function Node_Fn_Math(_x, _y, _group = noone) : Node_Fn(_x, _y, _group) constructor { name = "Math"; time_based = false; inputs[| inl + 0] = nodeValue("Operation", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 2 ) .setDisplay(VALUE_DISPLAY.enum_scroll, [ "Add", "Minus", "Multiply" ] ); inputs[| inl + 1] = nodeValue("Value 1", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0 ) .setVisible(true, true); inputs[| inl + 2] = nodeValue("Value 2", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0 ) .setVisible(true, true); array_append(input_display_list, [ ["Value", false], inl + 0, inl + 1, inl + 2, ]); type = 0; static __fnEval = function(_x) { switch(type) { case 0 : return _x[0] + _x[1]; case 1 : return _x[0] - _x[1]; case 2 : return _x[0] * _x[1]; } return 0; } static refreshDisplayX = function(i) { var _v0 = getSingleValue(inl + 1); var _v1 = getSingleValue(inl + 2); var _f0 = inputs[| inl + 1].value_from; if(_f0 != noone && is_instanceof(_f0.node, Node_Fn)) _v0 = _f0.node.getDisplayX(i); var _f1 = inputs[| inl + 2].value_from; if(_f1 != noone && is_instanceof(_f1.node, Node_Fn)) _v1 = _f1.node.getDisplayX(i); return [ _v0, _v1 ]; } static processData = function(_output, _data, _output_index, _array_index = 0) { #region type = _data[inl + 0]; var v0 = _data[inl + 1]; var v1 = _data[inl + 2]; var val = __fnEval([ v0, v1 ]); text_display = val; return val; } #endregion }