function Node_Websocket_Sender(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Websocket Sender"; inputs[0] = nodeValue_Int("Port", self, 22800); inputs[1] = nodeValue_Enum_Scroll("Data type", self, 0, [ "Struct", "Surface", "File", "Buffer" ]); inputs[2] = nodeValue_Struct("Struct", self, {}); inputs[3] = nodeValue_Surface("Surface", self); inputs[4] = nodeValue_Path("Path", self, "") .setDisplay(VALUE_DISPLAY.path_load) .nonValidate(); inputs[5] = nodeValue_Text("Target", self, "127.0.0.1"); inputs[6] = nodeValue_Buffer("Buffer", self, noone); input_display_list = [ 5, 0, 1, 2, 3, 4, 6 ]; port = 0; url = ""; connected = false; callbackMap = {}; attributes.network_timeout = 1000; array_push(attributeEditors, "Network"); array_push(attributeEditors, [ "Connection timeout", function() { return attributes.network_timeout; }, new textBox(TEXTBOX_INPUT.number, function(val) { attributes.network_timeout = val; network_set_config(network_config_connect_timeout, val); }) ]); static connectTo = function(newPort, newUrl, params) { #region logNode($"Connecting to {newUrl}:{newPort}"); if(ds_map_exists(PORT_MAP, port)) array_remove(PORT_MAP[? port], self); port = newPort; url = newUrl; if(ds_map_exists(NETWORK_CLIENTS, port)) network_destroy(NETWORK_CLIENTS[? port]); var socket = network_create_socket(network_socket_ws); if(socket < 0) { var _txt = "Websocket sender: Fail to create new socket."; logNode(_txt); noti_warning(_txt); return; } var _conId = network_connect_raw_async(socket, url, port); PORT_MAP[? _conId] = self; callbackMap[$ _conId] = params; NETWORK_CLIENTS[? _conId] = socket; logNode($"Connected to {newUrl}:{newPort}"); } #endregion setInspector(1, __txt("Resend"), [ THEME.refresh_icon, 1, COLORS._main_value_positive ], function() { triggerRender(); }); static sendCall = function(ID, params) { var network = ds_map_try_get(NETWORK_CLIENTS, ID, noone); if(network < 0) { var _txt = "Websocket sender: No client."; logNode(_txt); noti_warning(_txt); return; } var content = params.content; var res = network_send_raw(network, content, buffer_get_size(content)); if(res < 0) { var _txt = "Websocket sender: Send error."; logNode(_txt); noti_warning(_txt); } } static asyncPackets = function(_async_load) { #region if(!active) return; var aid = async_load[? "id"]; var type = async_load[? "type"]; if(type == network_type_non_blocking_connect) { var _txt = $"Websocket sender: Connected at port {port} on node {display_name}"; logNode(_txt); noti_status(_txt); connected = true; var callBack = callbackMap[$ aid]; sendCall(aid, callBack); } } #endregion static step = function() { #region var _type = getInputData(1); inputs[2].setVisible(_type == 0, _type == 0); inputs[3].setVisible(_type == 1, _type == 1); inputs[4].setVisible(_type == 2, _type == 2); inputs[6].setVisible(_type == 3, _type == 3); } #endregion static update = function(frame = CURRENT_FRAME) { #region var _port = getInputData(0); var _target = getInputData(5); var _type = getInputData(1); var _buff, res; var params = {}; switch(_type) { case 0 : var _stru = getInputData(2); var _str = json_stringify(_stru); _buff = buffer_from_string(_str); break; case 1 : var _surf = getInputData(3); if(!is_surface(_surf)) return; _buff = buffer_from_surface(_surf); break; case 2 : var _path = getInputData(4); if(!file_exists_empty(_path)) return; _buff = buffer_from_file(_path); break; case 3 : _buff = getInputData(6); if(!buffer_exists(_buff)) return; break; } params.content = _buff; connectTo(_port, _target, params); } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region var bbox = drawGetBbox(xx, yy, _s); var network = ds_map_try_get(NETWORK_CLIENTS, port, noone); var cc = CDEF.lime, aa = 1; var _y0 = bbox.y0 + ui(16); var _y1 = bbox.y1 - ui(16); var _ts = _s * 0.75; draw_set_text(f_code, fa_center, fa_top, COLORS._main_text); draw_set_alpha(0.75); draw_text_add(bbox.xc, bbox.y0, $"Port {port}", _ts); draw_set_alpha(1); draw_sprite_fit(THEME.node_websocket_send, 0, bbox.xc, (_y0 + _y1) / 2, bbox.w, _y1 - _y0, cc, aa); } #endregion static doApplyDeserialize = function() { #region if(struct_has(attributes, "network_timeout")) network_set_config(network_config_connect_timeout, attributes.network_timeout); } #endregion }