function Node_Gradient_Extract(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Gradient Data"; setDimension(96); inputs[| 0] = nodeValue("Gradient", self, JUNCTION_CONNECT.input, VALUE_TYPE.gradient, new gradientObject(c_white) ) .setVisible(true, true); outputs[| 0] = nodeValue("Colors", self, JUNCTION_CONNECT.output, VALUE_TYPE.color, [] ) .setDisplay(VALUE_DISPLAY.palette); outputs[| 1] = nodeValue("Positions", self, JUNCTION_CONNECT.output, VALUE_TYPE.float, [] ); outputs[| 1].array_depth = 1; outputs[| 2] = nodeValue("Type", self, JUNCTION_CONNECT.output, VALUE_TYPE.integer, 0 ); static processData = function(_outSurf, _data, _output_index, _array_index) { #region var gra = _data[0]; switch(_output_index) { case 0 : var pal = []; for( var i = 0, n = array_length(gra.keys); i < n; i++ ) pal[i] = gra.keys[i].value; return pal; case 1 : var pos = []; for( var i = 0, n = array_length(gra.keys); i < n; i++ ) pos[i] = gra.keys[i].time; return pos; case 2 : return gra.type; } return 0; } #endregion static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region var bbox = drawGetBbox(xx, yy, _s); if(bbox.h < 1) return; var grad = inputs[| 0].getValue(); if(!is_array(grad)) grad = [ grad ]; var _h = array_length(grad) * 32; var _y = bbox.y0; var gh = bbox.h / array_length(grad); for( var i = 0, n = array_length(grad); i < n; i++ ) { grad[i].draw(bbox.x0, _y, bbox.w, gh); _y += gh; } if(_h != min_h) will_setHeight = true; min_h = _h; } #endregion }