function __pbBox() constructor { layer = 0; x = 0; y = 0; w = 32; h = 32; layer_w = 32; layer_h = 32; mask = noone; content = noone; mirror_h = false; mirror_v = false; rotation = 0; static drawOverlay = function(_x, _y, _s, color = COLORS._main_accent) { var _x0 = _x + x * _s; var _y0 = _y + y * _s; var _x1 = _x0 + w * _s; var _y1 = _y0 + h * _s; var _msk = is_surface(mask); draw_set_alpha(0.5 + 0.5 * !_msk); draw_set_color(color); draw_rectangle(_x0, _y0, _x1, _y1, true); draw_set_alpha(1); if(_msk) { var _sr = surface_get_target(); var _ms = surface_create_size(_sr); surface_set_target(_ms); DRAW_CLEAR draw_surface_ext_safe(mask, _x0, _y0, _s, _s, 0, color, 1); surface_reset_target(); shader_set(sh_pb_draw_mask); shader_set_dim(, _ms); draw_surface_ext_safe(_ms, 0, 0, 1, 1, 0, color, 1); shader_reset(); surface_free(_ms); } } static clone = function() { var _pbbox = new __pbBox(); _pbbox.layer = layer; _pbbox.x = x; _pbbox.y = y; _pbbox.w = w; _pbbox.h = h; _pbbox.layer_w = layer_w; _pbbox.layer_h = layer_h; _pbbox.mirror_h = mirror_h; _pbbox.mirror_v = mirror_v; _pbbox.rotation = rotation; _pbbox.mask = surface_clone(mask); _pbbox.content = surface_clone(content); return _pbbox; } static free = function() { surface_free_safe(mask); surface_free_safe(content); } }