function Node_Rigid_Render(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Render"; color = COLORS.node_blend_simulation; icon = THEME.rigidSim; use_cache = CACHE_USE.auto; inputs[| 0] = nodeValue("Render dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, DEF_SURF) .setDisplay(VALUE_DISPLAY.vector) .rejectArray(); inputs[| 1] = nodeValue("Round position", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false) outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); setIsDynamicInput(1); attribute_surface_depth(); static createNewInput = function() { var index = ds_list_size(inputs); inputs[| index] = nodeValue("Object", self, JUNCTION_CONNECT.input, VALUE_TYPE.rigid, noone ) .setVisible(true, true); } if(!LOADING && !APPENDING) createNewInput(); insp2UpdateTooltip = "Clear cache"; insp2UpdateIcon = [ THEME.cache, 0, COLORS._main_icon ]; static onInspector2Update = function() { clearCache(); } static refreshDynamicInput = function() { var _l = ds_list_create(); for( var i = 0; i < ds_list_size(inputs); i++ ) { if(i < input_fix_len || inputs[| i].value_from) ds_list_add(_l, inputs[| i]); else delete inputs[| i]; } for( var i = 0; i < ds_list_size(_l); i++ ) _l[| i].index = i; ds_list_destroy(inputs); inputs = _l; createNewInput(); } static onValueFromUpdate = function(index) { if(index < input_fix_len) return; if(LOADING || APPENDING) return; refreshDynamicInput(); } static step = function() { var _dim = getInputData(0); var _outSurf = outputs[| 0].getValue(); _outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth()); outputs[| 0].setValue(_outSurf); } static update = function(frame = PROJECT.animator.current_frame) { if(recoverCache() || !PROJECT.animator.is_playing) return; var _dim = getInputData(0); var _rnd = getInputData(1); var _outSurf = outputs[| 0].getValue(); _outSurf = surface_verify(_outSurf, _dim[0], _dim[1], attrDepth()); outputs[| 0].setValue(_outSurf); surface_set_target(_outSurf); DRAW_CLEAR if(TESTING && keyboard_check(ord("D"))) { var flag = phy_debug_render_shapes | phy_debug_render_coms; draw_set_color(c_white); physics_world_draw_debug(flag); } else { for( var i = input_fix_len; i < ds_list_size(inputs) - 1; i++ ) { var objNode = getInputData(i); if(!is_array(objNode)) objNode = [ objNode ]; for( var j = 0; j < array_length(objNode); j++ ) { if(!variable_struct_exists(objNode[j], "object")) continue; var obj = objNode[j].object; if(!is_array(obj)) obj = [ obj ]; for( var k = 0; k < array_length(obj); k++ ) { var _o = obj[k]; if(_o == noone || !instance_exists(_o)) continue; if(is_undefined(_o.phy_active)) continue; var ixs = max(0, _o.xscale); var iys = max(0, _o.yscale); var xx = _rnd? round(_o.phy_position_x) : _o.phy_position_x; var yy = _rnd? round(_o.phy_position_y) : _o.phy_position_y; draw_surface_ext_safe(_o.surface, xx, yy, ixs, iys, _o.image_angle, _o.image_blend, _o.image_alpha); //draw_set_color(c_red); //draw_circle(_o.phy_com_x, _o.phy_com_y, 2, false); //draw_set_color(c_blue); //draw_circle(_o.phy_position_x, _o.phy_position_y, 2, false); } } } } draw_set_color(c_white); physics_draw_debug(); surface_reset_target(); cacheCurrentFrame(_outSurf); } }