function Node_Text(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Draw Text"; font = f_p0; inputs[| 0] = nodeValue("Text", self, JUNCTION_CONNECT.input, VALUE_TYPE.text, "") .setVisible(true, true); inputs[| 1] = nodeValue("Font", self, JUNCTION_CONNECT.input, VALUE_TYPE.path, "") .setDisplay(VALUE_DISPLAY.path_font); inputs[| 2] = nodeValue("Size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 16); inputs[| 3] = nodeValue("Anti-Aliasing ", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false); inputs[| 4] = nodeValue("Character range", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [ 32, 128 ]) .setDisplay(VALUE_DISPLAY.vector); inputs[| 5] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white); inputs[| 6] = nodeValue("Fixed dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF ) .setDisplay(VALUE_DISPLAY.vector) .setVisible(true, false); inputs[| 7] = nodeValue("Horizontal alignment", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0 ) .setDisplay(VALUE_DISPLAY.enum_button, [ THEME.inspector_text_halign, THEME.inspector_text_halign, THEME.inspector_text_halign]); inputs[| 8] = nodeValue("Vertical alignment", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0 ) .setDisplay(VALUE_DISPLAY.enum_button, [ THEME.inspector_text_valign, THEME.inspector_text_valign, THEME.inspector_text_valign ]); inputs[| 9] = nodeValue("Output dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 ) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Fixed", "Dynamic" ]); inputs[| 10] = nodeValue("Padding", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, [0, 0, 0, 0]) .setDisplay(VALUE_DISPLAY.padding); input_display_list = [ ["Output", true], 9, 6, 10, ["Text", false], 0, 7, 8, 5, ["Font properties", false], 1, 2, 3, 4 ]; outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); attribute_surface_depth(); _font_current = ""; _size_current = 0; _aa_current = false; _rang_current = [0, 0]; static generateFont = function(_path, _size, _aa, _range) { if(PROJECT.animator.is_playing) return; if(_path == _font_current && _size == _size_current && _aa == _aa_current && _rang_current[0] == _range[0] && _rang_current[1] == _range[1]) return; _font_current = _path; _size_current = _size; _aa_current = _aa; _rang_current[0] = _range[0]; _rang_current[1] = _range[1]; if(file_exists(_path)) { if(font != f_p0 && font_exists(font)) font_delete(font); font_add_enable_aa(_aa); font = font_add(_path, _size, false, false, _range[0], _range[1]); } } static processData = function(_outSurf, _data, _output_index, _array_index) { var str = _data[0]; var _font = _data[1]; var _size = _data[2]; var _aa = _data[3]; var _range = _data[4]; var _col = _data[5]; var _dim_type = _data[9]; inputs[| 6].setVisible(!_dim_type); var _dim = _data[6]; var _padd = _data[10]; var ww, hh; generateFont(_font, _size, _aa, _range); draw_set_font(font); if(_dim_type == 0) { ww = _dim[0]; hh = _dim[1]; } else { ww = max(1, string_width(str)); hh = max(1, string_height(str)); } ww += _padd[PADDING.left] + _padd[PADDING.right]; hh += _padd[PADDING.top] + _padd[PADDING.bottom]; _outSurf = surface_verify(_outSurf, ww, hh, attrDepth()); surface_set_target(_outSurf); DRAW_CLEAR BLEND_OVERRIDE; if(_dim[0] != 0 && _dim[1] != 0) { var _hali = _data[7]; var _vali = _data[8]; var tx = 0, ty = 0; draw_set_text(font, fa_left, fa_top, _col); switch(_hali) { case 0 : draw_set_halign(fa_left); tx = 0; break; case 1 : draw_set_halign(fa_center); tx = ww / 2; break; case 2 : draw_set_halign(fa_right); tx = ww; break; } switch(_vali) { case 0 : draw_set_valign(fa_top); ty = 0; break; case 1 : draw_set_valign(fa_middle); ty = hh / 2; break; case 2 : draw_set_valign(fa_bottom); ty = hh; break; } draw_text(_padd[PADDING.left] + tx, _padd[PADDING.top] + ty, str); } else { draw_set_text(font, fa_left, fa_top, _col); draw_text(_padd[PADDING.left], _padd[PADDING.top], str); } BLEND_NORMAL; surface_reset_target(); return _outSurf; } }