Pixel-Composer/scripts/node_VFX_wind/node_VFX_wind.yy

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{
"resourceType": "GMScript",
"resourceVersion": "1.0",
"name": "node_VFX_wind",
"isCompatibility": false,
"isDnD": false,
"parent": {
"name": "affector",
"path": "folders/nodes/data/simulation/VFX/affector.yy",
},
}