function Node_Cache_Array(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Cache Array"; use_cache = CACHE_USE.manual; clearCacheOnChange = false; inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0); inputs[| 1] = nodeValue("Start frame", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, -1, "Frame index to start caching, set to -1 to start at the first frame."); inputs[| 2] = nodeValue("Stop frame", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, -1, "Frame index to stop caching (inclusive), set to -1 to stop at the last frame."); inputs[| 3] = nodeValue("Step", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1, "Cache every N frames, set to 1 to cache every frame."); outputs[| 0] = nodeValue("Cache array", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, []); input_display_list = [ ["Output", true], 0, ["Range", false], 1, 2, 3, ]; cache_loading = false; cache_content = ""; cache_loading_progress = 0; insp2UpdateTooltip = "Clear cache"; insp2UpdateIcon = [ THEME.cache, 0, COLORS._main_icon ]; static onInspector2Update = function() { clearCache(); } static step = function() { if(!cache_loading) return; var _content = cache_content[cache_loading_progress]; cached_output[cache_loading_progress] = __surface_array_deserialize(_content); cache_result[cache_loading_progress] = true; cache_loading_progress++; if(cache_loading_progress == array_length(cache_content)) { cache_loading = false; update(); } } static update = function() { var ss = []; var str = getInputData(1); var lst = getInputData(2); var stp = getInputData(3); if(str < 0) str = 1; if(lst < 0) lst = PROJECT.animator.frames_total; str -= 1; lst -= 1; if(PROJECT.animator.current_frame < str) return; if(PROJECT.animator.current_frame > lst) return; if(lst > str && stp > 0) for( var i = str; i <= lst; i += stp ) { if(cacheExist(i)) array_push(ss, cached_output[i]); } outputs[| 0].setValue(ss); if(!PROJECT.animator.is_playing) return; if(!inputs[| 0].value_from) return; var _surf = getInputData(0); cacheCurrentFrame(_surf); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { if(cache_loading) draw_sprite_ui(THEME.loading, 0, xx + w * _s / 2, yy + h * _s / 2, _s, _s, current_time / 2, COLORS._main_icon, 1); } static doSerialize = function(_map) { _map.cache = surface_array_serialize(cached_output); } static postDeserialize = function() { if(!struct_has(load_map, "cache")) return; cache_content = json_try_parse(load_map.cache); cache_loading_progress = 0; cache_loading = true; } }