function Node_Array_Get(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Array Get"; setDimension(96, 32 + 24); inputs[0] = nodeValue("Array", self, JUNCTION_CONNECT.input, VALUE_TYPE.any, 0) .setVisible(true, true); inputs[1] = nodeValue_Int("Index", self, 0) .setVisible(true, true); inputs[2] = nodeValue_Enum_Scroll("Overflow", self, 0, [ "Clamp", "Loop", "Ping Pong" ]) .rejectArray(); outputs[0] = nodeValue_Output("Value", self, VALUE_TYPE.any, 0); static step = function() { inputs[0].setType(VALUE_TYPE.any); outputs[0].setType(VALUE_TYPE.any); if(inputs[0].value_from != noone) { inputs[0].setType(inputs[0].value_from.type); outputs[0].setType(inputs[0].type); } } static getArray = function(_arr, index, _ovf) { if(!is_array(_arr)) return; if(is_array(index)) return; var _len = array_length(_arr); switch(_ovf) { case 0 : if(index < 0) index = _len + index; index = clamp(index, 0, _len - 1); break; case 1 : index = safe_mod(index, _len); if(index < 0) index = _len + index; break; case 2 : var _pplen = (_len - 1) * 2; index = safe_mod(abs(index), _pplen); if(index >= _len) index = _pplen - index; break; } return array_safe_get_fast(_arr, index); } static update = function(frame = CURRENT_FRAME) { var _arr = getInputData(0); if(!is_array(_arr)) return; var index = getInputData(1); var _ovf = getInputData(2); var res = is_array(index)? array_create(array_length(index)) : 0; if(is_array(index)) { for( var i = 0, n = array_length(index); i < n; i++ ) res[i] = getArray(_arr, index[i], _ovf); } else res = getArray(_arr, index, _ovf); outputs[0].setValue(res); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text); var idx = getInputData(1); var str = string(idx); var bbox = drawGetBbox(xx, yy, _s); var ss = string_scale(str, bbox.w, bbox.h); draw_text_transformed(bbox.xc, bbox.yc, str, ss, ss, 0); } }