globalvar SPRITE_PATH_MAP; SPRITE_PATH_MAP = {}; function sprite_add_map(path) { var _real_path = sprite_path_check_depth(path); var _s = sprite_add(_real_path, 1, 0, 0, 0, 0); SPRITE_PATH_MAP[$ path] = _s; return _s; } function sprite_add_center(path) { if(!file_exists_empty(path)) return noone; var _s = sprite_add(path, 0, 0, 0, 0, 0); var _sw = sprite_get_width(_s); var _sh = sprite_get_height(_s); sprite_set_offset(_s, _sw / 2, _sh / 2); return _s; } function sprite_path_check_depth(path, noti = true) { if(filename_ext(path) != ".png") return path; var _data = read_png_header(path, noti); if(_data == noone) return path; if(_data.depth == 8) return path; if(noti) noti_warning($"{_data.depth} bits image is not supported. Proxy will be used."); var path_magick = filepath_resolve(PREFERENCES.ImageMagick_path) + "magick.exe"; var proxy_path = $"{TEMPDIR}{filename_name_only(path)}_{seed_random(6)}.png"; var shell_cmd = $"convert \"{path}\" -depth 8 \"{proxy_path}\""; shell_execute(path_magick, shell_cmd, self); return proxy_path; }