mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-11-16 07:23:52 +01:00
119 lines
3.0 KiB
Plaintext
119 lines
3.0 KiB
Plaintext
function Path() constructor {
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lengthTotal = 0;
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lengths = [];
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lengthAccs = [];
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boundary = new BoundingBox();
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loop = false;
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static getBoundary = function() { return boundary; }
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static getAccuLength = function() { return lengthAccs; }
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static getLength = function() { return lengthTotal; }
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static getSegmentCount = function() { return 1; }
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static getLineCount = function() { return 1; }
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static getTangentRatio = function(_rat) { return 0; }
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static getPointDistance = function(_seg, _ind = 0, out = undefined) { return new __vec2(0, 0); }
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static getPointRatio = function(_rat, _ind = 0, out = undefined) {
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var pix = frac(_rat) * lengthTotal;
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return getPointDistance(pix, _ind, out);
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}
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}
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function PathSegment() : Path() constructor {
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segments = [];
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static getBoundary = function() { #region
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if(getSegmentCount() == 0) return new BoundingBox( 0, 0, 0, 0 );
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var minx = segments[0].x, maxx = segments[0].x;
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var miny = segments[0].y, maxy = segments[0].y;
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for( var i = 0, n = array_length(segments); i < n; i++ ) {
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var s = segments[i];
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minx = min(minx, s.x);
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maxx = max(maxx, s.x);
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miny = min(miny, s.y);
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maxy = max(maxy, s.y);
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}
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return new BoundingBox( minx, miny, maxx, maxy );
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} #endregion
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static getSegmentCount = function() { return array_length(segments); }
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static getLineCount = function() { return 1; }
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static setSegment = function(segment) { #region
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self.segments = segment;
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lengths = [];
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lengthAccs = [];
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lengthTotal = 0;
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var op, np;
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for( var i = 0, n = array_length(segment); i < n; i++ ) {
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np = segment[i];
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if(i) {
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lengths[i - 1] = point_distance(op.x, op.y, np.x, np.y);
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lengthTotal += lengths[i - 1];
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lengthAccs[i - 1] = lengthTotal;
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}
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op = np;
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}
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} #endregion
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static getPointDistance = function(_dist, _ind = 0, out = undefined) { #region
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if(out == undefined) out = new __vec2(); else { out.x = 0; out.y = 0; }
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for( var i = 0; i < array_length(lengths); i++ ) {
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if(_dist <= lengths[i]) {
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var rat = _dist / lengths[i];
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out.x = lerp(segments[i].x, segments[i + 1].x, rat);
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out.y = lerp(segments[i].y, segments[i + 1].y, rat);
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return out;
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}
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_dist -= lengths[i];
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}
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out.x = segments[i].x;
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out.y = segments[i].y;
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return out;
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} #endregion
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static getPointRatio = function(_rat, _ind = 0, out = undefined) { return getPointDistance(frac(_rat) * lengthTotal, _ind, out); }
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static getTangentRatio = function(_rat) { #region
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_rat = frac(_rat);
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var l = _rat * lengthTotal;
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for( var i = 1; i < array_length(lengths); i += 1 ) {
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if(l <= lengths[i]) {
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var rat = l / lengths[i];
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return segments[i - 1].directionTo(segments[i]);
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}
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l -= lengths[i];
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}
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return 0;
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} #endregion
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static draw = function(_x, _y, _s) { #region
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var ox, oy, nx, ny;
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for( var i = 0, n = array_length(segments); i < n; i++ ) {
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nx = _x + segments[i].x * _s;
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ny = _y + segments[i].y * _s;
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if(i) draw_line(ox, oy, nx, ny);
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ox = nx;
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oy = ny;
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}
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} #endregion
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} |