Pixel-Composer/shaders
2023-10-06 16:51:11 +07:00
..
sh_2d_light Addons API, audio nodes 2023-05-16 21:28:16 +02:00
sh_3d_depth 3d system init 2023-08-14 19:22:04 +02:00
sh_3d_extrude_corner 3d system init 2023-08-14 19:22:04 +02:00
sh_3d_extrude_filler 3d system init 2023-08-14 19:22:04 +02:00
sh_3d_extrude_filler_depth 3d system init 2023-08-14 19:22:04 +02:00
sh_alpha_cutoff palette shift 2023-07-18 17:51:40 +02:00
sh_alpha_grey palette shift 2023-07-18 17:51:40 +02:00
sh_alpha_hash palette shift 2023-07-18 17:51:40 +02:00
sh_ani_noise Pixel Builder 2023-07-21 12:40:20 +02:00
sh_atlas
sh_average
sh_bevel 3d system init 2023-08-14 19:22:04 +02:00
sh_BGR Custom addon API, Cache bug, Path undo 2023-05-03 21:42:17 +02:00
sh_blend_add curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_add_alpha_adj
sh_blend_alpha_addition
sh_blend_contrast Addons API, audio nodes 2023-05-16 21:28:16 +02:00
sh_blend_difference
sh_blend_hue curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_luma curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_max
sh_blend_min
sh_blend_multiply curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_multiply_alpha
sh_blend_normal [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
sh_blend_normal_dim
sh_blend_overlay curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_replace
sh_blend_sat curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_screen curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_screen_alpha
sh_blend_subtract curveBox, rotatorRange fix 2023-09-19 12:53:24 +02:00
sh_blend_subtract_alpha
sh_blink_extract palette shift 2023-07-18 17:51:40 +02:00
sh_bloom_pass
sh_blur_alpha
sh_blur_bokeh equation 2023-07-11 20:36:44 +02:00
sh_blur_box_contrast
sh_blur_directional 1.15 stable 2023-08-12 12:35:35 +02:00
sh_blur_final
sh_blur_gaussian 1.15 stable 2023-08-12 12:35:35 +02:00
sh_blur_radial
sh_blur_simple
sh_blur_zoom
sh_brush_outline nightly 7 2023-07-14 20:34:35 +02:00
sh_bw palette shift 2023-07-18 17:51:40 +02:00
sh_camera Expression array. 2023-07-15 20:01:29 +02:00
sh_cell_noise Pixel Builder 2023-07-21 12:40:20 +02:00
sh_cell_noise_crystal palette shift 2023-07-18 17:51:40 +02:00
sh_cell_noise_edge Pixel Builder 2023-07-21 12:40:20 +02:00
sh_cell_noise_random Pixel Builder 2023-07-21 12:40:20 +02:00
sh_cell_noise_round palette shift 2023-07-18 17:51:40 +02:00
sh_channel_A Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_A_grey Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_B Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_B_grey Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_G Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_G_grey Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_H
sh_channel_R Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_R2A Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
sh_channel_R2B Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
sh_channel_R2G Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
sh_channel_R_grey Bug fix or something. 2023-08-04 13:12:32 +02:00
sh_channel_S
sh_channel_V
sh_checkerboard
sh_chromatic_aberration
sh_clean_shape
sh_color_adjust palette shift 2023-07-18 17:51:40 +02:00
sh_color_picker_hue 1.14.7 2023-07-28 19:41:57 +02:00
sh_color_picker_side_hue 1.14.7 2023-07-28 19:41:57 +02:00
sh_color_picker_side_value 1.14.7 2023-07-28 19:41:57 +02:00
sh_color_picker_value 1.14.7 2023-07-28 19:41:57 +02:00
sh_color_remove palette shift 2023-07-18 17:51:40 +02:00
sh_color_replace palette shift 2023-07-18 17:51:40 +02:00
sh_color_select_content
sh_color_select_side
sh_colorize palette shift 2023-07-18 17:51:40 +02:00
sh_colours_replace Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_combine_hsv palette shift 2023-07-18 17:51:40 +02:00
sh_combine_rgb palette shift 2023-07-18 17:51:40 +02:00
sh_content_sampler 1.14.4 2023-05-22 20:31:55 +02:00
sh_convolution
sh_corner
sh_corner_erode
sh_curve
sh_d3d_background SSAO and other things 2023-08-28 12:56:00 +02:00
sh_d3d_default Atlas datatype merging 2023-10-06 16:51:11 +07:00
sh_d3d_geometry Atlas datatype merging 2023-10-06 16:51:11 +07:00
sh_d3d_grid_view Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
sh_d3d_normal Convert 3D nodes to array processor 2023-08-17 16:56:54 +02:00
sh_d3d_normal_blur Group transform, defer smooth normal, 2023-08-30 16:40:45 +02:00
sh_d3d_outline 3d system init 2023-08-14 19:22:04 +02:00
sh_d3d_shadow_cube_depth Point light, shadow, improved obj import 2023-08-22 11:51:45 +02:00
sh_d3d_shadow_depth 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
sh_d3d_silhouette 3d system init 2023-08-14 19:22:04 +02:00
sh_d3d_ssao SSAO and other things 2023-08-28 12:56:00 +02:00
sh_d3d_ssao_blur SSAO and other things 2023-08-28 12:56:00 +02:00
sh_d3d_wireframe 3d system init 2023-08-14 19:22:04 +02:00
sh_de_corner
sh_de_stray Junction caching 2023-07-25 20:12:40 +02:00
sh_default Argument renderer. HLSL uniform 2023-09-15 20:12:02 +02:00
sh_dilate
sh_displace
sh_dither
sh_downsample Connection visibility 2023-08-31 18:49:57 +02:00
sh_draw_color Pixel Builder 2023-07-21 12:40:20 +02:00
sh_draw_downsample
sh_draw_mapping
sh_draw_normal Addons API, audio nodes 2023-05-16 21:28:16 +02:00
sh_draw_r8 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
sh_draw_r16 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
sh_draw_r32 3d object, normal/depth output, shadow bias setting 2023-08-23 20:01:09 +02:00
sh_draw_single_channel
sh_draw_surface_part_tiled
sh_draw_texture - [Font load] Remove duplicate font_add calls. 2023-10-01 16:56:10 +07:00
sh_draw_vertex_aa
sh_edge_detect Addons API, audio nodes 2023-05-16 21:28:16 +02:00
sh_erode
sh_fd_add_velocity_glsl
sh_fd_advect_material_a_8_glsl
sh_fd_advect_material_a_16_glsl
sh_fd_advect_material_rgba_8_glsl
sh_fd_advect_material_rgba_16_glsl
sh_fd_advect_velocity_0_glsl
sh_fd_advect_velocity_1_glsl
sh_fd_calculate_pressure_jacobi_glsl
sh_fd_calculate_pressure_srj_glsl
sh_fd_calculate_velocity_divergence_glsl
sh_fd_replace_material_advanced_glsl
sh_fd_repulse
sh_fd_subtract_pressure_gradient_glsl
sh_fd_turbulence
sh_fd_velocity_combine
sh_fd_visualize_colorize_glsl
sh_fd_visualize_pixel_art_fiery_smoke_glsl
sh_fd_visualize_pixel_art_fire_glsl
sh_fd_visualize_pressure_glsl
sh_fd_visualize_thick_smoke_glsl
sh_fd_visualize_velocity_divergence_glsl
sh_fd_visualize_velocity_glsl
sh_fd_vortex
sh_find_boundary - [Graph Panel] Fix view context not resetting when close project. 2023-09-19 20:43:02 +02:00
sh_find_pixel
sh_flip
sh_flood_fill_it
sh_flood_fill_replace
sh_flood_fill_thres
sh_FXAA Custom addon API, Cache bug, Path undo 2023-05-03 21:42:17 +02:00
sh_glow
sh_gradient Surface re-use, particle array fix, rangebox linked. 2023-09-27 19:55:21 +07:00
sh_gradient_display 1.14.7 2023-07-28 19:41:57 +02:00
sh_gradient_points [Composite/Armature bind] Now use alpha-compensated blending. 2023-08-11 21:08:02 +02:00
sh_grey_alpha palette shift 2023-07-18 17:51:40 +02:00
sh_greyscale palette shift 2023-07-18 17:51:40 +02:00
sh_grid Pixel Builder 2023-07-21 12:40:20 +02:00
sh_grid_hex Pixel Builder 2023-07-21 12:40:20 +02:00
sh_grid_noise Pixel Builder 2023-07-21 12:40:20 +02:00
sh_grid_tri Pixel Builder 2023-07-21 12:40:20 +02:00
sh_interpret_number Surface re-use, particle array fix, rangebox linked. 2023-09-27 19:55:21 +07:00
sh_invert palette shift 2023-07-18 17:51:40 +02:00
sh_level palette shift 2023-07-18 17:51:40 +02:00
sh_level_selector palette shift 2023-07-18 17:51:40 +02:00
sh_local_analyze
sh_lum2alpha palette shift 2023-07-18 17:51:40 +02:00
sh_mask
sh_mask_expand export project as a portable zip file. 2023-09-26 19:35:25 +07:00
sh_mesh_generation
sh_mirror
sh_mirror_mask
sh_morph_surface
sh_noise palette shift 2023-07-18 17:51:40 +02:00
sh_noise_fbm Pixel Builder 2023-07-21 12:40:20 +02:00
sh_noise_grid_hex palette shift 2023-07-18 17:51:40 +02:00
sh_noise_grid_tri palette shift 2023-07-18 17:51:40 +02:00
sh_normal 3d system init 2023-08-14 19:22:04 +02:00
sh_normal_light 3d system init 2023-08-14 19:22:04 +02:00
sh_outline
sh_outline_only
sh_palette_replace palette shift 2023-07-18 17:51:40 +02:00
sh_palette_shift palette shift 2023-07-18 17:51:40 +02:00
sh_pb_blob Pixel Builder 2023-07-21 12:40:20 +02:00
sh_pb_brick Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_pb_draw_mask Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_pb_hash Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_pb_highlight Pixel Builder 2023-07-21 12:40:20 +02:00
sh_pb_mask_inset Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_pb_outline Pixel Builder 2023-07-21 12:40:20 +02:00
sh_pb_shade Pixel Builder 2023-07-21 12:40:20 +02:00
sh_pb_shade_half Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_pb_strip Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_pb_to_mask Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_perlin Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_perlin_smear Pixel Builder 2023-07-21 12:40:20 +02:00
sh_perlin_tiled palette shift 2023-07-18 17:51:40 +02:00
sh_pixel_cloud Raise gradient key limit 2023-05-29 13:25:16 +02:00
sh_pixel_sort
sh_polar
sh_posterize Project bind grid 2023-08-01 19:21:51 +02:00
sh_posterize_palette Project bind grid 2023-08-01 19:21:51 +02:00
sh_region_fill_color Pixel Builder 2023-07-21 12:40:20 +02:00
sh_region_fill_coordinate Region fill fix, threshold, rgb extract 2023-08-03 20:01:58 +02:00
sh_region_fill_init Region fill fix, threshold, rgb extract 2023-08-03 20:01:58 +02:00
sh_remove_black
sh_replace_color Pixel Builder 2023-07-21 12:40:20 +02:00
sh_rsh_corner 1.14.6n9 2023-07-17 19:58:33 +02:00
sh_rsh_erode 1.14.6n9 2023-07-17 19:58:33 +02:00
sh_rsh_rotate 1.14.6n9 2023-07-17 19:58:33 +02:00
sh_sample
sh_sample_points
sh_scale2x
sh_scale3x
sh_sdf
sh_sdf_dist
sh_sdf_tex
sh_seperate_shape_counter
sh_seperate_shape_index
sh_seperate_shape_ite
sh_seperate_shape_sep
sh_shadow_cast
sh_shadow_cast_light_sep
sh_shape
sh_simplex palette shift 2023-07-18 17:51:40 +02:00
sh_skew 1.15 stable 2023-08-12 12:35:35 +02:00
sh_solid
sh_stripe Pixel Builder (disabled) 2023-07-23 20:21:35 +02:00
sh_surface_replace_fast_find nightly 7 2023-07-14 20:34:35 +02:00
sh_surface_replace_fast_replace nightly 7 2023-07-14 20:34:35 +02:00
sh_surface_replace_find nightly 7 2023-07-14 20:34:35 +02:00
sh_surface_replace_replace
sh_texture_atlas
sh_texture_remap
sh_threshold Region fill fix, threshold, rgb extract 2023-08-03 20:01:58 +02:00
sh_time_remap
sh_trail_filler
sh_trail_filler_pass1 Expression, dynamic input 2023-08-05 14:00:33 +02:00
sh_trail_filler_pass2
sh_trans_node_prev_drop
sh_twirl
sh_vertex_depth_pass 3d system init 2023-08-14 19:22:04 +02:00
sh_vertex_normal_pass 3d system init 2023-08-14 19:22:04 +02:00
sh_vertex_pnt_light 3d system init 2023-08-14 19:22:04 +02:00
sh_vertex_pt 3d system init 2023-08-14 19:22:04 +02:00
sh_warp_4points Argument renderer. HLSL uniform 2023-09-15 20:12:02 +02:00
sh_warp_4points_pers
sh_zigzag