function Node_Trigger(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Trigger"; previewable = false; update_on_frame = true; w = 96; min_h = 32 + 24 * 1; inputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.trigger, false) .setVisible(false, false); inputs[| 1] = nodeValue("Trigger", self, JUNCTION_CONNECT.input, VALUE_TYPE.trigger, false) .setVisible(true, true) .setDisplay(VALUE_DISPLAY.button, [ function() { onInspector2Update(); }, "Trigger"]); outputs[| 0] = nodeValue("Trigger", self, JUNCTION_CONNECT.output, VALUE_TYPE.trigger, false); insp2UpdateTooltip = "Trigger"; insp2UpdateIcon = [ THEME.sequence_control, 1, COLORS._main_value_positive ]; doTrigger = 0; static onInspector2Update = function() { inputs[| 0].setAnim(true); inputs[| 0].setValue(true); } static step = function() { if(doTrigger == 1) { outputs[| 0].setValue(true); doTrigger = -1; } else if(doTrigger == -1) { outputs[| 0].setValue(false); doTrigger = 0; } } static update = function() { var trg = inputs[| 0].getValue(); if(trg) doTrigger = 1; } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { draw_set_text(f_h5, fa_center, fa_center, COLORS._main_text); var bbox = drawGetBbox(xx, yy, _s); var trg = outputs[| 0].getValue(); draw_sprite_fit(THEME.node_trigger, trg, bbox.xc, bbox.yc, bbox.w, bbox.h, trg? COLORS._main_accent : COLORS._main_icon); } }