function d3_normalize(vec) { var vx = vec[0], vy = vec[1], vz = vec[2]; var mag = sqrt(vx * vx + vy * vy + vz * vz); vec[0] = vx / mag; vec[1] = vy / mag; vec[2] = vz / mag; return vec; } function d3_cross_product(a, b) { var ax = a[0], ay = a[1], az = a[2], bx = b[0], by = b[1], bz = b[2]; var result = []; result[0] = ay * bz - az * by; result[1] = az * bx - ax * bz; result[2] = ax * by - ay * bx; return result; } function d3_cross_product_element(x1, y1, z1, x2, y2, z2) { return [ y1 * z2 - z1 * y2, z1 * x2 - x1 * z2, x1 * y2 - y1 * x2, ] }