.. |
sh_2d_light
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Addons API, audio nodes
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2023-05-16 21:28:16 +02:00 |
sh_3d_depth
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_3d_extrude_corner
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_3d_extrude_filler
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_3d_extrude_filler_depth
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_alpha_cutoff
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_alpha_grey
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_alpha_hash
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_ani_noise
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_atlas
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sh_average
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sh_bevel
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_BGR
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Custom addon API, Cache bug, Path undo
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2023-05-03 21:42:17 +02:00 |
sh_blend_add
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_add_alpha_adj
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sh_blend_alpha_addition
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sh_blend_contrast
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Addons API, audio nodes
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2023-05-16 21:28:16 +02:00 |
sh_blend_difference
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sh_blend_hue
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_luma
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_max
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sh_blend_min
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sh_blend_multiply
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_multiply_alpha
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sh_blend_normal
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[Composite/Armature bind] Now use alpha-compensated blending.
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2023-08-11 21:08:02 +02:00 |
sh_blend_normal_dim
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sh_blend_overlay
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_replace
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sh_blend_sat
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_screen
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_screen_alpha
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sh_blend_subtract
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curveBox, rotatorRange fix
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2023-09-19 12:53:24 +02:00 |
sh_blend_subtract_alpha
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sh_blink_extract
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_bloom_pass
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sh_blur_alpha
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sh_blur_bokeh
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equation
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2023-07-11 20:36:44 +02:00 |
sh_blur_box_contrast
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sh_blur_directional
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1.15 stable
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2023-08-12 12:35:35 +02:00 |
sh_blur_final
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sh_blur_gaussian
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1.15 stable
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2023-08-12 12:35:35 +02:00 |
sh_blur_radial
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sh_blur_simple
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sh_blur_zoom
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sh_brush_outline
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nightly 7
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2023-07-14 20:34:35 +02:00 |
sh_bw
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_camera
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Expression array.
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2023-07-15 20:01:29 +02:00 |
sh_cell_noise
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_cell_noise_crystal
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_cell_noise_edge
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_cell_noise_random
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_cell_noise_round
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_channel_A
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_A_grey
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_B
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_B_grey
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_G
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_G_grey
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_H
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sh_channel_R
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_R2A
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
sh_channel_R2B
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
sh_channel_R2G
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
sh_channel_R_grey
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Bug fix or something.
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2023-08-04 13:12:32 +02:00 |
sh_channel_S
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sh_channel_V
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sh_checkerboard
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sh_chromatic_aberration
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sh_clean_shape
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sh_color_adjust
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_color_picker_hue
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1.14.7
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2023-07-28 19:41:57 +02:00 |
sh_color_picker_side_hue
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1.14.7
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2023-07-28 19:41:57 +02:00 |
sh_color_picker_side_value
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1.14.7
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2023-07-28 19:41:57 +02:00 |
sh_color_picker_value
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1.14.7
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2023-07-28 19:41:57 +02:00 |
sh_color_remove
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_color_replace
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_color_select_content
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sh_color_select_side
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sh_colorize
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_colours_replace
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_combine_hsv
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_combine_rgb
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_content_sampler
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1.14.4
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2023-05-22 20:31:55 +02:00 |
sh_convolution
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sh_corner
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sh_corner_erode
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sh_curve
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sh_d3d_background
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SSAO and other things
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2023-08-28 12:56:00 +02:00 |
sh_d3d_default
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Atlas datatype merging
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2023-10-06 16:51:11 +07:00 |
sh_d3d_geometry
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Atlas datatype merging
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2023-10-06 16:51:11 +07:00 |
sh_d3d_grid_view
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Convert 3D nodes to array processor
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2023-08-17 16:56:54 +02:00 |
sh_d3d_normal
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Convert 3D nodes to array processor
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2023-08-17 16:56:54 +02:00 |
sh_d3d_normal_blur
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Group transform, defer smooth normal,
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2023-08-30 16:40:45 +02:00 |
sh_d3d_outline
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_d3d_shadow_cube_depth
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Point light, shadow, improved obj import
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2023-08-22 11:51:45 +02:00 |
sh_d3d_shadow_depth
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3d object, normal/depth output, shadow bias setting
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2023-08-23 20:01:09 +02:00 |
sh_d3d_silhouette
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_d3d_ssao
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SSAO and other things
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2023-08-28 12:56:00 +02:00 |
sh_d3d_ssao_blur
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SSAO and other things
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2023-08-28 12:56:00 +02:00 |
sh_d3d_wireframe
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_de_corner
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sh_de_stray
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Junction caching
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2023-07-25 20:12:40 +02:00 |
sh_default
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Argument renderer. HLSL uniform
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2023-09-15 20:12:02 +02:00 |
sh_dilate
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sh_displace
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sh_dither
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sh_downsample
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Connection visibility
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2023-08-31 18:49:57 +02:00 |
sh_draw_color
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_draw_downsample
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sh_draw_mapping
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sh_draw_normal
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Addons API, audio nodes
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2023-05-16 21:28:16 +02:00 |
sh_draw_r8
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3d object, normal/depth output, shadow bias setting
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2023-08-23 20:01:09 +02:00 |
sh_draw_r16
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3d object, normal/depth output, shadow bias setting
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2023-08-23 20:01:09 +02:00 |
sh_draw_r32
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3d object, normal/depth output, shadow bias setting
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2023-08-23 20:01:09 +02:00 |
sh_draw_single_channel
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sh_draw_surface_part_tiled
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sh_draw_texture
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- [Font load] Remove duplicate font_add calls.
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2023-10-01 16:56:10 +07:00 |
sh_draw_vertex_aa
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sh_edge_detect
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Addons API, audio nodes
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2023-05-16 21:28:16 +02:00 |
sh_erode
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sh_fd_add_velocity_glsl
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sh_fd_advect_material_a_8_glsl
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sh_fd_advect_material_a_16_glsl
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sh_fd_advect_material_rgba_8_glsl
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sh_fd_advect_material_rgba_16_glsl
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sh_fd_advect_velocity_0_glsl
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sh_fd_advect_velocity_1_glsl
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sh_fd_calculate_pressure_jacobi_glsl
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sh_fd_calculate_pressure_srj_glsl
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sh_fd_calculate_velocity_divergence_glsl
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sh_fd_replace_material_advanced_glsl
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sh_fd_repulse
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sh_fd_subtract_pressure_gradient_glsl
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sh_fd_turbulence
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sh_fd_velocity_combine
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sh_fd_visualize_colorize_glsl
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sh_fd_visualize_pixel_art_fiery_smoke_glsl
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sh_fd_visualize_pixel_art_fire_glsl
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sh_fd_visualize_pressure_glsl
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sh_fd_visualize_thick_smoke_glsl
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sh_fd_visualize_velocity_divergence_glsl
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sh_fd_visualize_velocity_glsl
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sh_fd_vortex
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sh_find_boundary
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- [Graph Panel] Fix view context not resetting when close project.
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2023-09-19 20:43:02 +02:00 |
sh_find_pixel
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sh_flip
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sh_flood_fill_it
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sh_flood_fill_replace
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sh_flood_fill_thres
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sh_FXAA
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Custom addon API, Cache bug, Path undo
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2023-05-03 21:42:17 +02:00 |
sh_glow
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sh_gradient
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Surface re-use, particle array fix, rangebox linked.
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2023-09-27 19:55:21 +07:00 |
sh_gradient_display
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1.14.7
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2023-07-28 19:41:57 +02:00 |
sh_gradient_points
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[Composite/Armature bind] Now use alpha-compensated blending.
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2023-08-11 21:08:02 +02:00 |
sh_grey_alpha
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_greyscale
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_grid
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_grid_hex
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_grid_noise
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_grid_tri
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_interpret_number
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Surface re-use, particle array fix, rangebox linked.
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2023-09-27 19:55:21 +07:00 |
sh_invert
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_level
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_level_selector
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_local_analyze
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sh_lum2alpha
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_mask
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sh_mask_expand
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export project as a portable zip file.
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2023-09-26 19:35:25 +07:00 |
sh_mesh_generation
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sh_mirror
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sh_mirror_mask
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sh_morph_surface
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sh_noise
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_noise_fbm
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_noise_grid_hex
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_noise_grid_tri
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_normal
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_normal_light
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_outline
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sh_outline_only
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sh_palette_replace
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_palette_shift
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_pb_blob
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_pb_brick
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_pb_draw_mask
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_pb_hash
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_pb_highlight
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_pb_mask_inset
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_pb_outline
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_pb_shade
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_pb_shade_half
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_pb_strip
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_pb_to_mask
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_perlin
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_perlin_smear
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_perlin_tiled
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_pixel_cloud
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Raise gradient key limit
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2023-05-29 13:25:16 +02:00 |
sh_pixel_sort
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sh_polar
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sh_posterize
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Project bind grid
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2023-08-01 19:21:51 +02:00 |
sh_posterize_palette
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Project bind grid
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2023-08-01 19:21:51 +02:00 |
sh_region_fill_color
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_region_fill_coordinate
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Region fill fix, threshold, rgb extract
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2023-08-03 20:01:58 +02:00 |
sh_region_fill_init
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Region fill fix, threshold, rgb extract
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2023-08-03 20:01:58 +02:00 |
sh_remove_black
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sh_replace_color
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Pixel Builder
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2023-07-21 12:40:20 +02:00 |
sh_rsh_corner
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1.14.6n9
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2023-07-17 19:58:33 +02:00 |
sh_rsh_erode
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1.14.6n9
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2023-07-17 19:58:33 +02:00 |
sh_rsh_rotate
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1.14.6n9
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2023-07-17 19:58:33 +02:00 |
sh_sample
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sh_sample_points
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sh_scale2x
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sh_scale3x
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sh_sdf
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sh_sdf_dist
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sh_sdf_tex
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sh_seperate_shape_counter
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sh_seperate_shape_index
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sh_seperate_shape_ite
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sh_seperate_shape_sep
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sh_shadow_cast
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sh_shadow_cast_light_sep
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sh_shape
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sh_simplex
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palette shift
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2023-07-18 17:51:40 +02:00 |
sh_skew
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1.15 stable
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2023-08-12 12:35:35 +02:00 |
sh_solid
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sh_stripe
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Pixel Builder (disabled)
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2023-07-23 20:21:35 +02:00 |
sh_surface_replace_fast_find
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nightly 7
|
2023-07-14 20:34:35 +02:00 |
sh_surface_replace_fast_replace
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nightly 7
|
2023-07-14 20:34:35 +02:00 |
sh_surface_replace_find
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nightly 7
|
2023-07-14 20:34:35 +02:00 |
sh_surface_replace_replace
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sh_texture_atlas
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sh_texture_remap
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sh_threshold
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Region fill fix, threshold, rgb extract
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2023-08-03 20:01:58 +02:00 |
sh_time_remap
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sh_trail_filler
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sh_trail_filler_pass1
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Expression, dynamic input
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2023-08-05 14:00:33 +02:00 |
sh_trail_filler_pass2
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sh_trans_node_prev_drop
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sh_twirl
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sh_vertex_depth_pass
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3d system init
|
2023-08-14 19:22:04 +02:00 |
sh_vertex_normal_pass
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3d system init
|
2023-08-14 19:22:04 +02:00 |
sh_vertex_pnt_light
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3d system init
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2023-08-14 19:22:04 +02:00 |
sh_vertex_pt
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3d system init
|
2023-08-14 19:22:04 +02:00 |
sh_warp_4points
|
Argument renderer. HLSL uniform
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2023-09-15 20:12:02 +02:00 |
sh_warp_4points_pers
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sh_zigzag
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