enum RENDER_TYPE { none = 0, partial = 1, full = 2 } #region globalvar globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER, LIVE_UPDATE; LIVE_UPDATE = false; UPDATE_RENDER_ORDER = false; global.FLAG.render = 0; global.FLAG.renderTime = false; #macro RENDER_ALL_REORDER UPDATE_RENDER_ORDER = true; UPDATE |= RENDER_TYPE.full; #macro RENDER_ALL UPDATE |= RENDER_TYPE.full; #macro RENDER_PARTIAL UPDATE |= RENDER_TYPE.partial; #endregion function __nodeLeafList(_list) { #region var nodes = []; var nodeNames = []; for( var i = 0, n = ds_list_size(_list); i < n; i++ ) { var _node = _list[| i]; if(!_node.active) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [inactive]"); continue; } if(!_node.isLeaf(_list)) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not leaf]"); continue; } if(!_node.isRenderable()) { LOG_LINE_IF(global.FLAG.render == 1, $"Reject {_node.internalName} [not renderable]"); continue; } array_push(nodes, _node); array_push(nodeNames, _node.internalName); } LOG_LINE_IF(global.FLAG.render == 1, $"Push node {nodeNames} to queue"); return nodes; } #endregion function ResetAllNodesRender() { #region LOG_IF(global.FLAG.render == 1, $"XXXXXXXXXXXXXXXXXXXX RESETTING ALL NODES [frame {CURRENT_FRAME}] XXXXXXXXXXXXXXXXXXXX"); var _key = ds_map_find_first(PROJECT.nodeMap); var amo = ds_map_size(PROJECT.nodeMap); repeat(amo) { var _node = PROJECT.nodeMap[? _key]; _node.setRenderStatus(false); for( var i = 0, n = ds_list_size(_node.inputs); i < n; i++ ) _node.inputs[| i].resetCache(); _key = ds_map_find_next(PROJECT.nodeMap, _key); } } #endregion function NodeTopoSort() { #region var _key = ds_map_find_first(PROJECT.nodeMap); var amo = ds_map_size(PROJECT.nodeMap); var _t = get_timer(); repeat(amo) { var _node = PROJECT.nodeMap[? _key]; _node.clearTopoSorted(); _key = ds_map_find_next(PROJECT.nodeMap, _key); } ds_list_clear(PROJECT.nodeTopo); topoSort(PROJECT.nodeTopo, PROJECT.nodes); LOG_IF(global.FLAG.render == 1, $"+++++++ Topo Sort Completed: {ds_list_size(PROJECT.nodeTopo)} nodes sorted in {(get_timer() - _t) / 1000} ms +++++++"); } #endregion function __sortNode(_list, _node) { #region if(_node.topoSorted) return; var _childs = []; var _prev = _node.getPreviousNodes(); for( var i = 0, n = array_length(_prev); i < n; i++ ) { var _in = _prev[i]; if(_in == noone || _in.topoSorted) continue; array_push(_childs, _in); } //print($" > Checking {_node.name}: {array_length(_childs)}"); if(array_empty(_childs)) { if(is_instanceof(_node, Node_Collection) && !_node.managedRenderOrder) topoSort(_list, _node.nodes); } else { for( var i = 0, n = array_length(_childs); i < n; i++ ) __sortNode(_list, _childs[i]); } if(!_node.topoSorted) { ds_list_add(_list, _node); _node.topoSorted = true; //print($" > Adding > {_node.name}"); } } #endregion function topoSort(_list, _nodeList) { #region var _root = []; var _leftOver = []; //print($"Sorting..."); for( var i = 0, n = ds_list_size(_nodeList); i < n; i++ ) { var _node = _nodeList[| i]; var _isRoot = true; if(is_instanceof(_node, Node_Collection_Inline) && !_node.is_root) { array_push(_leftOver, _node); continue; } for( var j = 0, m = ds_list_size(_node.outputs); j < m; j++ ) { var _to = _node.outputs[| j].getJunctionTo(); for( var k = 0, p = array_length(_to); k < p; k++ ) { if(ds_list_exist(_nodeList, _to[k].node)) { _isRoot = false; break; } } if(!_isRoot) break; } if(_isRoot) array_push(_root, _node); } //print($" > Roots: {_root}"); for( var i = 0, n = array_length(_root); i < n; i++ ) __sortNode(_list, _root[i]); for( var i = 0, n = array_length(_leftOver); i < n; i++ ) { if(!_leftOver[i].topoSorted) ds_list_insert(_list, 0, _leftOver[i]); } } #endregion function NodeListSort(_list, _nodeList) { #region for( var i = 0, n = ds_list_size(_nodeList); i < n; i++ ) _nodeList[| i].topoSorted = false; ds_list_clear(_list); topoSort(_list, _nodeList); } #endregion function __nodeIsRenderLeaf(_node) { #region if(is_undefined(_node)) { LOG_IF(global.FLAG.render == 1, $"Skip undefiend [{_node}]"); return false; } if(!is_instanceof(_node, Node)) { LOG_IF(global.FLAG.render == 1, $"Skip non-node [{_node}]"); return false; } if(_node.is_group_io) { LOG_IF(global.FLAG.render == 1, $"Skip group IO [{_node.internalName}]"); return false; } if(!_node.active) { LOG_IF(global.FLAG.render == 1, $"Skip inactive [{_node.internalName}]"); return false; } if(!_node.isRenderActive()) { LOG_IF(global.FLAG.render == 1, $"Skip render inactive [{_node.internalName}]"); return false; } if(!_node.attributes.update_graph) { LOG_IF(global.FLAG.render == 1, $"Skip non-auto update [{_node.internalName}]"); return false; } if(_node.passiveDynamic) { _node.forwardPassiveDynamic(); LOG_IF(global.FLAG.render == 1, $"Skip passive dynamic [{_node.internalName}]"); return false; } if(!_node.isActiveDynamic()) { LOG_IF(global.FLAG.render == 1, $"Skip rendered static [{_node.internalName}]"); return false; } if(_node.inline_context != noone && _node.inline_context.managedRenderOrder) return false; return true; } #endregion function Render(partial = false, runAction = false) { #region LOG_BLOCK_START(); LOG_IF(global.FLAG.render, $"============================== RENDER START [{partial? "PARTIAL" : "FULL"}] [frame {CURRENT_FRAME}] =============================="); try { var t = get_timer(); var t1 = get_timer(); var _render_time = 0; var _leaf_time = 0; var rendering = noone; var error = 0; var reset_all = !partial; if(reset_all) { LOG_IF(global.FLAG.render == 1, $"xxxxxxxxxx Resetting {ds_list_size(PROJECT.nodeTopo)} nodes xxxxxxxxxx"); var _key = ds_map_find_first(PROJECT.nodeMap); var amo = ds_map_size(PROJECT.nodeMap); repeat(amo) { var _node = PROJECT.nodeMap[? _key]; _node.setRenderStatus(false); _key = ds_map_find_next(PROJECT.nodeMap, _key); } } // get leaf node LOG_IF(global.FLAG.render == 1, $"----- Finding leaf from {ds_list_size(PROJECT.nodeTopo)} nodes -----"); RENDER_QUEUE.clear(); for( var i = 0, n = ds_list_size(PROJECT.nodeTopo); i < n; i++ ) { var _node = PROJECT.nodeTopo[| i]; _node.passiveDynamic = false; } for( var i = 0, n = ds_list_size(PROJECT.nodeTopo); i < n; i++ ) { var _node = PROJECT.nodeTopo[| i]; _node.render_time = 0; if(!__nodeIsRenderLeaf(_node)) continue; LOG_IF(global.FLAG.render == 1, $" Found leaf [{_node.internalName}]"); RENDER_QUEUE.enqueue(_node); _node.forwardPassiveDynamic(); } _leaf_time = get_timer() - t; LOG_IF(global.FLAG.render >= 1, $"Get leaf complete: found {RENDER_QUEUE.size()} leaves in {(get_timer() - t) / 1000} ms."); t = get_timer(); LOG_IF(global.FLAG.render == 1, "================== Start rendering =================="); // render forward while(!RENDER_QUEUE.empty()) { LOG_BLOCK_START(); LOG_IF(global.FLAG.render == 1, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE} [{RENDER_QUEUE.size()}] "); rendering = RENDER_QUEUE.dequeue(); var renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"} ({rendering.rendered})"); if(renderable) { var _render_pt = get_timer(); rendering.doUpdate(); _render_time += get_timer() - _render_pt; var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) { if(nextNodes[i].isRenderable()) RENDER_QUEUE.enqueue(nextNodes[i]); } if(runAction && rendering.hasInspector1Update()) rendering.inspector1Update(); } else if(rendering.force_requeue) RENDER_QUEUE.enqueue(rendering); LOG_BLOCK_END(); } _render_time /= 1000; LOG_IF(global.FLAG.renderTime || global.FLAG.render >= 1, $"=== RENDER FRAME {CURRENT_FRAME} COMPLETE IN {(get_timer() - t1) / 1000} ms ===\n"); LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY STA ==="); LOG_IF(global.FLAG.render > 1, $" total time: {(get_timer() - t1) / 1000} ms"); LOG_IF(global.FLAG.render > 1, $" leaf: {_leaf_time / 1000} ms"); LOG_IF(global.FLAG.render > 1, $" render loop: {(get_timer() - t) / 1000} ms"); LOG_IF(global.FLAG.render > 1, $" render only: {_render_time} ms"); LOG_IF(global.FLAG.render > 1, $"=== RENDER SUMMARY END ==="); } catch(e) { noti_warning(exception_print(e)); } LOG_END(); } #endregion function __renderListReset(list) { #region for( var i = 0; i < ds_list_size(list); i++ ) { list[| i].setRenderStatus(false); if(struct_has(list[| i], "nodes")) __renderListReset(list[| i].nodes); } } #endregion function RenderList(list) { #region LOG_BLOCK_START(); LOG_IF(global.FLAG.render == 1, $"=============== RENDER LIST START [{ds_list_size(list)}] ==============="); var queue = ds_queue_create(); try { var rendering = noone; var error = 0; var t = current_time; __renderListReset(list); // get leaf node for( var i = 0, n = ds_list_size(list); i < n; i++ ) { var _node = list[| i]; _node.passiveDynamic = false; } for( var i = 0, n = ds_list_size(list); i < n; i++ ) { var _node = list[| i]; if(!__nodeIsRenderLeaf(_node)) continue; LOG_IF(global.FLAG.render == 1, $"Found leaf {_node.internalName}"); ds_queue_enqueue(queue, _node); _node.forwardPassiveDynamic(); LOG_BLOCK_END(); } LOG_IF(global.FLAG.render == 1, "Get leaf complete: found " + string(ds_queue_size(queue)) + " leaves."); LOG_IF(global.FLAG.render == 1, "=== Start rendering ==="); // render forward while(!ds_queue_empty(queue)) { LOG_BLOCK_START(); rendering = ds_queue_dequeue(queue) var renderable = rendering.isRenderable(); LOG_IF(global.FLAG.render == 1, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}"); if(renderable) { rendering.doUpdate(); var nextNodes = rendering.getNextNodes(); for( var i = 0, n = array_length(nextNodes); i < n; i++ ) { var _node = nextNodes[i]; if(ds_list_exist(list, _node) && _node.isRenderable()) ds_queue_enqueue(queue, _node); } } LOG_BLOCK_END(); } } catch(e) { noti_warning(exception_print(e)); } LOG_IF(global.FLAG.render == 1, "=== RENDER COMPLETE ===\n"); LOG_END(); ds_queue_destroy(queue); } #endregion