function Node_Struct_Get(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Struct Get"; setDimension(96, 48); newInput(0, nodeValue_Struct("Struct", self, {})) .setVisible(true, true); newInput(1, nodeValue_Text("Key", self, "")); newOutput(0, nodeValue_Output("Value", self, VALUE_TYPE.struct, {})); static getStructValue = function(str, keys) { var _pnt = str, val = 0; if(!is_struct(_pnt)) return [ VALUE_TYPE.any, val ]; for( var j = 0; j < array_length(keys); j++ ) { var k = keys[j]; if(!variable_struct_exists(_pnt, k)) return [ VALUE_TYPE.float, 0 ]; val = variable_struct_get(_pnt, k); if(j == array_length(keys) - 1) { if(is_struct(val)) { if(is_instanceof(val, Surface)) return [ VALUE_TYPE.surface, val.get() ]; else if(is_instanceof(val, Buffer)) return [ VALUE_TYPE.buffer, val.buffer ]; else return [ VALUE_TYPE.struct, val ]; } else if(is_array(val) && array_length(val)) return [ is_string(val[0])? VALUE_TYPE.text : VALUE_TYPE.float, val ]; else return [ is_string(val)? VALUE_TYPE.text : VALUE_TYPE.float, val ]; } if(is_struct(val)) _pnt = val; else break; } return [ VALUE_TYPE.any, val ]; } static update = function() { var str = getInputData(0); var key = getInputData(1); var keys = string_splice(key, "."); if(is_array(str)) { var typ = VALUE_TYPE.any; var val = array_create(array_length(str)); for( var i = 0, n = array_length(str); i < n; i++ ) { var _str = str[i]; var _v = getStructValue(_str, keys); typ = _v[0]; val[i] = _v[1]; } outputs[0].setType(typ); outputs[0].setValue(val); } else { var val = getStructValue(str, keys); outputs[0].setType(val[0]); outputs[0].setValue(val[1]); } } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); var str = getInputData(1); draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text); draw_text_bbox(bbox, str); } }