ); } else { if(_drpW == 1) draw_line( _x0, _y0, _x1, _y1 ); else draw_line_width( _x0, _y0, _x1, _y1, _drpW ); } break; case 1 : draw_circle(_drpX, _drpY, _drpW * _scaL, false); break; case 2 : draw_surface_ext(_text, _drpX, _drpY, _scaL, _scaL, 0, draw_get_color(), draw_get_alpha()); break; } } draw_set_alpha(1); BLEND_NORMAL surface_reset_target(); return _outSurf; } #endregion }