function Node_FFT(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "FFT"; setDimension(96, 72); newInput(0, nodeValue_Float("Data", self, [])) .setArrayDepth(1) .setVisible(true, true); newInput(1, nodeValue_Enum_Scroll("Preprocess Function", self, 0, [ "None", "Hann" ])); newOutput(0, nodeValue_Output("Array", self, VALUE_TYPE.float, [])) .setArrayDepth(1); static processData = function(_outSurf, _data, _output_index, _array_index) { var _dat = _data[0]; var _pre = _data[1]; var _cmp = []; var N = array_length(_dat); for( var i = 0; i < N; i++ ) { var val = _dat[i]; if(_pre == 1) val = 0.5 * (1 - cos(2 * pi * i / (N - 1))); _cmp[i] = new Complex(val); } var _res = FFT(_cmp); var _r = array_create(array_length(_res)); for( var i = 0, n = array_length(_res); i < n; i++ ) _r[i] = sqrt(sqr(_res[i].re) + sqr(_res[i].im)); return _r; } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_FFT, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }