#region data global.EVALUATE_HEAD = noone; global.FUNCTIONS = ds_map_create(); global.FUNCTIONS[? "sin"] = [ ["radian"], function(val) { return sin(val[0]); } ]; global.FUNCTIONS[? "cos"] = [ ["radian"], function(val) { return cos(val[0]); } ]; global.FUNCTIONS[? "tan"] = [ ["radian"], function(val) { return tan(val[0]); } ]; global.FUNCTIONS[? "arcsin"] = [ ["number"], function(val) { return arcsin(val[0]); } ]; global.FUNCTIONS[? "arccos"] = [ ["number"], function(val) { return arccos(val[0]); } ]; global.FUNCTIONS[? "arctan"] = [ ["number"], function(val) { return arctan(val[0]); } ]; global.FUNCTIONS[? "abs"] = [ ["number"], function(val) { return abs(val[0]); } ]; global.FUNCTIONS[? "round"] = [ ["number"], function(val) { return round(val[0]); } ]; global.FUNCTIONS[? "ceil"] = [ ["number"], function(val) { return ceil(val[0]); } ]; global.FUNCTIONS[? "floor"] = [ ["number"], function(val) { return floor(val[0]); } ]; global.FUNCTIONS[? "fract"] = [ ["number"], function(val) { return frac(val[0]); } ]; global.FUNCTIONS[? "sign"] = [ ["number"], function(val) { return sign(val[0]); } ]; global.FUNCTIONS[? "min"] = [ ["number", "number"], function(val) { return min(array_safe_get(val, 0), array_safe_get(val, 1)); } ]; global.FUNCTIONS[? "max"] = [ ["number", "number"], function(val) { return max(array_safe_get(val, 0), array_safe_get(val, 1)); } ]; global.FUNCTIONS[? "clamp"] = [ ["number", "min = 0", "max = 1"], function(val) { return clamp(array_safe_get(val, 0), array_safe_get(val, 1, 0), array_safe_get(val, 2, 1)); } ]; global.FUNCTIONS[? "lerp"] = [ ["number_0", "number_1", "amount"], function(val) { return lerp(array_safe_get(val, 0), array_safe_get(val, 1), array_safe_get(val, 2)); } ]; global.FUNCTIONS[? "wiggle"] = [ ["time", "frequency", "octave = 1", "seed = 0"], function(val) { return wiggle(0, 1, PROJECT.animator.frameTotal / array_safe_get(val, 1), array_safe_get(val, 0), array_safe_get(val, 3, 0), array_safe_get(val, 2, 1)); } ]; global.FUNCTIONS[? "random"] = [ ["min = 0", "max = 1"], function(val) { return random_range(array_safe_get(val, 0, 0), array_safe_get(val, 1, 1)); } ]; global.FUNCTIONS[? "irandom"] = [ ["min = 0", "max = 1"], function(val) { return irandom_range(array_safe_get(val, 0, 0), array_safe_get(val, 1, 1)); } ]; global.FUNCTIONS[? "range"] = [ ["length", "start = 0", "step = 1"], function(val) { var arr = array_create(array_safe_get(val, 0, 0)); for( var i = 0, n = array_length(arr); i < n; i++ ) arr[i] = array_safe_get(val, 1, 0) + i * array_safe_get(val, 2, 1); return arr; } ]; global.FUNCTIONS[? "length"] = [ ["value"], function(val) { if(is_array(val)) return array_length(val); if(is_string(val)) return string_length(val); return 0; } ]; global.FUNCTIONS[? "string"] = [ ["value"], function(val) { return string(val[0]); } ]; global.FUNCTIONS[? "number"] = [ ["value"], function(val) { return toNumber(val[0]); } ]; global.FUNCTIONS[? "chr"] = [ ["number"], function(val) { return chr(val[0]); } ]; global.FUNCTIONS[? "ord"] = [ ["char"], function(val) { return ord(val[0]); } ]; globalvar PROJECT_VARIABLES; PROJECT_VARIABLES = {}; PROJECT_VARIABLES.Project = {}; PROJECT_VARIABLES.Project.frame = function() /*=>*/ {return PROJECT.animator.current_frame}; PROJECT_VARIABLES.Project.progress = function() /*=>*/ {return PROJECT.animator.current_frame / (PROJECT.animator.frames_total - 1)}; PROJECT_VARIABLES.Project.frameTotal = function() /*=>*/ {return PROJECT.animator.frames_total}; PROJECT_VARIABLES.Project.fps = function() /*=>*/ {return PROJECT.animator.framerate}; PROJECT_VARIABLES.Project.time = function() /*=>*/ {return PROJECT.animator.current_frame / PROJECT.animator.framerate}; PROJECT_VARIABLES.Project.name = function() /*=>*/ {return filename_name_only(PROJECT.path)}; PROJECT_VARIABLES.Program = {}; PROJECT_VARIABLES.Program.time = function() /*=>*/ {return current_time / 1000}; PROJECT_VARIABLES.Device = {}; PROJECT_VARIABLES.Device.timeSecond = function() /*=>*/ {return current_second}; PROJECT_VARIABLES.Device.timeMinute = function() /*=>*/ {return current_minute}; PROJECT_VARIABLES.Device.timeHour = function() /*=>*/ {return current_hour}; PROJECT_VARIABLES.Device.timeDay = function() /*=>*/ {return current_day}; PROJECT_VARIABLES.Device.timeDayInWeek = function() /*=>*/ {return current_weekday}; PROJECT_VARIABLES.Device.timeMonth = function() /*=>*/ {return current_month}; PROJECT_VARIABLES.Device.timeYear = function() /*=>*/ {return current_year}; #endregion #region evaluator enum EXPRESS_TREE_ANIM { none, base_value, animated } function __funcList() constructor { funcTrees = []; static addFunction = function(fn) { array_push(funcTrees, fn); } static validate = function() { for( var i = 0, n = array_length(funcTrees); i < n; i++ ) if(!funcTrees[i].validate()) return false; return true; } static isAnimated = function() { for( var i = 0, n = array_length(funcTrees); i < n; i++ ) if(!funcTrees[i].isAnimated()) return false; return true; } static eval = function(params = {}) { //var _params = variable_clone(params); var val = 0; for( var i = 0, n = array_length(funcTrees); i < n; i++ ) val = funcTrees[i].eval(params); return val; } } function __funcIf() constructor { condition = noone; if_true = new __funcList(); if_false = new __funcList(); static validate = function() { if(condition != noone && !condition.validate()) return false; if(if_true != noone && !if_true.validate()) return false; if(if_false != noone && !if_false.validate()) return false; return true; } static isAnimated = function() { if(condition != noone && !condition.isAnimated()) return false; if(if_true != noone && !if_true.isAnimated()) return false; if(if_false != noone && !if_false.isAnimated()) return false; return true; } static eval = function(params = {}) { if(condition == noone) return 0; var res = condition.eval(params); printIf(global.LOG_EXPRESSION, $"<<<<<< IF {res} >>>>>>"); if(res) return if_true == noone? 0 : if_true.eval(params); else return if_false == noone? 0 : if_false.eval(params); } } function __funcFor() constructor { itr_array = false; cond_init = noone; cond_indx = noone; cond_iter = noone; cond_term = noone; cond_arr = noone; cond_step = 1; action = new __funcList(); static validate = function() { if(itr_array) { if(cond_arr == noone || !cond_arr.validate()) return false; } else { if(cond_init == noone || !cond_init.validate()) return false; if(cond_term == noone || !cond_term.validate()) return false; } if(action != noone && !action.validate()) return false; return true; } static isAnimated = function() { if(itr_array) { if(cond_arr == noone || !cond_arr.isAnimated()) return false; } else { if(cond_init == noone || !cond_init.isAnimated()) return false; if(cond_term == noone || !cond_term.isAnimated()) return false; } if(action != noone && !action.isAnimated()) return false; return true; } static eval = function(params = {}) { if(itr_array) { var _arr = cond_arr.eval(params); printIf(global.LOG_EXPRESSION, $"<<<<<< FOR EACH {_arr} >>>>>>"); for( var i = 0, n = array_length(_arr); i < n; i++ ) { var val = _arr[i]; if(cond_indx != noone) params[$ cond_indx] = i; params[$ cond_iter] = val; printIf(global.LOG_EXPRESSION, $"<< ITER {i}: {cond_iter} = {val} >>"); action.eval(params); } } else { printIf(global.LOG_EXPRESSION, "<< FOR >>"); cond_init.eval(params); while(cond_term.eval(params)) { action.eval(params); cond_iter.eval(params); } } } } function __funcTree(symbol, l = noone, r = noone) constructor { self.symbol = symbol; self.l = l; self.r = r; dependency = []; static _string = function(str) { return string_char_at(str, 1) == "\"" && string_char_at(str, string_length(str)) == "\""; } static _string_trim = function(str) { return string_trim(str, [ "\"" ]); } static getVal = function(val, params = {}, getRaw = false) { if(is_struct(val)) return val.eval(params, getRaw); if(is_real(val)) return val; if(getRaw) return val; if(is_string(val)) val = string_trim(val); //printIf(global.LOG_EXPRESSION, $" [ get struct {params}[{val}] ]"); if(struct_has(params, val)) return struct_try_get(params, val); val = string_trim(val); if(_string(val)) return _string_trim(val); return nodeGetData(val); } static _validate = function(val) { if(is_real(val)) return true; if(is_string(val)) return true; if(is_struct(val)) return val.validate(); if(val == "value") return true; if(PROJECT.globalNode.inputExist(val)) return true; var strs = string_splice(val, "."); if(array_length(strs) < 2) return false; if(struct_has(PROJECT_VARIABLES, strs[0])) return struct_has(PROJECT_VARIABLES[$ strs[0]], strs[1]); if(!ds_map_exists(PROJECT.nodeNameMap, strs[0])) return false; array_push_unique(dependency, strs[0]); return true; } static validate = function() { dependency = []; if(ds_map_exists(global.FUNCTIONS, symbol)) { if(!is_array(l)) return false; for( var i = 0, n = array_length(l); i < n; i++ ) if(!_validate(l[i])) return false; return true; } switch(symbol) { case "@": return _validate(l); case "【": return true; case "": return true; } return _validate(l) && _validate(r); } static _isAnimated = function(val) { if(is_real(val)) return EXPRESS_TREE_ANIM.none; if(is_struct(val)) return val._isAnimated(); if(val == "value") return EXPRESS_TREE_ANIM.base_value; if(PROJECT.globalNode.inputExist(val)) { var _inp = PROJECT.globalNode.getInput(val); if(_inp.is_anim) return EXPRESS_TREE_ANIM.animated; } return EXPRESS_TREE_ANIM.none; } static isAnimated = function() { var anim = EXPRESS_TREE_ANIM.none; anim = max(anim, _isAnimated(l)); if(symbol != "@") anim = max(anim, _isAnimated(r)); return anim; } static eval = function(params = {}, isLeft = false) { if(ds_map_exists(global.FUNCTIONS, symbol)) { if(!is_array(l)) return 0; var _fn = global.FUNCTIONS[? symbol]; var _ev = _fn[1]; var _l = array_create(array_length(l)); for( var i = 0, n = array_length(l); i < n; i++ ) _l[i] = getVal(l[i], params); var res = _ev(_l); printIf(global.LOG_EXPRESSION, $"Function {symbol}{_l} = {res}"); printIf(global.LOG_EXPRESSION, "===================="); return res; } var getRaw = false; switch(symbol) { case "=": case "【": getRaw = true; } var v1 = getVal(l, params, getRaw || isLeft); var v2 = getVal(r, params); var res = 0; if(symbol == "") { res = v1; } else if(symbol == "【") { // array builder res = array_create(array_length(v1)); for( var i = 0, n = array_length(res); i < n; i++ ) res[i] = getVal(v1[i], params); } else if(symbol == "@") { // array getter if(isLeft) res = [ v1, v2 ]; else if(is_real(v2)) { if(is_array(v1)) { if(v2 < 0) v2 = array_length(v1) + v2; res = array_safe_get(v1, v2); } else if(is_string(v1)) { if(v2 < 0) v2 = string_length(v1) + v2; res = string_char_at(v1, v2 + 1); } } } else if(symbol == "=") { // value assignment if(is_array(v1)) { var val = params[$ v1[0]]; val = array_safe_set(val, v1[1], v2); params[$ v1[0]] = val; res = val; } else { params[$ v1] = v2; res = v2; } } else if(is_array(v1) && !is_array(v2)) { // evaluate value res = array_create(array_length(v1)); for( var i = 0, n = array_length(res); i < n; i++ ) res[i] = eval_real(array_safe_get(v1, i), v2); } else if(!is_array(v1) && is_array(v2)) { res = array_create(array_length(v2)); for( var i = 0, n = array_length(res); i < n; i++ ) res[i] = eval_real(v1, array_safe_get(v2, i)); } else if(is_array(v1) && is_array(v2)) { res = array_create(max(array_length(v1), array_length(v2))); for( var i = 0, n = array_length(res); i < n; i++ ) res[i] = eval_real(array_safe_get(v1, i), array_safe_get(v2, i)); } else res = eval_real(v1, v2); var _v1_var = getVal(l, params, true); switch(symbol) { case "⊕": case "⊖": case "⊗": case "⊘": if(is_array(_v1_var)) { var val = params[$ _v1_var[0]]; val = array_safe_set(val, _v1_var[1], res); params[$ _v1_var[0]] = val; } else params[$ _v1_var] = res; printIf(global.LOG_EXPRESSION, $"|{_v1_var}| = {v1}|{symbol}|{v2}| = {res}"); printIf(global.LOG_EXPRESSION, $"symbol : {symbol}"); printIf(global.LOG_EXPRESSION, $"l : | {typeof(l)} |{l}|"); printIf(global.LOG_EXPRESSION, $"r : | {typeof(r)} |{r}|"); printIf(global.LOG_EXPRESSION, "===================="); break; default: printIf(global.LOG_EXPRESSION, $"|{v1}|{symbol}|{v2}| = {res}"); printIf(global.LOG_EXPRESSION, $"symbol : {symbol}"); printIf(global.LOG_EXPRESSION, $"l : | {typeof(l)} |{l}|"); printIf(global.LOG_EXPRESSION, $"r : | {typeof(r)} |{r}|"); printIf(global.LOG_EXPRESSION, "===================="); break; } return res; } static eval_real = function(v1, v2, _symbol = symbol) { switch(_symbol) { case "+": case "⊕": if(is_string(v1) || is_string(v2)) return string(v1) + string(v2); if(is_real(v1) && is_real(v2)) return v1 + v2; return 0; case "-": case "∸": case "⊖": return (is_real(v1) && is_real(v2))? v1 - v2 : 0; case "*": case "⊗": return (is_real(v1) && is_real(v2))? v1 * v2 : 0; case "$": return (is_real(v1) && is_real(v2))? power(v1, v2) : 0; case "/": case "⊘": return (is_real(v1) && is_real(v2) && v2 != 0)? v1 / v2 : 0; case "%": return (is_real(v1) && is_real(v2) && v2 != 0)? v1 % v2 : 0; case "&": return (is_real(v1) && is_real(v2))? v1 & v2 : 0; case "|": return (is_real(v1) && is_real(v2))? v1 | v2 : 0; case "^": return (is_real(v1) && is_real(v2))? v1 ^ v2 : 0; case "«": return (is_real(v1) && is_real(v2))? v1 << v2 : 0; case "»": return (is_real(v1) && is_real(v2))? v1 >> v2 : 0; case "~": return is_real(v1)? ~v1 : 0; case "⩵": return (is_real(v1) && is_real(v2))? v1 == v2 : 0; case "≠": return (is_real(v1) && is_real(v2))? v1 != v2 : 0; case "≤": return (is_real(v1) && is_real(v2))? v1 <= v2 : 0; case "≥": return (is_real(v1) && is_real(v2))? v1 >= v2 : 0; case ">": return (is_real(v1) && is_real(v2))? v1 > v2 : 0; case "<": return (is_real(v1) && is_real(v2))? v1 < v2 : 0; case "sin" : return is_real(v1)? sin(v1) : 0; case "cos" : return is_real(v1)? cos(v1) : 0; case "tan" : return is_real(v1)? tan(v1) : 0; case "abs" : return is_real(v1)? abs(v1) : 0; case "round" : return is_real(v1)? round(v1) : 0; case "ceil" : return is_real(v1)? ceil(v1) : 0; case "floor" : return is_real(v1)? floor(v1) : 0; } return v1; } } function evaluateFunction(fx, params = {}) { if(isNumber(fx)) return toNumber(fx); return evaluateFunctionList(fx).eval(params); } #endregion