Pixel-Composer/shaders/sh_draw_tile/sh_draw_tile.yy

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{
"$GMShader":"",
"%Name":"sh_draw_tile",
"name":"sh_draw_tile",
"parent":{
"name":"shaders",
"path":"folders/nodes/data/tiler/shaders.yy",
},
"resourceType":"GMShader",
"resourceVersion":"2.0",
"type":1,
}