function Node_Fluid_Group(_x, _y, _group = noone) : Node_Collection(_x, _y, _group) constructor { name = "FluidSim"; color = COLORS.node_blend_fluid; icon = THEME.fluid_sim; ungroupable = false; update_on_frame = true; if(!LOADING && !APPENDING && !CLONING) { var _domain = nodeBuild("Node_Fluid_Domain", -384, -32, self); var _update = nodeBuild("Node_Fluid_Update", 0, -32, self); var _render = nodeBuild("Node_Fluid_Render", 128, -32, self); var _output = nodeBuild("Node_Group_Output", 384, -32, self); _output.inputs[| 0].setFrom(_render.outputs[| 0]); _render.inputs[| 0].setFrom(_update.outputs[| 0]); _update.inputs[| 0].setFrom(_domain.outputs[| 0]); } static update = function() { for( var i = 0, n = ds_list_size(nodes); i < n; i++ ) { var node = nodes[| i]; if(!is_instanceof(node, Node_Fluid_Render)) continue; if(node.cacheExist()) node.cachedPropagate(); } } PATCH_STATIC }