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https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 06:23:55 +01:00
45 lines
1.4 KiB
Plaintext
45 lines
1.4 KiB
Plaintext
function Node_Solid(_x, _y, _group = -1) : Node(_x, _y, _group) constructor {
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name = "Solid";
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inputs[| 0] = nodeValue(0, "Dimension", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, def_surf_size2 )
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.setDisplay(VALUE_DISPLAY.vector);
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inputs[| 1] = nodeValue(1, "Color", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, c_white);
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inputs[| 2] = nodeValue(2, "Empty", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, false);
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inputs[| 3] = nodeValue(3, "Mask", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, PIXEL_SURFACE);
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input_display_list = [
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0, 3, 1, 2
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];
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static update = function() {
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var _dim = inputs[| 0].getValue();
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var _col = inputs[| 1].getValue();
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var _emp = inputs[| 2].getValue();
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var _msk = inputs[| 3].getValue();
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var _outSurf = outputs[| 0].getValue();
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if(!is_surface(_outSurf)) {
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_outSurf = surface_create_valid(_dim[0], _dim[1]);
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outputs[| 0].setValue(_outSurf);
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} else
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surface_size_to(_outSurf, _dim[0], _dim[1]);
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surface_set_target(_outSurf);
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draw_clear_alpha(0, 0);
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if(!_emp) {
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shader_set(sh_solid);
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if(is_surface(_msk))
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draw_surface_stretched_ext(_msk, 0, 0, _dim[0], _dim[1], _col, 1);
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else
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draw_sprite_stretched_ext(s_fx_pixel, 0, 0, 0, _dim[0], _dim[1], _col, 1);
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shader_reset();
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}
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surface_reset_target();
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}
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doUpdate();
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} |