Pixel-Composer/scripts/node_trigger/node_trigger.gml
2024-11-26 11:52:57 +07:00

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function Node_Trigger(_x, _y, _group = noone) : Node(_x, _y, _group) constructor {
name = "Trigger";
setDimension(96, 56);
newInput(0, nodeValue_Trigger("Trigger", self, false ))
.setDisplay(VALUE_DISPLAY.button, { name: "Trigger" });
newOutput(0, nodeValue_Output("Trigger", self, VALUE_TYPE.trigger, false ));
setTrigger(2, "Trigger", [ THEME.sequence_control, 1, COLORS._main_value_positive ]);
static onInspector2Update = function() { inputs[0].setAnim(true); inputs[0].setValue(true); }
static update = function() {
var _val = inputs[0].getValue();
outputs[0].setValue(_val);
}
static onDrawNode = function(xx, yy, _mx, _my, _s, _hover, _focus) { #region
draw_set_text(f_sdf, fa_center, fa_center, COLORS._main_text);
var bbox = drawGetBbox(xx, yy, _s);
var trg = outputs[0].getValue();
var cc = trg? COLORS._main_accent : COLORS._main_icon;
var rr = min(bbox.w, bbox.h) / 2 - 6;
draw_set_color(cc);
draw_set_circle_precision(32);
draw_circle_border(bbox.xc, bbox.yc, rr, 4);
draw_set_circle_precision(32);
if(trg) draw_circle(bbox.xc - 1, bbox.yc - 1, rr - 6, false);
} #endregion
}