mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-14 14:33:53 +01:00
213 lines
5.3 KiB
Plaintext
213 lines
5.3 KiB
Plaintext
function canvas_tool_node(canvas, node) : canvas_tool() constructor {
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self.canvas = canvas;
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self.node = node;
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override = true;
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panel = noone;
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applySelection = false;
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static destroy = function() {
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if(applySelection) canvas.tool_selection.apply();
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cleanUp();
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}
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static cleanUp = function() {
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UNDO_HOLDING = true;
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surface_free_safe(targetSurface);
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surface_free_safe(maskedSurface);
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if(is_struct(nodeObject)) {
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if(is_instanceof(nodeObject, Node))
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nodeObject.destroy();
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else {
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var keys = struct_get_names(nodeObject);
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for (var i = 0, n = array_length(keys); i < n; i++)
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if(is_instanceof(nodeObject[$ keys[i]], Node))
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nodeObject[$ keys[i]].destroy();
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}
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}
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if(panel) panel.remove();
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node.nodeTool = noone;
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UNDO_HOLDING = false;
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}
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function init() {
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applySelection = canvas.tool_selection.is_selected;
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destiSurface = applySelection? canvas.tool_selection.selection_surface : canvas.getCanvasSurface();
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if(!is_surface(destiSurface))
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return noone;
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sw = surface_get_width(destiSurface);
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sh = surface_get_height(destiSurface);
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targetSurface = surface_create(sw, sh);
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maskedSurface = surface_create(sw, sh);
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surface_set_shader(targetSurface, noone);
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draw_surface_safe(destiSurface);
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surface_reset_shader();
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nodeObject = node.build(0, 0);
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if(nodeObject == noone || !is_instanceof(nodeObject, Node)) {
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noti_warning("Not tools only allows a single node.");
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destroy();
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return noone;
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}
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inputJunction = noone;
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outputJunction = noone;
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setColor = true;
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for( var i = 0, n = array_length(nodeObject.inputs); i < n; i++ ) {
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var _in = nodeObject.inputs[i];
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if(_in.type == VALUE_TYPE.surface || _in.name == "Dimension")
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inputJunction = _in;
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if(_in.type == VALUE_TYPE.color && setColor) {
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_in.setValue(CURRENT_COLOR);
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setColor = false;
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}
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}
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for( var i = 0, n = array_length(nodeObject.outputs); i < n; i++ ) {
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var _in = nodeObject.outputs[i];
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if(_in.type == VALUE_TYPE.surface) {
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outputJunction = _in;
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break;
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}
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}
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if(outputJunction == noone) {
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noti_warning("Selected node has no surface output.");
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destroy();
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return noone;
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}
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panel = panelAdd("Panel_Inspector", true, false);
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panel.content.setInspecting(nodeObject, true, false);
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panel.destroy_on_click_out = false;
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return self;
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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function apply() {
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var _surf = surface_create(sw, sh);
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var _repl = key_mod_press(SHIFT);
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if(applySelection) {
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var _fore = canvas.tool_selection.selection_surface;
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if(_repl) {
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surface_set_shader(_surf, noone);
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draw_surface_safe(maskedSurface);
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surface_reset_shader();
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} else {
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surface_set_shader(_surf, sh_blend_normal);
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shader_set_surface("fore", maskedSurface);
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shader_set_f("dimension", 1, 1);
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shader_set_f("opacity", 1);
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draw_surface_safe(_fore);
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surface_reset_shader();
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}
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surface_free(_fore);
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canvas.tool_selection.selection_surface = _surf;
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canvas.tool_selection.apply();
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} else {
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var _fore = canvas.getCanvasSurface();
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canvas.storeAction();
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if(_repl) {
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surface_set_shader(_surf, noone);
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draw_surface_safe(maskedSurface);
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surface_reset_shader();
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} else {
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surface_set_shader(_surf, sh_blend_normal);
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shader_set_surface("fore", maskedSurface);
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shader_set_f("dimension", 1, 1);
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shader_set_f("opacity", 1);
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draw_surface_safe(_fore);
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surface_reset_shader();
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}
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canvas.setCanvasSurface(_surf);
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canvas.surface_store_buffer();
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}
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PANEL_PREVIEW.tool_current = noone;
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cleanUp();
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}
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function step(hover, active, _x, _y, _s, _mx, _my, _snx, _sny) {
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var _px, _py, _pw, _ph;
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if(applySelection) {
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_px = canvas.tool_selection.selection_position[0];
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_py = canvas.tool_selection.selection_position[1];
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_pw = canvas.tool_selection.selection_size[0];
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_ph = canvas.tool_selection.selection_size[1];
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} else {
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_px = 0;
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_py = 0;
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_pw = canvas.attributes.dimension[0];
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_ph = canvas.attributes.dimension[1];
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}
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var _dx = _x + _px * _s;
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var _dy = _y + _py * _s;
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if(inputJunction) {
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if(inputJunction.type == VALUE_TYPE.surface)
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inputJunction.setValue(targetSurface);
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else if(inputJunction.name == "Dimension")
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inputJunction.setValue([ sw, sh ]);
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}
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if(is_instanceof(nodeObject, Node_Collection))
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RenderList(nodeObject.nodes);
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else
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nodeObject.update();
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var _surf = outputJunction.getValue();
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if(applySelection) {
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maskedSurface = surface_verify(maskedSurface, sw, sh);
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surface_set_shader(maskedSurface);
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draw_surface_safe(_surf);
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BLEND_MULTIPLY
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draw_surface_safe(canvas.tool_selection.selection_mask);
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BLEND_NORMAL
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surface_reset_shader();
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} else
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maskedSurface = _surf;
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if(!key_mod_press(SHIFT))
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draw_surface_ext_safe(destiSurface, _dx, _dy, _s, _s);
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draw_surface_ext_safe(maskedSurface, _dx, _dy, _s, _s);
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var hov = nodeObject.drawOverlay(hover, active, _x, _y, _s, _mx, _my, _snx, _sny);
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if(is_undefined(hov) || !hov) {
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if(mouse_press(mb_left, active)) { apply(); MOUSE_BLOCK = true; }
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else if(mouse_press(mb_right, active)) { destroy(); MOUSE_BLOCK = true; }
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}
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}
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} |