function Node_FLIP_Group_Inline(_x, _y, _group = noone) : Node_Collection_Inline(_x, _y, _group) constructor { name = "FLIP Fluid"; color = COLORS.node_blend_fluid; icon = THEME.fluid_sim; is_simulation = true; update_on_frame = true; if(!LOADING && !APPENDING && !CLONING) { var _domain = nodeBuild("Node_FLIP_Domain", x, y); var _spawn = nodeBuild("Node_FLIP_Spawner", x + 160, y); var _render = nodeBuild("Node_FLIP_Render", x + 320, y); _spawn.inputs[| 0].setFrom(_domain.outputs[| 0]); _render.inputs[| 0].setFrom(_spawn.outputs[| 0]); addNode(_domain); addNode(_spawn); addNode(_render); } }