function Node_DynaSurf_In(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Input"; color = COLORS.node_blend_dynaSurf; setDimension(96, 48);; manual_deletable = false; destroy_when_upgroup = true; inParent = undefined; newOutput(0, nodeValue_Output("Value", self, VALUE_TYPE.PCXnode, noone)); static createInput = function() { #region if(group == noone || !is_struct(group)) return noone; if(!is_undefined(inParent)) array_remove(group.inputs, inParent); inParent = nodeValue_Surface("Value", group) .uncache() .setVisible(true, true); inParent.from = self; array_push(group.inputs, inParent); group.refreshNodeDisplay(); group.sortIO(); return inParent; } #endregion if(!LOADING && !APPENDING) createInput(); static step = function() { #region if(is_undefined(inParent)) return; if(inParent.name != display_name) { inParent.name = display_name; group.inputMap[? string_replace_all(display_name, " ", "_")] = inParent; } } #endregion static update = function(frame = CURRENT_FRAME) { #region if(is_undefined(inParent)) return; var _val = inParent.getValue(); outputs[0].setValue(new __funcTree("", _val)); } #endregion static postDeserialize = function() { #region createInput(false); } #endregion static doApplyDeserialize = function() { #region if(group == noone) return; group.sortIO(); } #endregion }