Pixel-Composer/scripts/node_canvas/node_canvas.gml

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function Node_Canvas(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Canvas";
color = COLORS.node_blend_canvas;
inputs[| 0] = nodeValue("Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, DEF_SURF )
.setDisplay(VALUE_DISPLAY.vector);
inputs[| 1] = nodeValue("Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white );
inputs[| 2] = nodeValue("Brush size", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1 )
.setDisplay(VALUE_DISPLAY.slider, { range: [1, 32, 0.1] });
inputs[| 3] = nodeValue("Fill threshold", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 0.)
.setDisplay(VALUE_DISPLAY.slider);
inputs[| 4] = nodeValue("Fill type", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
.setDisplay(VALUE_DISPLAY.enum_scroll, ["4 connect", "8 connect", "Entire canvas"]);
inputs[| 5] = nodeValue("Draw preview overlay", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
inputs[| 6] = nodeValue("Brush", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone)
.setVisible(true, false);
inputs[| 7] = nodeValue("Surface amount", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 1);
inputs[| 8] = nodeValue("Background", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, -1);
inputs[| 9] = nodeValue("Background alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1.)
.setDisplay(VALUE_DISPLAY.slider);
inputs[| 10] = nodeValue("Render background", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
inputs[| 11] = nodeValue("Alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 )
.setDisplay(VALUE_DISPLAY.slider);
inputs[| 12] = nodeValue("Frames animation", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false );
inputs[| 13] = nodeValue("Animation speed", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1 );
inputs[| 14] = nodeValue("Use background dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true );
inputs[| 15] = nodeValue("Brush distance", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 1, 1 ] )
.setDisplay(VALUE_DISPLAY.range, { linked : true });
inputs[| 16] = nodeValue("Rotate brush by direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false );
inputs[| 17] = nodeValue("Random direction", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, [ 0, 0, 0, 0, 0 ] )
.setDisplay(VALUE_DISPLAY.rotation_random);
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
frame_renderer_x = 0;
frame_renderer_x_to = 0;
frame_renderer_x_max = 0;
frame_renderer_content = surface_create(1, 1);
frame_renderer = new Inspector_Custom_Renderer(function(_x, _y, _w, _m, _hover, _focus) { #region frame_renderer
var _h = 64;
_y += 8;
var _anim = getInputData(12);
var _cnt_hover = false;
draw_sprite_stretched(THEME.button_def, 0, _x, _y, _w, _h);
if(_hover && frame_renderer.parent != noone && point_in_rectangle(_m[0], _m[1], _x, _y, _x + _w, _y + _h)) {
frame_renderer.parent.scroll_lock = true;
_cnt_hover = _hover;
}
var _aw = ui(32);
var _ww = _w - ui(4) - _aw;
var _hh = _h - ui(4) - ui(4);
var _x0 = _x + ui(4);
var _y0 = _y + ui(4);
var _x1 = _x0 + _ww;
var _y1 = _y0 + _hh;
draw_sprite_stretched(THEME.ui_panel_bg, 1, _x0, _y0, _ww, _hh);
frame_renderer_x_max = 0;
frame_renderer_content = surface_verify(frame_renderer_content, _ww, _hh);
surface_set_shader(frame_renderer_content);
var _msx = _m[0] - _x0;
var _msy = _m[1] - _y0;
var _fr_h = _hh - 8;
var _fr_w = _fr_h;
var _fr_x = 8 - frame_renderer_x;
var _fr_y = 4;
var surfs = output_surface;
var _del = noone;
for( var i = 0, n = attributes.frames; i < n; i++ ) {
var _surf = surfs[i];
if(!is_surface(_surf)) continue;
var _sw = surface_get_width(_surf);
var _sh = surface_get_height(_surf);
var _ss = min(_fr_w / _sw, _fr_h / _sh);
var _sx = _fr_x;
var _sy = _fr_y + _fr_h / 2 - _sh * _ss / 2;
draw_surface_ext(_surf, _sx, _sy, _ss, _ss, 0, c_white, 0.75);
draw_set_color(i == preview_index? COLORS._main_accent : COLORS.panel_toolbar_outline);
draw_rectangle(_sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss, true);
var _del_x = _sx + _sw * _ss - 8;
var _del_y = _sy + 8;
var _del_a = 0;
if(_hover) {
if(point_in_circle(_msx, _msy, _del_x, _del_y, 8)) {
_del_a = 1;
if(mouse_press(mb_left, _focus))
_del = i;
} else if(point_in_rectangle(_msx, _msy, _sx, _sy, _sx + _sw * _ss, _sy + _sh * _ss)) {
if(mouse_press(mb_left, _focus)) {
if(_anim) PROJECT.animator.setFrame(i);
else preview_index = i;
}
}
}
draw_sprite(THEME.close_16, _del_a, _del_x, _del_y);
_fr_x += _sw * _ss + 8;
frame_renderer_x_max += _sw * _ss + 8;
}
if(_del > noone) removeFrame(_del);
surface_reset_shader();
draw_surface(frame_renderer_content, _x0, _y0);
frame_renderer_x_max = max(0, frame_renderer_x_max - 200);
frame_renderer_x = lerp_float(frame_renderer_x, frame_renderer_x_to, 3);
if(_cnt_hover) {
if(mouse_wheel_down()) frame_renderer_x_to = clamp(frame_renderer_x_to + 80, 0, frame_renderer_x_max);
if(mouse_wheel_up()) frame_renderer_x_to = clamp(frame_renderer_x_to - 80, 0, frame_renderer_x_max);
}
var _bs = _aw - ui(8);
var _bx = _x1 + _aw / 2 - _bs / 2;
var _by = _y + _h / 2 - _bs / 2;
if(buttonInstant(THEME.button_hide, _bx, _by, _bs, _bs, _m, _focus, _hover, "", THEME.add_16, 0, COLORS._main_value_positive) == 2) {
attributes.frames++;
refreshFrames();
update();
}
return 8 + _h;
}); #endregion
temp_surface = array_create(1);
live_edit = false;
live_target = "";
input_display_list = [
["Output", false], 0, frame_renderer, 12, 13,
["Brush", true], 6, 15, 17, 16,
["Background", true, 10], 8, 14, 9,
];
#region ++++ data ++++
attributes.frames = 1;
attribute_surface_depth();
attributes.dimension = [ 1, 1 ];
output_surface = [ surface_create_empty(1, 1) ];
canvas_surface = [ surface_create_empty(1, 1) ];
canvas_buffer = [ buffer_create(1 * 1 * 4, buffer_fixed, 2) ];
drawing_surface = surface_create_empty(1, 1);
_drawing_surface = surface_create_empty(1, 1);
surface_w = 1;
surface_h = 1;
prev_surface = surface_create_empty(1, 1);
preview_draw_surface = surface_create_empty(1, 1);
preview_draw_mask = surface_create_empty(1, 1);
draw_stack = ds_list_create();
attributes.show_slope_check = true;
array_push(attributeEditors, "Display");
array_push(attributeEditors, [ "Slope Check", function() { return attributes.show_slope_check; }, new checkBox(function() { attributes.show_slope_check = !attributes.show_slope_check; }) ]);
#endregion
#region ++++ tool object ++++
brush = new canvas_brush();
tool_selection = new canvas_tool_selection();
tool_brush = new canvas_tool_brush(brush, false);
tool_eraser = new canvas_tool_brush(brush, true);
tool_rectangle = new canvas_tool_shape(brush, CANVAS_TOOL_SHAPE.rectangle);
tool_ellipse = new canvas_tool_shape(brush, CANVAS_TOOL_SHAPE.ellipse);
tool_fill = new canvas_tool_fill(tool_attribute);
tool_freeform = new canvas_tool_draw_freeform(brush);
tool_curve_bez = new canvas_tool_curve_bezier(brush);
tool_sel_rectangle = new canvas_tool_selection_shape(tool_selection, CANVAS_TOOL_SHAPE.rectangle);
tool_sel_ellipse = new canvas_tool_selection_shape(tool_selection, CANVAS_TOOL_SHAPE.ellipse);
tool_sel_freeform = new canvas_tool_selection_freeform(tool_selection, brush);
tool_sel_magic = new canvas_tool_selection_magic(tool_selection, tool_attribute);
tool_sel_brush = new canvas_tool_selection_brush(tool_selection, brush);
#endregion
#region ++++ tools ++++
tool_attribute.channel = [ true, true, true, true ];
tool_channel_edit = new checkBoxGroup(THEME.tools_canvas_channel, function(ind, val) { tool_attribute.channel[ind] = val; });
tool_attribute.drawLayer = 0;
tool_attribute.pickColor = c_white;
tool_drawLayer_edit = new buttonGroup( [ THEME.canvas_draw_layer, THEME.canvas_draw_layer, THEME.canvas_draw_layer ], function(val) { tool_attribute.drawLayer = val; })
.setTooltips( [ "Draw on top", "Draw behind", "Draw inside" ] );
tool_attribute.mirror = [ false, false, false ];
tool_mirror_edit = new checkBoxGroup( THEME.canvas_mirror, function(ind, val) { tool_attribute.mirror[ind] = val; })
.setTooltips( [ "Toggle diagonal", "", "" ] );
tool_settings = [ [ "", tool_channel_edit, "channel", tool_attribute ],
[ "", tool_drawLayer_edit, "drawLayer", tool_attribute ],
[ "", tool_mirror_edit, "mirror", tool_attribute ],
];
tool_attribute.size = 1;
tool_size_edit = new textBox(TEXTBOX_INPUT.number, function(val) { tool_attribute.size = max(1, round(val)); }).setSlidable(0.1, true, [ 1, 999999 ])
.setFont(f_p3)
.setSideButton(button(function() { dialogPanelCall(new Panel_Node_Canvas_Pressure(self), mouse_mx, mouse_my, { anchor: ANCHOR.top | ANCHOR.left }) })
.setIcon(THEME.pen_pressure, 0, COLORS._main_icon));
tool_size = [ "Size", tool_size_edit, "size", tool_attribute ];
tool_attribute.pressure = false;
tool_attribute.pressure_size = [ 1, 1 ];
tool_attribute.thres = 0;
tool_thrs_edit = new textBox(TEXTBOX_INPUT.number, function(val) { tool_attribute.thres = clamp(val, 0, 1); }).setSlidable(0.01, false, [ 0, 1 ]).setFont(f_p3);
tool_thrs = [ "Threshold", tool_thrs_edit, "thres", tool_attribute ];
tool_attribute.fillType = 0;
tool_fil8_edit = new buttonGroup( [ THEME.canvas_fill_type, THEME.canvas_fill_type, THEME.canvas_fill_type ], function(val) { tool_attribute.fillType = val; })
.setTooltips( [ "Edge", "Edge + Corner", "Entire image" ] );
tool_fil8 = [ "Fill", tool_fil8_edit, "fillType", tool_attribute ];
tool_attribute.button_apply = [ false, false ];
tool_curve_apply = button( function() { tool_curve_bez.apply(); } ).setIcon(THEME.toolbar_check, 0);
tool_curve_cancel = button( function() { tool_curve_bez.cancel(); } ).setIcon(THEME.toolbar_check, 1);
toolObject_selection_magic = new NodeTool( "Magic Selection", THEME.canvas_tools_magic_selection )
.setSetting(tool_thrs)
.setSetting(tool_fil8)
.setToolObject(tool_sel_magic)
tools = [
new NodeTool( "Selection", [ THEME.canvas_tools_selection_rectangle, THEME.canvas_tools_selection_circle, THEME.canvas_tools_freeform_selection, THEME.canvas_tools_selection_brush ])
.setToolObject([ tool_sel_rectangle, tool_sel_ellipse, tool_sel_freeform, tool_sel_brush ]),
toolObject_selection_magic,
new NodeTool( "Pencil", THEME.canvas_tools_pencil)
.setSetting(tool_size)
.setToolObject(tool_brush),
new NodeTool( "Eraser", THEME.canvas_tools_eraser)
.setSetting(tool_size)
.setToolObject(tool_eraser),
new NodeTool( "Rectangle", [ THEME.canvas_tools_rect, THEME.canvas_tools_rect_fill ])
.setSetting(tool_size)
.setToolObject(tool_rectangle),
new NodeTool( "Ellipse", [ THEME.canvas_tools_ellip, THEME.canvas_tools_ellip_fill ])
.setSetting(tool_size)
.setToolObject(tool_ellipse),
new NodeTool( "Curve", THEME.canvas_tool_curve_icon)
.setSetting(tool_size)
.setSetting([ "", tool_curve_apply, 0, tool_attribute ])
.setSetting([ "", tool_curve_cancel, 0, tool_attribute ])
.setToolObject(tool_curve_bez),
new NodeTool( "Freeform", THEME.canvas_tools_freeform)
.setSetting(tool_size)
.setToolObject(tool_freeform),
new NodeTool( "Fill", THEME.canvas_tools_bucket)
.setSetting(tool_thrs)
.setSetting(tool_fil8)
.setToolObject(tool_fill),
];
#endregion
#region ++++ right tools ++++
__action_rotate_90_cw = method(self, function() { if(tool_selection.is_selected) tool_selection.rotate90cw() else canvas_action_rotate(-90); });
__action_rotate_90_ccw = method(self, function() { if(tool_selection.is_selected) tool_selection.rotate90ccw() else canvas_action_rotate( 90); });
__action_flip_h = method(self, function() { if(tool_selection.is_selected) tool_selection.flipH() else canvas_action_flip(1); });
__action_flip_v = method(self, function() { if(tool_selection.is_selected) tool_selection.flipV() else canvas_action_flip(0); });
__action_add_node = method(self, function(ctx) { dialogCall(o_dialog_add_node, mouse_mx + 8, mouse_my + 8, { context: ctx }); });
__action_make_brush = method(self, function() {
if(brush.brush_use_surface) {
brush.brush_surface = noone;
brush.brush_use_surface = false;
return;
}
var _surf = tool_selection.selection_surface;
var _bsurf = surface_create(surface_get_width(_surf) + 2, surface_get_height(_surf) + 2);
surface_set_target(_bsurf);
DRAW_CLEAR
draw_surface(_surf, 1, 1);
surface_reset_target();
brush.brush_use_surface = true;
brush.brush_surface = _bsurf;
tool_selection.apply();
PANEL_PREVIEW.tool_current = tools[2];
});
nodeTool = noone;
nodeToolPreview = new NodeTool( "Apply Node", THEME.canvas_tools_node, self ).setToolFn( __action_add_node );
rightTools_general = [
nodeToolPreview,
-1,
new NodeTool( "Resize Canvas", THEME.canvas_resize ).setToolObject( new canvas_tool_resize() ),
new NodeTool( [ "Rotate 90 CW", "Rotate 90 CCW" ],
[ THEME.canvas_rotate_cw, THEME.canvas_rotate_ccw ] )
.setToolFn( [ __action_rotate_90_cw, __action_rotate_90_ccw ] ),
new NodeTool( [ "Flip H", "Flip V" ],
[ THEME.canvas_flip_h, THEME.canvas_flip_v ] )
.setToolFn( [ __action_flip_h, __action_flip_v ] ),
];
rightTools_selection = [
-1,
new NodeTool( "Make/Reset Brush", THEME.canvas_tools_pencil ).setToolFn( __action_make_brush ),
-1,
new NodeTool( "Outline", THEME.canvas_tools_outline ).setToolObject( new canvas_tool_outline() ),
new NodeTool( "Extrude", THEME.canvas_tools_extrude ).setToolObject( new canvas_tool_extrude() ),
new NodeTool( "Inset", THEME.canvas_tools_inset ).setToolObject( new canvas_tool_inset() ),
];
rightTools_not_selection = [
-1,
new NodeTool( "Outline", THEME.canvas_tools_outline, self ).setToolObject( new canvas_tool_with_selector(rightTools_selection[3]) ),
new NodeTool( "Extrude", THEME.canvas_tools_extrude, self ).setToolObject( new canvas_tool_with_selector(rightTools_selection[4]) ),
new NodeTool( "Inset", THEME.canvas_tools_inset, self ).setToolObject( new canvas_tool_with_selector(rightTools_selection[5]) ),
];
rightTools_brush = [
-1,
new NodeTool( "Make/Reset Brush", THEME.canvas_tools_pencil ).setToolFn( __action_make_brush ),
];
rightTools = rightTools_general;
tool_brush.rightTools = rightTools_brush;
tool_eraser.rightTools = rightTools_brush;
tool_rectangle.rightTools = rightTools_brush;
tool_ellipse.rightTools = rightTools_brush;
selection_tool_after = noone;
#endregion
function setToolColor(color) { CURRENT_COLOR = color; }
static drawTools = function(_mx, _my, xx, yy, tool_size, hover, focus) { #region
var _sx0 = xx - tool_size / 2;
var _sx1 = xx + tool_size / 2;
var hh = ui(8);
yy += ui(4);
draw_set_color(COLORS._main_icon_dark);
draw_line_round(_sx0 + ui(8), yy, _sx1 - ui(8), yy, 2);
yy += ui(4);
var _cx = _sx0 + ui(8);
var _cw = tool_size - ui(16);
var _ch = ui(12);
var _pd = ui(5);
yy += ui(8);
hh += ui(8);
drawColor(CURRENT_COLOR, _cx, yy, _cw, _cw);
draw_sprite_stretched_ext(THEME.palette_selecting, 0, _cx - _pd, yy - _pd, _cw + _pd * 2, _cw + _pd * 2, c_white, 1);
if(point_in_rectangle(_mx, _my, _cx, yy, _cx + _cw, yy + _ch) && mouse_press(mb_left, focus))
colorSelectorCall(CURRENT_COLOR, setToolColor);
yy += _cw + ui(8);
hh += _cw + ui(8);
var _sel = noone;
for( var i = 0, n = array_length(DEF_PALETTE); i < n; i++ ) {
var _c = DEF_PALETTE[i];
var ii = 0;
if(i == 0) ii = 4;
if(i == n - 1) ii = 5;
draw_sprite_stretched_ext(THEME.palette_mask, ii, _cx, yy, _cw, _ch, _c, 1);
if(color_diff(_c, CURRENT_COLOR) <= 0)
_sel = [ _cx, yy ];
if(hover && point_in_rectangle(_mx, _my, _cx, yy, _cx + _cw, yy + _ch)) {
if(mouse_click(mb_left, focus))
CURRENT_COLOR = _c;
}
yy += _ch;
hh += _ch;
}
if(_sel != noone)
draw_sprite_stretched_ext(THEME.palette_selecting, 0, _sel[0] - _pd, _sel[1] - _pd, _cw + _pd * 2, _ch + _pd * 2, c_white, 1);
return hh + ui(4);
} #endregion
static removeFrame = function(index = 0) { #region
if(attributes.frames <= 1) return;
if(preview_index == attributes.frames)
preview_index--;
attributes.frames--;
array_delete(canvas_surface, index, 1);
array_delete(canvas_buffer, index, 1);
update();
} #endregion
static refreshFrames = function() { #region
var fr = attributes.frames;
var _dim = attributes.dimension;
if(array_length(canvas_surface) < fr) {
for( var i = array_length(canvas_surface); i < fr; i++ ) {
canvas_surface[i] = surface_create(_dim[0], _dim[1]);
surface_set_target(canvas_surface[i]);
DRAW_CLEAR
surface_reset_target();
}
} else
array_resize(canvas_surface, fr);
if(array_length(canvas_buffer) < fr) {
for( var i = array_length(canvas_buffer); i < fr; i++ ) {
canvas_buffer[i] = buffer_create(1 * 1 * 4, buffer_fixed, 2);
}
} else
array_resize(canvas_buffer, fr);
} #endregion
function getCanvasSurface(index = preview_index) { INLINE return array_safe_get_fast(canvas_surface, index); }
function setCanvasSurface(surface, index = preview_index) { INLINE canvas_surface[index] = surface; }
static storeAction = function() { #region
var action = recordAction(ACTION_TYPE.custom, function(data) {
if(tool_selection.is_selected) tool_selection.apply();
var _canvas = surface_clone(getCanvasSurface(data.index));
if(is_surface(data.surface))
setCanvasSurface(data.surface, data.index);
surface_store_buffer(data.index);
data.surface = _canvas;
}, { surface: surface_clone(getCanvasSurface(preview_index)), tooltip: $"Modify canvas {preview_index}", index: preview_index });
// action.clear_action = function(data) { surface_free_safe(data.surface); };
} #endregion
static apply_surfaces = function() { #region
for( var i = 0; i < attributes.frames; i++ )
apply_surface(i);
} #endregion
function apply_surface(index = preview_index) { #region
var _dim = attributes.dimension;
var cDep = attrDepth();
var _canvas_surface = getCanvasSurface(index);
if(!is_surface(_canvas_surface)) { // recover surface from bufffer in case of VRAM refresh
setCanvasSurface(surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[index]), index);
} else if(surface_get_width_safe(_canvas_surface) != _dim[0] || surface_get_height_safe(_canvas_surface) != _dim[1]) { // resize surface
var _cbuff = array_safe_get_fast(canvas_buffer, index);
if(buffer_exists(_cbuff)) buffer_delete(_cbuff);
canvas_buffer[index] = buffer_create(_dim[0] * _dim[1] * 4, buffer_fixed, 4);
var _newCanvas = surface_create(_dim[0], _dim[1]);
surface_set_target(_newCanvas);
DRAW_CLEAR
draw_surface(_canvas_surface, 0, 0);
surface_reset_target();
setCanvasSurface(_newCanvas, index);
surface_free(_canvas_surface);
}
drawing_surface = surface_verify(drawing_surface, _dim[0], _dim[1], cDep);
surface_clear(drawing_surface);
} #endregion
static surface_store_buffers = function(index = preview_index) { #region
for( var i = 0; i < attributes.frames; i++ )
surface_store_buffer(i);
} #endregion
static surface_store_buffer = function(index = preview_index) { #region
if(index >= attributes.frames) return;
buffer_delete(canvas_buffer[index]);
var _canvas_surface = getCanvasSurface(index);
surface_w = surface_get_width_safe(_canvas_surface);
surface_h = surface_get_height_safe(_canvas_surface);
canvas_buffer[index] = buffer_create(surface_w * surface_h * 4, buffer_fixed, 4);
buffer_get_surface(canvas_buffer[index], _canvas_surface, 0);
triggerRender();
apply_surface(index);
} #endregion
static tool_pick_color = function(_x, _y) { #region
if(tool_selection.is_selected)
tool_attribute.pickColor = surface_get_pixel_ext(tool_selection.selection_surface, _x - tool_selection.selection_position[0], _y - tool_selection.selection_position[1]);
else
tool_attribute.pickColor = surface_get_pixel_ext(getCanvasSurface(), _x, _y);
} #endregion
function apply_draw_surface(_applyAlpha = true) { #region
var _can = getCanvasSurface();
var _drw = drawing_surface;
var _dim = attributes.dimension;
var _tmp;
if(tool_selection.is_selected) {
var _tmp = surface_create(surface_get_width(tool_selection.selection_mask), surface_get_height(tool_selection.selection_mask));
var _spx = tool_selection.selection_position[0];
var _spy = tool_selection.selection_position[1];
var _spw = tool_selection.selection_size[0];
var _sph = tool_selection.selection_size[1];
surface_set_target(_tmp);
DRAW_CLEAR
draw_surface(drawing_surface, -_spx, -_spy);
BLEND_ALPHA
if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _spx * 2 + _spw - _spx, -_spy, -1, 1);
if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, -_spx, _spy * 2 + _sph - _spy, 1, -1);
if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _spx * 2 + _spw - _spx, _spy * 2 + _sph - _spy, -1, -1);
BLEND_NORMAL
BLEND_MULTIPLY
draw_surface(tool_selection.selection_mask, 0, 0);
BLEND_NORMAL
surface_reset_target();
_can = tool_selection.selection_surface;
} else {
storeAction();
var _tmp = surface_create(_dim[0], _dim[1]);
surface_set_target(_tmp);
DRAW_CLEAR
BLEND_OVERRIDE
draw_surface(drawing_surface, 0, 0);
BLEND_ALPHA
if(tool_attribute.mirror[0] == false) {
if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _dim[0], 0, -1, 1);
if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, 0, _dim[1], 1, -1);
if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _dim[0], _dim[1], -1, -1);
} else {
if(tool_attribute.mirror[1]) draw_surface_ext_safe(drawing_surface, _dim[0], _dim[1], -1, 1, -90);
if(tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, 0, 0, -1, 1, 90);
if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(drawing_surface, _dim[0], _dim[1], 1, 1, 180);
}
BLEND_NORMAL
surface_reset_target();
}
var _sw = surface_get_width(_can);
var _sh = surface_get_height(_can);
var _drawnSurface = surface_create(_sw, _sh);
surface_set_shader(_drawnSurface, sh_canvas_apply_draw);
shader_set_i("drawLayer", tool_attribute.drawLayer);
shader_set_i("eraser", isUsingTool("Eraser"));
shader_set_f("channels", tool_attribute.channel);
shader_set_f("alpha", _applyAlpha? _color_get_alpha(CURRENT_COLOR) : 1);
shader_set_f("mirror", tool_attribute.mirror);
shader_set_color("pickColor", tool_attribute.pickColor, _color_get_alpha(tool_attribute.pickColor));
shader_set_surface("back", _can);
shader_set_surface("fore", _tmp);
draw_sprite_stretched(s_fx_pixel, 0, 0, 0, _sw, _sh);
surface_reset_shader();
surface_free(_can);
surface_clear(drawing_surface);
surface_free(_tmp);
if(tool_selection.is_selected) {
tool_selection.selection_surface = _drawnSurface;
} else {
setCanvasSurface(_drawnSurface);
surface_store_buffer();
}
} #endregion
static drawOverlay = function(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) { #region
if(instance_exists(o_dialog_color_picker)) return;
brush.node = self;
brush.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
if(!tool_selection.is_selected && active && key_mod_press(ALT)) { #region color selector
var dialog = instance_create(0, 0, o_dialog_color_picker);
dialog.onApply = setToolColor;
dialog.def_c = CURRENT_COLOR;
} #endregion
var _canvas_surface = getCanvasSurface();
if(!surface_exists(_canvas_surface)) return;
#region surfaces
var _dim = attributes.dimension;
_drawing_surface = surface_verify(_drawing_surface, _dim[0], _dim[1]);
drawing_surface = surface_verify( drawing_surface, _dim[0], _dim[1], attrDepth());
surface_set_target(_drawing_surface);
DRAW_CLEAR
draw_surface_safe(drawing_surface);
surface_reset_target();
var __s = surface_get_target();
var _sw = surface_get_width(__s);
var _sh = surface_get_height(__s);
prev_surface = surface_verify(prev_surface, _dim[0], _dim[1]);
preview_draw_surface = surface_verify(preview_draw_surface, _dim[0], _dim[1]);
preview_draw_mask = surface_verify(preview_draw_mask, _sw, _sh);
#endregion
#region tool
var _currTool = PANEL_PREVIEW.tool_current;
var _tool = noone;
rightTools = [];
array_append(rightTools, rightTools_general);
if(tool_selection.is_selected) array_append(rightTools, rightTools_selection);
else array_append(rightTools, rightTools_not_selection);
if(nodeTool != noone)
_tool = nodeTool;
else if(_currTool != noone) {
_tool = _currTool.getToolObject();
if(_tool) {
_tool.node = self;
_tool = _tool.getTool();
_tool.subtool = _currTool.selecting;
array_append(rightTools, _tool.rightTools);
}
tool_selection.node = self;
tool_selection.drawing_surface = drawing_surface;
tool_selection._canvas_surface = _canvas_surface;
tool_selection.apply_draw_surface = apply_draw_surface;
if(is_instanceof(_tool, canvas_tool_selection) && tool_selection.is_selected) tool_selection.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
tool_mirror_edit.sprs = (!tool_selection.is_selected && tool_attribute.mirror[0])? THEME.canvas_mirror_diag : THEME.canvas_mirror;
}
if(_tool && _tool.override) {
_tool.node = self;
_tool.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
_tool.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
surface_set_shader(preview_draw_surface, noone);
_tool.drawPreview(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
surface_reset_shader();
draw_surface_ext_safe(preview_draw_surface, _x, _y, _s);
surface_set_target(preview_draw_mask);
DRAW_CLEAR
_tool.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
surface_reset_target();
shader_set(sh_brush_outline);
shader_set_f("dimension", _sw, _sh);
draw_surface_ext_safe(preview_draw_mask);
shader_reset();
_tool.drawPostOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
return;
}
#endregion
var _alp = _color_get_alpha(CURRENT_COLOR);
draw_set_color(isUsingTool("Eraser")? c_white : CURRENT_COLOR);
draw_set_alpha(1);
if(_tool) { #region tool step
_tool.drawing_surface = drawing_surface;
_tool._canvas_surface = _canvas_surface;
_tool.apply_draw_surface = apply_draw_surface;
_tool.brush = brush;
_tool.node = self;
if(_tool.relative && tool_selection.is_selected) {
_tool._canvas_surface = tool_selection.selection_surface;
var _px = tool_selection.selection_position[0];
var _py = tool_selection.selection_position[1];
var _rx = _x + _px * _s;
var _ry = _y + _py * _s;
_tool.step(hover, active, _rx, _ry, _s, _mx, _my, _snx, _sny);
} else
_tool.step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
if(_tool.brush_resizable) {
if(hover && key_mod_press(CTRL)) {
if(mouse_wheel_down()) tool_attribute.size = max( 1, tool_attribute.size - 1);
if(mouse_wheel_up()) tool_attribute.size = min(64, tool_attribute.size + 1);
}
brush.sizing(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
}
} #endregion
#region preview
if(tool_selection.is_selected) tool_selection.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
if(_tool) _tool.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
surface_set_shader(preview_draw_surface, noone,, BLEND.alpha);
draw_surface_safe(_drawing_surface, 0, 0);
if(tool_selection.is_selected) {
var _spx = tool_selection.selection_position[0];
var _spy = tool_selection.selection_position[1];
var _spw = tool_selection.selection_size[0];
var _sph = tool_selection.selection_size[1];
if(tool_attribute.mirror[1]) draw_surface_ext_safe(_drawing_surface, _spx * 2 + _spw, 0, -1, 1);
if(tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, 0, _spy * 2 + _sph, 1, -1);
if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, _spx * 2 + _spw, _spy * 2 + _sph, -1, -1);
} else {
if(tool_attribute.mirror[0] == false) {
if(tool_attribute.mirror[1]) draw_surface_ext_safe(_drawing_surface, _dim[0], 0, -1, 1);
if(tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, 0, _dim[1], 1, -1);
if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, _dim[0], _dim[1], -1, -1);
} else {
if(tool_attribute.mirror[1]) draw_surface_ext_safe(_drawing_surface, _dim[0], _dim[1], -1, 1, -90);
if(tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, 0, 0, -1, 1, 90);
if(tool_attribute.mirror[1] && tool_attribute.mirror[2]) draw_surface_ext_safe(_drawing_surface, _dim[0], _dim[1], 1, 1, 180);
}
}
draw_set_color(CURRENT_COLOR);
if(brush.brush_sizing)
canvas_draw_point_brush(brush, brush.brush_sizing_dx, brush.brush_sizing_dy);
else if(_tool)
_tool.drawPreview(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
draw_set_alpha(1);
surface_reset_shader();
draw_surface_ext_safe(preview_draw_surface, _x, _y, _s, _s, 0, isUsingTool("Eraser")? c_red : c_white, isUsingTool("Eraser")? .2 : _alp);
surface_set_target(preview_draw_mask);
DRAW_CLEAR
if(tool_selection.is_selected) tool_selection.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
if(_tool) _tool.drawMask(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
surface_reset_target();
shader_set(sh_brush_outline);
shader_set_f("dimension", _sw, _sh);
draw_surface_ext_safe(preview_draw_mask, 0, 0, 1, 1, 0, c_white, 1);
shader_reset();
draw_set_color(COLORS._main_accent);
if(tool_selection.is_selected) {
var _spx = tool_selection.selection_position[0];
var _spy = tool_selection.selection_position[1];
var _spw = tool_selection.selection_size[0];
var _sph = tool_selection.selection_size[1];
var _x0 = _x + _spx * _s;
var _x1 = _x + (_spx + _spw) * _s;
var _xc = _x + (_spx + _spw / 2) * _s;
var _y0 = _y + _spy * _s;
var _y1 = _y + (_spy + _sph) * _s;
var _yc = _y + (_spy + _sph / 2) * _s;
if(tool_attribute.mirror[1]) draw_line(_xc, _y0, _xc, _y1);
if(tool_attribute.mirror[2]) draw_line(_x0, _yc, _x1, _yc);
} else {
var _x0 = _x;
var _x1 = _x + _dim[0] * _s;
var _xc = _x + _dim[0] / 2 * _s;
var _y0 = _y;
var _y1 = _y + _dim[1] * _s;
var _yc = _y + _dim[1] / 2 * _s;
if(tool_attribute.mirror[0] == false) {
if(tool_attribute.mirror[1]) draw_line(_xc, _y0, _xc, _y1);
if(tool_attribute.mirror[2]) draw_line(_x0, _yc, _x1, _yc);
} else {
if(tool_attribute.mirror[1]) draw_line(_x0, _y1, _x1, _y0);
if(tool_attribute.mirror[2]) draw_line(_x0, _y0, _x1, _y1);
}
}
if(_tool) _tool.drawPostOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
#endregion
var _x0 = _x;
var _y0 = _y;
var _x1 = _x0 + _dim[0] * _s;
var _y1 = _y0 + _dim[1] * _s;
draw_set_color(COLORS.panel_preview_surface_outline);
draw_rectangle(_x0, _y0, _x1 - 1, _y1 - 1, true);
draw_set_alpha(1);
#region hotkeys
if(key_press(ord("C"), MOD_KEY.ctrl) && tool_selection.is_selected) {
tool_selection.copySelection();
tool_selection.apply();
}
if(key_press(ord("V"), MOD_KEY.ctrl) && (_tool == noone || !_tool.mouse_holding)) {
var _str = json_try_parse(clipboard_get_text(), noone);
if(is_struct(_str) && struct_has(_str, "buffer")) {
print(_str);
var _surf = surface_decode(_str);
if(is_surface(_surf)) {
tool_selection.selection_surface = _surf;
tool_selection.is_selected = true;
tool_selection.selection_position = [ 0, 0 ];
tool_selection.selection_size = [ surface_get_width(_surf), surface_get_height(_surf) ];
if(key_mod_press(SHIFT)) {
var _sel_pos = struct_try_get(_str, "position", [ 0, 0 ]);
if(is_array(_sel_pos) && array_length(_sel_pos) == 2)
tool_selection.selection_position = _sel_pos;
}
}
}
}
#endregion
if(DRAGGING && hover&& mouse_release(mb_left)) { #region drag n drop
if(DRAGGING.type == "Color") {
var mouse_cur_x = round((_mx - _x) / _s - 0.5);
var mouse_cur_y = round((_my - _y) / _s - 0.5);
var _filType = tool_attribute.fillType;
var _filThres = tool_attribute.thres;
storeAction();
surface_set_target(_canvas_surface);
switch(_filType) {
case 0 :
case 1 : canvas_flood_fill_scanline(_canvas_surface, mouse_cur_x, mouse_cur_y, _filThres, _filType); break;
case 2 : canvas_flood_fill_all( _canvas_surface, mouse_cur_x, mouse_cur_y, _filThres); break;
}
surface_reset_target();
surface_store_buffer();
}
} #endregion
} #endregion
static step = function() { #region
var fram = attributes.frames;
var brush = getInputData(6);
var anim = getInputData(12);
var anims = getInputData(13);
inputs[| 12].setVisible(fram > 1);
inputs[| 13].setVisible(fram > 1 && anim);
inputs[| 15].setVisible(is_surface(brush));
inputs[| 16].setVisible(is_surface(brush));
update_on_frame = fram > 1 && anim;
if(update_on_frame)
preview_index = safe_mod(CURRENT_FRAME * anims, fram);
} #endregion
static update = function(frame = CURRENT_FRAME) { #region
var _dim = getInputData(0);
var _bg = getInputData(8);
var _bga = getInputData(9);
var _bgr = getInputData(10);
var _anim = getInputData(12);
var _anims = getInputData(13);
var _bgDim = getInputData(14);
var cDep = attrDepth();
if(_bgDim) {
var _bgDim = _bg;
if(is_array(_bgDim) && !array_empty(_bgDim)) _bgDim = _bg[0];
if(is_surface(_bgDim))
_dim = [ surface_get_width_safe(_bgDim), surface_get_height_safe(_bgDim) ];
}
attributes.dimension = _dim;
apply_surfaces();
var _frames = attributes.frames;
if(!is_array(output_surface)) output_surface = array_create(_frames);
else if(array_length(output_surface) != _frames)
array_resize(output_surface, _frames);
if(_frames == 1) {
var _canvas_surface = getCanvasSurface(0);
if(is_array(_bg) && !array_empty(_bg)) _bg = _bg[0];
output_surface[0] = surface_verify(output_surface[0], _dim[0], _dim[1], cDep);
surface_set_shader(output_surface[0], noone,, BLEND.alpha);
if(_bgr && is_surface(_bg))
draw_surface_stretched_ext(_bg, 0, 0, _dim[0], _dim[1], c_white, _bga);
draw_surface_safe(_canvas_surface, 0, 0);
surface_reset_shader();
outputs[| 0].setValue(output_surface[0]);
} else {
for( var i = 0; i < _frames; i++ ) {
var _canvas_surface = getCanvasSurface(i);
var _bgArray = is_array(_bg)? array_safe_get_fast(_bg, i, 0) : _bg;
output_surface[i] = surface_verify(output_surface[i], _dim[0], _dim[1], cDep);
surface_set_shader(output_surface[i], noone,, BLEND.alpha);
if(_bgr && is_surface(_bgArray))
draw_surface_stretched_ext(_bgArray, 0, 0, _dim[0], _dim[1], c_white, _bga);
draw_surface_safe(_canvas_surface, 0, 0);
surface_reset_shader();
}
if(_anim) {
var _fr_index = safe_mod(CURRENT_FRAME * _anims, _frames);
outputs[| 0].setValue(output_surface[_fr_index]);
} else
outputs[| 0].setValue(output_surface);
}
if(live_edit) {
if(!is_struct(PANEL_FILE)) return;
var _fileO = PANEL_FILE.file_focus;
if(_fileO == noone) return;
var path = _fileO.path;
if(path == "") return;
surface_save(getCanvasSurface(0), path);
_fileO.refreshThumbnail();
}
} #endregion
static doSerialize = function(_map) { #region
surface_store_buffers();
var _buff = array_create(attributes.frames);
for( var i = 0; i < attributes.frames; i++ ) {
var comp = buffer_compress(canvas_buffer[i], 0, buffer_get_size(canvas_buffer[i]));
_buff[i] = buffer_base64_encode(comp, 0, buffer_get_size(comp));
}
_map.surfaces = _buff;
} #endregion
static doApplyDeserialize = function() { #region
var _dim = struct_has(attributes, "dimension")? attributes.dimension : getInputData(0);
if(!struct_has(load_map, "surfaces")) {
if(struct_has(load_map, "surface")) {
var buff = buffer_base64_decode(load_map.surface);
canvas_buffer[0] = buffer_decompress(buff);
canvas_surface[0] = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[0]);
}
return;
}
canvas_buffer = array_create(array_length(load_map.surfaces));
canvas_surface = array_create(array_length(load_map.surfaces));
for( var i = 0, n = array_length(load_map.surfaces); i < n; i++ ) {
var buff = buffer_base64_decode(load_map.surfaces[i]);
canvas_buffer[i] = buffer_decompress(buff);
canvas_surface[i] = surface_create_from_buffer(_dim[0], _dim[1], canvas_buffer[i]);
}
apply_surfaces();
} #endregion
static onCleanUp = function() { #region
surface_array_free(canvas_surface);
} #endregion
///////////////////////////////////
on_drop_file = function(path) { #region
loadImagePath(path);
return true;
} #endregion
static loadImagePath = function(path) { #region
if(!file_exists_empty(path)) return noone;
var _spr = sprite_add(path, 0, 0, 0, 0, 0);
if(_spr == -1) return noone;
var _sw = sprite_get_width(_spr);
var _sh = sprite_get_height(_spr);
var _s = surface_create(_sw, _sh);
surface_set_shader(_s, noone)
draw_sprite(_spr, 0, 0, 0);
surface_reset_shader();
sprite_delete(_spr);
attributes.dimension = [_sw, _sh];
inputs[| 0].setValue([_sw, _sh]);
setCanvasSurface(_s);
surface_store_buffer();
live_edit = true;
live_target = path;
return self;
} #endregion
}