Node base VFX editor for pixel art.
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MakhamDev 0311e2eeb6 - [Audio] Now use audioBit datatype instead of pure array to improve performance.
- [Audio File In] Add mono conversion property.
- [Audio window] Now only accept audioBit datatype.
2023-10-03 09:29:58 +07:00
#backups Undo armature 2023-08-08 18:45:00 +02:00
animcurves/ac_flash
datafiles - [Audio] Now use audioBit datatype instead of pure array to improve performance. 2023-10-03 09:29:58 +07:00
fonts 1.14.6 2023-07-05 15:09:52 +02:00
img
objects Partial rendering for animation. 2023-10-02 15:45:30 +07:00
rooms/rm_main - [Transform] Fix position value blow up when animating. 2023-09-21 12:05:06 +02:00
scripts - [Audio] Now use audioBit datatype instead of pure array to improve performance. 2023-10-03 09:29:58 +07:00
shaders - [Font load] Remove duplicate font_add calls. 2023-10-01 16:56:10 +07:00
sprites Add more localizable texts. 2023-09-28 18:15:29 +07:00
.gitattributes
.gitignore Array sort, Custom addon 2023-04-23 16:47:33 +02:00
LICENSE
PixelComposer.resource_order - [Audio] Now use audioBit datatype instead of pure array to improve performance. 2023-10-03 09:29:58 +07:00
PixelComposer.yyp - [Audio] Now use audioBit datatype instead of pure array to improve performance. 2023-10-03 09:29:58 +07:00
README.md Update readme 2023-03-12 09:15:51 +07:00
README.md.backup Update readme 2023-03-12 09:15:51 +07:00

Pixel Composer

Node base VFX editor for pixel art.

sample 2

Set up guides

  • Install GameMaker: Studio IDE (2023.2.0.71)

  • Download and install extensions: (Some are optional, however an adjustment in code is required)

    • YellowAfterLife File dropper (Free) itch
    • Samuel Venable xProcess, Border toggler, FileDropper (Free) itch
    • Official Steamworks extension (Free) GM marketplace
    • YellowAfterLife GameFrame ($20) itch
      • Optionally, remove all gameframe_* reference and disable borderless mode.
    • YellowAfterLife Apollo (Optional, $15) itch
    • Mytino Fluid Dynamics - GM Studio 2 (Optional, $15) GM marketplace'
  • If running on Mac, delete PixelComposer\datafiles\data\themes\default folder (keep the zip file) before running.

  • To use native exception handler (for more information) goto debug (crtl+T > debug) and comment out setException().