function Node_Path_Blend(_x, _y, _group = noone) : Node(_x, _y, _group) constructor { name = "Blend Path"; setDimension(96, 48); length = 0; newInput(0, nodeValue_PathNode("Path 1", self, noone)) .setVisible(true, true) .rejectArray(); newInput(1, nodeValue_PathNode("Path 2", self, noone)) .setVisible(true, true) .rejectArray(); newInput(2, nodeValue_Float("Ratio", self, 0)) .setDisplay(VALUE_DISPLAY.slider) .rejectArray(); newOutput(0, nodeValue_Output("Path", self, VALUE_TYPE.pathnode, self)); cached_pos = ds_map_create(); curr_path1 = noone; curr_path2 = noone; curr_lerp = noone; is_path1 = false; is_path2 = false; static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { if(is_path1 && struct_has(curr_path1, "drawOverlay")) curr_path1.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); if(is_path2 && struct_has(curr_path2, "drawOverlay")) curr_path2.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny); draw_set_color(COLORS._main_icon); var _amo = getLineCount(); for( var i = 0; i < _amo; i++ ) { var _len = getLength(_amo); var _stp = 1 / clamp(_len * _s, 1, 64); var ox, oy, nx, ny; var _p = new __vec2P(); for( var j = 0; j < 1; j += _stp ) { _p = getPointRatio(j, i, _p); nx = _x + _p.x * _s; ny = _y + _p.y * _s; if(j > 0) draw_line_width(ox, oy, nx, ny, 3); ox = nx; oy = ny; } } } static getLineCount = function() { return is_path1? curr_path1.getLineCount() : 1; } static getSegmentCount = function(ind = 0) { if(!is_path1 && !is_path2) return 0; if( is_path1 && !is_path2) return curr_path1.getSegmentCount(ind); if(!is_path1 && is_path2) return curr_path2.getSegmentCount(ind); return max(curr_path1.getSegmentCount(ind), curr_path2.getSegmentCount(ind)); } static getLength = function(ind = 0) { if(!is_path1 && !is_path2) return 0; if( is_path1 && !is_path2) return curr_path1.getLength(ind); if(!is_path1 && is_path2) return curr_path2.getLength(ind); var _p1 = curr_path1.getLength(ind); var _p2 = curr_path2.getLength(ind); return lerp(_p1, _p2, curr_lerp); } static getAccuLength = function(ind = 0) { if(!is_path1 && !is_path2) return 0; if( is_path1 && !is_path2) return curr_path1.getAccuLength(ind); if(!is_path1 && is_path2) return curr_path2.getAccuLength(ind); var _p1 = curr_path1.getAccuLength(ind); var _p2 = curr_path2.getAccuLength(ind); var len = max(array_length(_p1), array_length(_p2)); var res = []; for( var i = 0; i < len; i++ ) { var _l1 = array_get_decimal(_p1, i); var _l2 = array_get_decimal(_p2, i); res[i] = lerp(_l1, _l2, curr_lerp); } return res; } static getPointRatio = function(_rat, ind = 0, out = undefined) { if(out == undefined) out = new __vec2P(); else { out.x = 0; out.y = 0; } var _cKey = $"{string_format(_rat, 0, 6)},{ind}"; if(ds_map_exists(cached_pos, _cKey)) { var _p = cached_pos[? _cKey]; out.x = _p.x; out.y = _p.y; out.weight = _p.weight; return out; } if(!is_path1 && !is_path2) return out; if( is_path1 && !is_path2) return curr_path1.getPointRatio(_rat, ind, out); if(!is_path1 && is_path2) return curr_path2.getPointRatio(_rat, ind, out); var _p1 = curr_path1.getPointRatio(_rat, ind); var _p2 = curr_path2.getPointRatio(_rat, ind); out.x = lerp(_p1.x, _p2.x, curr_lerp); out.y = lerp(_p1.y, _p2.y, curr_lerp); out.weight = lerp(_p1.weight, _p2.weight, curr_lerp); cached_pos[? _cKey] = new __vec2P(out.x, out.y, out.weight); return out; } static getPointDistance = function(_dist, ind = 0, out = undefined) { return getPointRatio(_dist / getLength(ind), ind, out); } static getBoundary = function(ind = 0) { if(!is_path1 && !is_path2) return new BoundingBox(); if( is_path1 && !is_path2) return curr_path1.getBoundary(ind); if(!is_path1 && is_path2) return curr_path2.getBoundary(ind); var _p1 = curr_path1.getBoundary(ind); var _p2 = curr_path2.getBoundary(ind); return _p1.lerpTo(_p2, curr_lerp); } static update = function() { curr_path1 = getInputData(0); curr_path2 = getInputData(1); curr_lerp = getInputData(2); is_path1 = curr_path1 != noone && struct_has(curr_path1, "getPointRatio"); is_path2 = curr_path2 != noone && struct_has(curr_path2, "getPointRatio"); ds_map_clear(cached_pos); outputs[0].setValue(self); } static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { var bbox = drawGetBbox(xx, yy, _s); draw_sprite_fit(s_node_path_blend, 0, bbox.xc, bbox.yc, bbox.w, bbox.h); } }