Pixel-Composer/scripts/node_tool/node_tool.gml
2023-03-11 07:40:17 +07:00

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Text

function NodeTool(name, spr) constructor {
self.name = name;
self.spr = spr;
subtools = is_array(spr)? array_length(spr) : 0;
selecting = 0;
settings = [];
attribute = {};
static addSetting = function(name, type, onEdit, keyAttr, val) {
var w;
switch(type) {
case VALUE_TYPE.float :
w = new textBox(TEXTBOX_INPUT.number, onEdit);
w.font = f_p2;
break;
case VALUE_TYPE.boolean :
w = new checkBox(onEdit);
break;
}
array_push(settings, [ name, w, keyAttr, attribute ]);
attribute[$ keyAttr] = val;
return self;
}
static toggle = function() {
if(subtools == 0) {
PANEL_PREVIEW.tool_current = PANEL_PREVIEW.tool_current == self? noone : self;
} else {
if(PANEL_PREVIEW.tool_current != self) {
PANEL_PREVIEW.tool_current = self;
selecting = 0;
return;
}
selecting++;
if(selecting == subtools) {
selecting = 0;
PANEL_PREVIEW.tool_current = noone;
} else
PANEL_PREVIEW.tool_current = self;
}
}
}