function Node_Armature_Bind(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor { name = "Armature Bind"; inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2) .setDisplay(VALUE_DISPLAY.vector); inputs[| 1] = nodeValue("Armature", self, JUNCTION_CONNECT.input, VALUE_TYPE.armature, noone) .setVisible(true, true) .rejectArray(); inputs[| 2] = nodeValue("Bind data", self, JUNCTION_CONNECT.input, VALUE_TYPE.struct, noone) .setVisible(true, true) .setArrayDepth(1); inputs[| 3] = nodeValue("Bone transform", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0 ]) .setDisplay(VALUE_DISPLAY.vector); inputs[| 4] = nodeValue("Bone scale", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1) .setDisplay(VALUE_DISPLAY.slider, [ 0.1, 2, 0.01 ]); outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone); outputs[| 1] = nodeValue("Atlas data", self, JUNCTION_CONNECT.output, VALUE_TYPE.atlas, []) .rejectArrayProcess(); outputs[| 2] = nodeValue("Bind data", self, JUNCTION_CONNECT.output, VALUE_TYPE.struct, []) .setArrayDepth(1); attribute_surface_depth(); attribute_interpolation(); input_fix_len = ds_list_size(inputs); data_length = 2; attributes.layer_visible = []; attributes.layer_selectable = []; attributes.display_name = true; attributes.display_bone = 0; anchor_selecting = noone; array_push(attributeEditors, "Display"); array_push(attributeEditors, ["Display name", function() { return attributes.display_name; }, new checkBox(function() { attributes.display_name = !attributes.display_name; })]); array_push(attributeEditors, ["Display bone", function() { return attributes.display_bone; }, new scrollBox(["Octahedral", "Stick"], function(ind) { attributes.display_bone = ind; })]); boneMap = ds_map_create(); surfMap = ds_map_create(); hold_visibility = true; hold_select = true; layer_dragging = noone; layer_remove = -1; layer_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) { #region ds_map_clear(surfMap); var index = -1; for(var i = input_fix_len; i < ds_list_size(inputs) - data_length; i += data_length) { index++; var _surf = current_data[i]; var _id = inputs[| i].extra_data[0]; if(_id == "") continue; if(ds_map_exists(surfMap, _id)) array_push(surfMap[? _id], [ index, _surf ]); else surfMap[? _id] = [ [ index, _surf ] ]; //print($"Add {_surf} to {_id}"); } #region draw bones var _b = bone; if(_b == noone) return 0; var amo = _b.childCount(); var _hh = ui(28); var bh = ui(32 + 16) + amo * _hh; var ty = _y; draw_set_text(f_p0, fa_left, fa_top, COLORS._main_text); draw_text_add(_x + ui(16), ty + ui(4), "Bones"); ty += ui(32); var _ty = ty; draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, ty, _w, bh - ui(32), COLORS.node_composite_bg_blend, 1); draw_set_color(COLORS.node_composite_separator); draw_line(_x + 16, ty + ui(8), _x + _w - 16, ty + ui(8)); ty += ui(8); var hovering = noone; var _bst = ds_stack_create(); ds_stack_push(_bst, [ _b, _x, _w ]); anchor_selecting = noone; while(!ds_stack_empty(_bst)) { var _st = ds_stack_pop(_bst); var _bone = _st[0]; var __x = _st[1]; var __w = _st[2]; for( var i = 0; i < array_length(_bone.childs); i++ ) ds_stack_push(_bst, [ _bone.childs[i], __x + 16, __w - 16 ]); if(_bone.is_main) continue; if(_bone.parent_anchor) draw_sprite_ui(THEME.bone, 1, __x + 12, ty + 14,,,, COLORS._main_icon); else if(_bone.IKlength) draw_sprite_ui(THEME.bone, 2, __x + 12, ty + 14,,,, COLORS._main_icon); else draw_sprite_ui(THEME.bone, 0, __x + 12, ty + 14,,,, COLORS._main_icon); draw_set_text(f_p2, fa_left, fa_center, COLORS._main_text); draw_text(__x + 24, ty + 12, _bone.name); if(ds_map_exists(surfMap, _bone.ID)) { var _sdata = surfMap[? _bone.ID]; var _sx = __x + 24 + string_width(_bone.name) + 8; var _sy = ty + 4; for( var i = 0; i < array_length(_sdata); i++ ) { var _sid = _sdata[i][0]; var _surf = _sdata[i][1]; var _sw = surface_get_width(_surf); var _sh = surface_get_height(_surf); var _ss = (_hh - 8) / _sh; draw_surface_ext_safe(_surf, _sx, _sy, _ss, _ss, 0, c_white, 1); if(_hover && point_in_rectangle(_m[0], _m[1], _sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss)) { if(mouse_press(mb_left, _focus)) { layer_dragging = _sid; inputs[| input_fix_len + _sid * data_length].extra_data[0] = ""; } draw_set_color(COLORS._main_accent); } else draw_set_color(COLORS.node_composite_bg); draw_rectangle(_sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss, true); _sy += _sh * _ss + 4; } } if(point_in_rectangle(_m[0], _m[1], _x, ty, _x + _w, ty + _hh - 1)) { if(layer_dragging != noone) { draw_sprite_stretched_ext(THEME.ui_panel_active, 0, _x, ty, _w, _hh, COLORS._main_accent, 1); hovering = _bone; } anchor_selecting = [_bone, 2]; } ty += _hh; draw_set_color(COLORS.node_composite_separator); draw_line(_x + 16, ty, _x + _w - 16, ty); } ds_stack_destroy(_bst); if(layer_dragging != noone && hovering && mouse_release(mb_left)) { var _lind = input_fix_len + layer_dragging * data_length; inputs[| _lind].extra_data[0] = hovering.ID; layer_dragging = noone; triggerRender(); } if(layer_dragging != noone && !hovering) draw_sprite_stretched_ext(THEME.ui_panel_active, 0, _x, _ty, _w, bh - ui(32), COLORS._main_accent, 1); #endregion var amo = (ds_list_size(inputs) - input_fix_len) / data_length - 1; if(array_length(current_data) != ds_list_size(inputs)) return 0; var ty = _y + bh + ui(8); //draw_set_color(COLORS.node_composite_separator); //draw_line(_x + 16, ty - ui(4), _x + _w - 16, ty - ui(4)); draw_set_text(f_p0, fa_left, fa_top, COLORS._main_text); draw_text_add(_x + ui(16), ty + ui(4), "Surfaces"); ty += ui(32); #region draw surface var lh = 32; var sh = 8 + max(1, amo) * (lh + 4) + 8; draw_sprite_stretched_ext(THEME.ui_panel_bg, 1, _x, ty, _w, sh, COLORS.node_composite_bg_blend, 1); var _vis = attributes.layer_visible; var _sel = attributes.layer_selectable; var ly = ty + 8; var ssh = lh - 6; var hoverIndex = noone; draw_set_color(COLORS.node_composite_separator); draw_line(_x + 16, ly, _x + _w - 16, ly); layer_remove = -1; var index = -1; for(var i = input_fix_len; i < ds_list_size(inputs) - data_length; i += data_length) { var _surf = current_data[i]; index++; var _bx = _x + _w - 24; var _cy = ly + index * (lh + 4); if(point_in_circle(_m[0], _m[1], _bx, _cy + lh / 2, 16)) { draw_sprite_ui_uniform(THEME.icon_delete, 3, _bx, _cy + lh / 2, 1, COLORS._main_value_negative); if(mouse_press(mb_left, _focus)) layer_remove = index; } else draw_sprite_ui_uniform(THEME.icon_delete, 3, _bx, _cy + lh / 2, 1, COLORS._main_icon); if(!is_surface(_surf)) continue; var aa = (index != layer_dragging || layer_dragging == noone)? 1 : 0.5; var vis = _vis[index]; var sel = _sel[index]; var hover = point_in_rectangle(_m[0], _m[1], _x, _cy, _x + _w, _cy + lh); draw_set_color(COLORS.node_composite_separator); draw_line(_x + 16, _cy + lh + 2, _x + _w - 16, _cy + lh + 2); var _bx = _x + 24 * 2 + 8; if(point_in_circle(_m[0], _m[1], _bx, _cy + lh / 2, 12)) { draw_sprite_ui_uniform(THEME.junc_visible, vis, _bx, _cy + lh / 2, 1, c_white); if(mouse_press(mb_left, _focus)) hold_visibility = !_vis[index]; if(mouse_click(mb_left, _focus) && _vis[index] != hold_visibility) { _vis[@ index] = hold_visibility; doUpdate(); } } else draw_sprite_ui_uniform(THEME.junc_visible, vis, _bx, _cy + lh / 2, 1, COLORS._main_icon, 0.5 + 0.5 * vis); _bx += 24 + 8; if(point_in_circle(_m[0], _m[1], _bx, _cy + lh / 2, 12)) { draw_sprite_ui_uniform(THEME.cursor_select, sel, _bx, _cy + lh / 2, 1, c_white); if(mouse_press(mb_left, _focus)) hold_select = !_sel[index]; if(mouse_click(mb_left, _focus) && _sel[index] != hold_select) _sel[@ index] = hold_select; } else draw_sprite_ui_uniform(THEME.cursor_select, sel, _bx, _cy + lh / 2, 1, COLORS._main_icon, 0.5 + 0.5 * sel); draw_set_color(COLORS.node_composite_bg); var _sx0 = _bx + 24; var _sx1 = _sx0 + ssh; var _sy0 = _cy + 3; var _sy1 = _sy0 + ssh; draw_rectangle(_sx0, _sy0, _sx1, _sy1, true); var _ssw = surface_get_width(_surf); var _ssh = surface_get_height(_surf); var _sss = min(ssh / _ssw, ssh / _ssh); draw_surface_ext_safe(_surf, _sx0, _sy0, _sss, _sss, 0, c_white, 1); draw_set_text(f_p1, fa_left, fa_center, hover? COLORS._main_text : COLORS._main_text); draw_set_alpha(aa); draw_text(_sx1 + 12, _cy + lh / 2, inputs[| i].name); draw_set_alpha(1); if(_hover && point_in_rectangle(_m[0], _m[1], _x, _cy, _x + _w, _cy + lh)) { hoverIndex = index; if(layer_dragging != noone) { draw_set_color(COLORS._main_accent); if(layer_dragging > index) draw_line_width(_x + 16, _cy + lh + 2, _x + _w - 16, _cy + lh + 2, 2); else if(layer_dragging < index) draw_line_width(_x + 16, _cy - 2, _x + _w - 16, _cy - 2, 2); } } var binded = inputs[| i].extra_data[0] != ""; if(layer_dragging == noone || layer_dragging == index) { var _bx = _x + 24; if(point_in_circle(_m[0], _m[1], _bx, _cy + lh / 2, 16)) { draw_sprite_ui_uniform(THEME.hamburger_s, 3, _bx, _cy + lh / 2, 1, c_white); if(mouse_press(mb_left, _focus)) layer_dragging = index; } else { if(!binded) { var cc = merge_color(COLORS._main_icon, COLORS._main_accent, 0.5 + 0.5 * (sin(current_time / 100) * 0.5 + 0.5)); draw_sprite_ui_uniform(THEME.hamburger_s, 3, _bx, _cy + lh / 2, 1, cc); } else draw_sprite_ui_uniform(THEME.hamburger_s, 3, _bx, _cy + lh / 2, 1, COLORS._main_icon); } } } #endregion if(layer_dragging != noone && mouse_release(mb_left)) { if(layer_dragging != hoverIndex && hoverIndex != noone) { var index = input_fix_len + layer_dragging * data_length; var targt = input_fix_len + hoverIndex * data_length; var _vis = attributes.layer_visible; var _sel = attributes.layer_selectable; var ext = []; var vis = _vis[layer_dragging]; array_delete(_vis, layer_dragging, 1); array_insert(_vis, hoverIndex, vis); var sel = _sel[layer_dragging]; array_delete(_sel, layer_dragging, 1); array_insert(_sel, hoverIndex, sel); for( var i = 0; i < data_length; i++ ) { ext[i] = inputs[| index]; ds_list_delete(inputs, index); } for( var i = 0; i < data_length; i++ ) { ds_list_insert(inputs, targt + i, ext[i]); } doUpdate(); } layer_dragging = noone; } layer_renderer.h = bh + ui(40) + sh; return layer_renderer.h; #endregion }); input_display_list = [ 1, 2, ["Output", true], 0, ["Armature", false], 3, 4, layer_renderer, ["Surfaces", true], ]; input_display_list_len = array_length(input_display_list); function deleteLayer(index) { #region var idx = input_fix_len + index * data_length; for( var i = 0; i < data_length; i++ ) { ds_list_delete(inputs, idx); array_remove(input_display_list, idx + i); } for( var i = input_display_list_len; i < array_length(input_display_list); i++ ) { if(input_display_list[i] > idx) input_display_list[i] = input_display_list[i] - data_length; } if(ds_list_size(inputs) == input_fix_len) createNewSurface(); doUpdate(); #endregion } function createNewSurface() { #region var index = ds_list_size(inputs); var _s = floor((index - input_fix_len) / data_length); inputs[| index + 0] = nodeValue("Surface", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0); inputs[| index + 0].surface_index = index; inputs[| index + 0].hover_effect = 0; inputs[| index + 0].extra_data[0] = ""; inputs[| index + 1] = nodeValue("Transform", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 1, 1 ] ) .setDisplay(VALUE_DISPLAY.transform); array_push(input_display_list, index + 0); array_push(input_display_list, index + 1); while(_s >= array_length(attributes.layer_visible)) array_push(attributes.layer_visible, true); while(_s >= array_length(attributes.layer_selectable)) array_push(attributes.layer_selectable, true); #endregion } if(!LOADING && !APPENDING) createNewSurface(); temp_surface = [ surface_create(1, 1), surface_create(1, 1) ]; surf_dragging = -1; drag_type = 0; dragging_sx = 0; dragging_sy = 0; dragging_mx = 0; dragging_my = 0; rot_anc_x = 0; rot_anc_y = 0; overlay_w = 0; overlay_h = 0; atlas_data = []; bind_data = []; bone = noone; surface_selecting = noone; static getInputAmount = function() { return input_fix_len + (ds_list_size(inputs) - input_fix_len) / data_length; } static getInputIndex = function(index) { if(index < input_fix_len) return index; return input_fix_len + (index - input_fix_len) * data_length; } static setHeight = function() { var _hi = ui(32); var _ho = ui(32); for( var i = 0; i < getInputAmount(); i++ ) if(inputs[| getInputIndex(i)].isVisible()) _hi += 24; for( var i = 0; i < ds_list_size(outputs); i++ ) if(outputs[| i].isVisible()) _ho += 24; h = max(min_h, (preview_surface && previewable)? 128 : 0, _hi, _ho); } static onValueFromUpdate = function(index) { #region if(LOADING || APPENDING) return; if(index + data_length >= ds_list_size(inputs)) createNewSurface(); #endregion } static setBone = function() { #region ds_map_clear(boneMap); var _b = inputs[| 1].getValue(); if(_b == noone) return; bone = _b.clone(); var _bst = ds_stack_create(); ds_stack_push(_bst, bone); while(!ds_stack_empty(_bst)) { var _bone = ds_stack_pop(_bst); for( var i = 0; i < array_length(_bone.childs); i++ ) { var child_bone = _bone.childs[i]; boneMap[? child_bone.ID] = child_bone; ds_stack_push(_bst, child_bone); } } ds_stack_destroy(_bst); #endregion } static drawOverlay = function(active, _x, _y, _s, _mx, _my, _snx, _sny) { #region var dim = inputs[| 0].getValue(); var _bind = inputs[| 2].getValue(); var _dpos = inputs[| 3].getValue(); var _dsca = inputs[| 4].getValue(); if(bone == noone) return; bone.draw(attributes, false, _x + _dpos[0] * _s, _y + _dpos[1] * _s, _s * _dsca, _mx, _my, anchor_selecting); inputs[| 3].drawOverlay(active, _x, _y, _s, _mx, _my, _snx, _sny); //inputs[| 4].drawOverlay(active, _x, _y, _s, _mx, _my, _snx, _sny); if(_bind != noone) return; var ww = dim[0]; var hh = dim[1]; var x0 = _x; var x1 = _x + ww * _s; var y0 = _y; var y1 = _y + hh * _s; if(surf_dragging > -1) { var input_dragging = surf_dragging + 1; var _surf = current_data[surf_dragging]; var _tran = current_data[input_dragging]; var _bone = inputs[| surf_dragging].extra_data[0]; _bone = boneMap[? _bone]; if(drag_type == NODE_COMPOSE_DRAG.move) { var _dx = (_mx - dragging_mx) / _s; var _dy = (_my - dragging_my) / _s; var _p = point_rotate(_dx, _dy, 0, 0, -_bone.angle); var pos_x = dragging_sx + _p[0]; var pos_y = dragging_sy + _p[1]; _tran[TRANSFORM.pos_x] = pos_x; _tran[TRANSFORM.pos_y] = pos_y; } else if(drag_type == NODE_COMPOSE_DRAG.rotate) { var aa = point_direction(rot_anc_x, rot_anc_y, _mx, _my); var da = angle_difference(dragging_mx, aa); var sa; if(key_mod_press(CTRL)) sa = round((dragging_sx - da) / 15) * 15; else sa = dragging_sx - da; _tran[TRANSFORM.rot] = sa; } else if(drag_type == NODE_COMPOSE_DRAG.scale) { var _rot = _bone.angle + _tran[TRANSFORM.rot]; var _sw = surface_get_width(_surf); var _sh = surface_get_height(_surf); var _p = point_rotate(_mx - dragging_mx, _my - dragging_my, 0, 0, -_rot); var sca_x = _p[0] / _s / _sw * 2; var sca_y = _p[1] / _s / _sh * 2; if(key_mod_press(SHIFT)) { sca_x = min(sca_x, sca_y); sca_y = sca_x; } _tran[TRANSFORM.sca_x] = sca_x; _tran[TRANSFORM.sca_y] = sca_y; } if(inputs[| input_dragging].setValue(_tran)) UNDO_HOLDING = true; if(mouse_release(mb_left)) { surf_dragging = -1; UNDO_HOLDING = false; } } var hovering = noone; var hovering_type = noone; var _vis = attributes.layer_visible; var _sel = attributes.layer_selectable; var amo = (ds_list_size(inputs) - input_fix_len) / data_length; var anchors = array_create(ds_list_size(inputs)); for(var i = 0; i < amo; i++) { var index = input_fix_len + i * data_length; var _surf = array_safe_get(current_data, index); if(!_surf || is_array(_surf)) continue; var _bone = inputs[| index].extra_data[0]; if(!ds_map_exists(boneMap, _bone)) { //print($"Bone not found {_bone}"); continue; } _bone = boneMap[? _bone]; var _tran = current_data[index + 1]; var _rot = _bone.angle + _tran[TRANSFORM.rot]; var _anc = _bone.getPoint(0.5); var _mov = point_rotate(_tran[TRANSFORM.pos_x], _tran[TRANSFORM.pos_y], 0, 0, _bone.angle); var _sca = [ _tran[TRANSFORM.sca_x], _tran[TRANSFORM.sca_y] ]; var _ww = surface_get_width(_surf); var _hh = surface_get_height(_surf); var _sw = _ww * _sca[0]; var _sh = _hh * _sca[1]; var _cx = (_anc.x * _dsca) + _mov[0] + _dpos[0]; var _cy = (_anc.y * _dsca) + _mov[1] + _dpos[1]; var _d0 = point_rotate(_cx - _sw / 2, _cy - _sh / 2, _cx, _cy, _rot); var _d1 = point_rotate(_cx - _sw / 2, _cy + _sh / 2, _cx, _cy, _rot); var _d2 = point_rotate(_cx + _sw / 2, _cy - _sh / 2, _cx, _cy, _rot); var _d3 = point_rotate(_cx + _sw / 2, _cy + _sh / 2, _cx, _cy, _rot); var _rr = point_rotate(_cx, _cy - _sh / 2 - 4, _cx, _cy, _rot); _d0[0] = overlay_x(_d0[0], _x, _s); _d0[1] = overlay_y(_d0[1], _y, _s); _d1[0] = overlay_x(_d1[0], _x, _s); _d1[1] = overlay_y(_d1[1], _y, _s); _d2[0] = overlay_x(_d2[0], _x, _s); _d2[1] = overlay_y(_d2[1], _y, _s); _d3[0] = overlay_x(_d3[0], _x, _s); _d3[1] = overlay_y(_d3[1], _y, _s); _rr[0] = overlay_x(_rr[0], _x, _s); _rr[1] = overlay_y(_rr[1], _y, _s); anchors[index] = { cx: _cx, cy: _cy, d0: _d0, d1: _d1, d2: _d2, d3: _d3, rr: _rr, rot: _rot, } } for(var i = 0; i < amo; i++) { var vis = array_safe_get(_vis, i); var sel = array_safe_get(_sel, i); if(!vis) continue; if(!sel) continue; var index = input_fix_len + i * data_length; var _surf = array_safe_get(current_data, index); if(!_surf || is_array(_surf)) continue; var _bone = inputs[| index].extra_data[0]; if(!ds_map_exists(boneMap, _bone)) continue; var a = anchors[index]; if(surface_selecting == index) { var _ri = 0; var _si = 0; if(point_in_circle(_mx, _my, a.d3[0], a.d3[1], 12)) { hovering = index; hovering_type = NODE_COMPOSE_DRAG.scale; _si = 1; } else if(point_in_rectangle_points(_mx, _my, a.d0[0], a.d0[1], a.d1[0], a.d1[1], a.d2[0], a.d2[1], a.d3[0], a.d3[1])) { hovering = index; hovering_type = NODE_COMPOSE_DRAG.move; } else if(point_in_circle(_mx, _my, a.rr[0], a.rr[1], 12)) { hovering = index; hovering_type = NODE_COMPOSE_DRAG.rotate; _ri = 1; } draw_sprite_colored(THEME.anchor_rotate, _ri, a.rr[0], a.rr[1],, a.rot); draw_sprite_colored(THEME.anchor_scale, _si, a.d3[0], a.d3[1],, a.rot); } else if(point_in_rectangle_points(_mx, _my, a.d0[0], a.d0[1], a.d1[0], a.d1[1], a.d2[0], a.d2[1], a.d3[0], a.d3[1])) { hovering = index; hovering_type = NODE_COMPOSE_DRAG.move; } } if(mouse_press(mb_left, active)) surface_selecting = hovering; if(hovering != noone) { var a = anchors[hovering]; draw_set_color(COLORS.node_composite_overlay_border); draw_line(a.d0[0], a.d0[1], a.d1[0], a.d1[1]); draw_line(a.d0[0], a.d0[1], a.d2[0], a.d2[1]); draw_line(a.d3[0], a.d3[1], a.d1[0], a.d1[1]); draw_line(a.d3[0], a.d3[1], a.d2[0], a.d2[1]); } if(surface_selecting != noone) { var a = anchors[surface_selecting]; draw_set_color(COLORS._main_accent); draw_line(a.d0[0], a.d0[1], a.d1[0], a.d1[1]); draw_line(a.d0[0], a.d0[1], a.d2[0], a.d2[1]); draw_line(a.d3[0], a.d3[1], a.d1[0], a.d1[1]); draw_line(a.d3[0], a.d3[1], a.d2[0], a.d2[1]); } if(hovering != noone && hovering_type != noone && mouse_press(mb_left, active)) { var a = anchors[hovering]; if(hovering_type == NODE_COMPOSE_DRAG.move) { //move surf_dragging = hovering; drag_type = hovering_type; dragging_sx = _tran[TRANSFORM.pos_x]; dragging_sy = _tran[TRANSFORM.pos_y]; dragging_mx = _mx; dragging_my = _my; } else if(hovering_type == NODE_COMPOSE_DRAG.rotate) { //rot surf_dragging = hovering; drag_type = hovering_type; dragging_sx = _tran[TRANSFORM.rot]; rot_anc_x = overlay_x(a.cx, _x, _s); rot_anc_y = overlay_y(a.cy, _y, _s); dragging_mx = point_direction(rot_anc_x, rot_anc_y, _mx, _my); } else if(hovering_type == NODE_COMPOSE_DRAG.scale) { //sca surf_dragging = hovering; drag_type = hovering_type; dragging_mx = (a.d0[0] + a.d3[0]) / 2; dragging_my = (a.d0[1] + a.d3[1]) / 2; } } if(layer_remove > -1) { deleteLayer(layer_remove); layer_remove = -1; } #endregion } bone_prev = noone; static step = function() { var _b = inputs[| 1].getValue(); if(bone_prev != _b) { setBone(); bone_prev = _b; } var _dim_type = getSingleValue(1); inputs[| 2].setVisible(_dim_type == COMPOSE_OUTPUT_SCALING.constant); } static process_data = function(_outSurf, _data, _output_index, _array_index) { if(_output_index == 1) return atlas_data; if(_output_index == 2) return bind_data; if(_output_index == 0 && _array_index == 0) { atlas_data = []; bind_data = []; } var _dim = _data[0]; var _bone = _data[1]; var _bind = _data[2]; var _dpos = _data[3]; var _dsca = _data[4]; var cDep = attrDepth(); if(bone == noone && _bone != noone) setBone(); if(bone == noone) return _outSurf; ////////////////////////////////////////// if(ds_map_size(boneMap) == 0) setBone(); overlay_w = _dim[0]; overlay_h = _dim[1]; _outSurf = surface_verify(_outSurf, _dim[0], _dim[1], cDep); for(var i = 0; i < 2; i++) { temp_surface[i] = surface_verify(temp_surface[i], surface_get_width(_outSurf), surface_get_height(_outSurf), cDep); surface_set_target(temp_surface[i]); DRAW_CLEAR surface_reset_target(); } var use_data = _bind != noone; var res_index = 0; var bg = 0; var imageAmo = use_data? array_length(_bind) : (ds_list_size(inputs) - input_fix_len) / data_length; var _vis = attributes.layer_visible; surface_set_shader(_outSurf, sh_sample, true, BLEND.alphamulp); for(var i = 0; i < imageAmo; i++) { var vis = array_safe_get(_vis, i, true); if(!vis) continue; var datInd = input_fix_len + i * data_length; var _s = use_data? _bind[i].surface.get() : _data[datInd]; if(!is_surface(_s)) continue; var _b = use_data? _bind[i].bone : inputs[| datInd].extra_data[0]; if(!ds_map_exists(boneMap, _b)) { //print($"Bone not exist {_bone} from map {ds_map_size(boneMap)}") continue; } _b = boneMap[? _b]; var _tran = use_data? _bind[i].transform : _data[datInd + 1]; var _rot = _b.angle + _tran[TRANSFORM.rot]; var _anc = _b.getPoint(0.5); var _mov = point_rotate(_tran[TRANSFORM.pos_x], _tran[TRANSFORM.pos_y], 0, 0, _b.angle); var _sca = [ _tran[TRANSFORM.sca_x], _tran[TRANSFORM.sca_y] ]; var _ww = surface_get_width(_s); var _hh = surface_get_height(_s); var _sw = _ww * _sca[0]; var _sh = _hh * _sca[1]; var _cen = point_rotate(-_sw / 2, -_sh / 2, 0, 0, _rot); var _pos = [ (_anc.x * _dsca) + _cen[0] + _mov[0] + _dpos[0], (_anc.y * _dsca) + _cen[1] + _mov[1] + _dpos[1] ]; shader_set_interpolation(_s); array_push(atlas_data, new SurfaceAtlas(_s, _pos, _rot, _sca)); array_push(bind_data, { surface: new Surface(_s), bone: _b.ID, transform: _tran }); draw_surface_ext_safe(_s, _pos[0], _pos[1], _sca[0], _sca[1], _rot); } surface_reset_shader(); return _outSurf; } static postDeserialize = function() { var _inputs = load_map.inputs; var load_fix_len = input_fix_len; if(PROJECT.version < SAVE_VERSION) { array_insert(load_map.inputs, 3, noone); array_insert(load_map.inputs, 4, noone); load_fix_len = 3; } for(var i = load_fix_len; i < array_length(_inputs); i += data_length) createNewSurface(); } static attributeSerialize = function() { var att = {}; att.layer_visible = attributes.layer_visible; att.layer_selectable = attributes.layer_selectable; return att; } static attributeDeserialize = function(attr) { if(struct_has(attr, "layer_visible")) attributes.layer_visible = attr.layer_visible; if(struct_has(attr, "layer_selectable")) attributes.layer_selectable = attr.layer_selectable; } static doApplyDeserialize = function() { setBone(); } }