Pixel-Composer/sprites
2023-02-21 13:38:25 +07:00
..
s_fx_pixel add sprite and datafile 2023-02-19 08:13:19 +07:00
s_icon_64 add sprite and datafile 2023-02-19 08:13:19 +07:00
s_kenney add sprite and datafile 2023-02-19 08:13:19 +07:00
s_menu_black add sprite and datafile 2023-02-19 08:13:19 +07:00
s_menu_transparent add sprite and datafile 2023-02-19 08:13:19 +07:00
s_menu_white add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_2d_light add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_array add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_cone add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_cube add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_cylinder add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_extrude add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_obj add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_obj_combine add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_plane add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_sphere add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_3d_transform add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_9patch add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_alpha_cut add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_alpha_grey add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_area add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_add add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_find add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_get add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_insert add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_length add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_range add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_remove add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_reverse add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_set add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_shuffle add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_array_sort add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_ase_file add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_ase_layer add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_atlas add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_average add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_bevel add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_blend add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_bloom add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_blur add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_blur_contrast add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_blur_directional add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_blur_simple add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_bokeh add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_boolean add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_border add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_BW add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_cache_array 1.13pr11 2023-02-19 19:49:20 +07:00
s_node_camera add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_canvas add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_character add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_checker add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_chromatic_abarration add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_adjust add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_data add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_from_hsv add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_from_rgb add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_out add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_remove add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_color_replace add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_colorize add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_compare add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_compose add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_condition add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_convolution add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_corner add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_counter add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_crop add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_csv_file_read add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_csv_file_write add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_curve_edit add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_curve_eval add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_decorner add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_destray add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_dilate add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_displace add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_dithering add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_draw_stack add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_edge_detect add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_equation add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_erode add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_export add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_feedback add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_feedback_input add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_feedback_output add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_flip add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_add_collider add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_add_fluid add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_apply_velocity add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_domain add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_domain_queue add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_group add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_render add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_repulse add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_turbulence add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_update add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_update_paused add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_fluidSim_vortex add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_frame add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_glow add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_gradient add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_gradient_4points add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_gradient_out add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_gradient_shift Use GameFrame window management 2023-02-21 13:38:25 +07:00
s_node_grey_alpha add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_greyscale add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_grid add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_grid_hex add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_grid_hex_noise add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_grid_noise 1.13pr11 2023-02-19 19:49:20 +07:00
s_node_grid_tri add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_grid_tri_noise add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_group add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_group_input add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_group_output add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_HSV add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_HSV_combine add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image_animation add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image_copy add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image_gif add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image_sequence add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image_sequence_to_anim add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_image_sheet add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_input add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_invert add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_iterator_amount 1.13pr11 2023-02-19 19:49:20 +07:00
s_node_iterator_index add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_iterator_length 1.13pr11 2023-02-19 19:49:20 +07:00
s_node_json_file_read add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_json_file_write add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_level add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_level_selector add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_line add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_local_analyze add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_logic_opr add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_loop add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_loop_array add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_loop_input add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_loop_output add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_lua_compute add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_lua_global add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_lua_surface add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_math add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_mirror add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_noise add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_noise_aniso add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_noise_cell add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_noise_perlin add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_noise_simplex add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_normal add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_normal_light add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_number add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_output add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_padding add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_palette add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_palette_extract add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_palette_replace add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_palette_sort add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_particle add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_particle_effector add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_blend add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_map add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_reverse Trail 2023-02-20 16:16:31 +07:00
s_node_path_sample add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_shift add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_transform add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_trim add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_path_wave add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_pin add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_pixel_cloud add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_pixel_find add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_pixel_sort add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_polar add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_posterize add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_radial add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_random add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_repeat add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_RGB add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_RGB_combine add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigid_override add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigid_variable add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_activate add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_deactivate add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_force add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_global add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_object add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_object_spawner add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_rigidSim_renderer add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_sampler add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_scale add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_scale_algo add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_scatter add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_scatter_point add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_sdf add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_sepearte_shape add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_shadow add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_shadow_cast add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_shape add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_skew add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_solid add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_sprite_sheet add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_stack add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_statistic add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_stripe add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_switch add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_char_get add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_combine add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_display add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_file_read add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_file_write add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_join add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_render add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_splice add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_text_trim add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_texture_map add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_threshold add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_time_map add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_timeline_preview add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_trail add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_transform add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_tunnel_in add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_tunnel_out add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_twirl add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_unicode add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vec2 add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vec3 add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vec4 add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vec_split add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_accel add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_attract add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_destroy add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_input add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_output add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_override add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_render add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_repel add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_spawn add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_turb add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_variable add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_vortex add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_vfx_wind add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_warp add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_warp_mesh add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_wiggler add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_zigzag add sprite and datafile 2023-02-19 08:13:19 +07:00
s_node_zoom add sprite and datafile 2023-02-19 08:13:19 +07:00
s_texture_default add sprite and datafile 2023-02-19 08:13:19 +07:00
s_transparent add sprite and datafile 2023-02-19 08:13:19 +07:00
s_ui_base_white add sprite and datafile 2023-02-19 08:13:19 +07:00
s_workshop_badge add sprite and datafile 2023-02-19 08:13:19 +07:00
s_workshop_bg add sprite and datafile 2023-02-19 08:13:19 +07:00
s_workshop_frame add sprite and datafile 2023-02-19 08:13:19 +07:00
spr_gameframe_border Use GameFrame window management 2023-02-21 13:38:25 +07:00
spr_gameframe_buttons Use GameFrame window management 2023-02-21 13:38:25 +07:00
spr_gameframe_caption Use GameFrame window management 2023-02-21 13:38:25 +07:00
spr_gameframe_pixel Use GameFrame window management 2023-02-21 13:38:25 +07:00