function nodeValue_Toggle(_name, _node, _value, _data = {}) { return new NodeValue_Toggle(_name, _node, _value, _data); } function NodeValue_Toggle(_name, _node, _value, _data = {}) : NodeValue(_name, _node, CONNECT_TYPE.input, VALUE_TYPE.integer, _value, "") constructor { setDisplay(VALUE_DISPLAY.toggle, _data); /////============== GET ============= static getValue = function(_time = CURRENT_FRAME, applyUnit = true, arrIndex = 0, useCache = false, log = false) { //// Get value getValueRecursive(self.__curr_get_val, _time); var val = __curr_get_val[0]; return val; } static __getAnimValue = function(_time = CURRENT_FRAME) { if(is_anim) return animator.getValue(_time); return array_empty(animator.values)? 0 : animator.values[0].value; } static arrayLength = arrayLengthSimple; }