mirror of
https://github.com/Ttanasart-pt/Pixel-Composer.git
synced 2024-12-25 14:36:13 +01:00
162 lines
No EOL
5.2 KiB
Text
162 lines
No EOL
5.2 KiB
Text
function Node_Posterize(_x, _y, _group = noone) : Node_Processor(_x, _y, _group) constructor {
|
|
name = "Posterize";
|
|
|
|
inputs[| 0] = nodeValue("Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, noone);
|
|
|
|
inputs[| 1] = nodeValue("Palette", self, JUNCTION_CONNECT.input, VALUE_TYPE.color, array_clone(DEF_PALETTE))
|
|
.setDisplay(VALUE_DISPLAY.palette);
|
|
|
|
inputs[| 2] = nodeValue("Use palette", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
|
|
|
inputs[| 3] = nodeValue("Steps", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 4)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [2, 16, 0.1] });
|
|
|
|
inputs[| 4] = nodeValue("Gamma", self, JUNCTION_CONNECT.input, VALUE_TYPE.float, 1)
|
|
.setDisplay(VALUE_DISPLAY.slider, { range: [0, 2, 0.01] })
|
|
.setMappable(7);
|
|
|
|
inputs[| 5] = nodeValue("Active", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
|
active_index = 5;
|
|
|
|
inputs[| 6] = nodeValue("Posterize alpha", self, JUNCTION_CONNECT.input, VALUE_TYPE.boolean, true);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inputs[| 7] = nodeValueMap("Gamma map", self);
|
|
|
|
//////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
inputs[| 8] = nodeValue("Space", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 0)
|
|
.setDisplay(VALUE_DISPLAY.enum_button, [ "RGB", "LAB" ]);
|
|
|
|
input_display_list = [ 5, 0,
|
|
["Palette", false, 2], 1, 3, 4, 7, 8,
|
|
["Alpha", false, 6],
|
|
];
|
|
|
|
outputs[| 0] = nodeValue("Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, noone);
|
|
|
|
attribute_surface_depth();
|
|
|
|
temp_surface = [ surface_create(1, 1), surface_create(1, 1), surface_create(1, 1), surface_create(1, 1) ];
|
|
|
|
static step = function() {
|
|
var _use_pal = getInputData(2);
|
|
|
|
inputs[| 1].setVisible(_use_pal);
|
|
inputs[| 3].setVisible(!_use_pal);
|
|
inputs[| 4].setVisible(!_use_pal);
|
|
inputs[| 4].mappableStep();
|
|
inputs[| 8].setVisible(_use_pal);
|
|
}
|
|
|
|
static processData = function(_outSurf, _data, _output_index, _array_index) {
|
|
var _surf = _data[0];
|
|
var _pal = _data[1];
|
|
var _use_pal = _data[2];
|
|
var _alp = _data[6];
|
|
var _spce = _data[8];
|
|
|
|
if(_use_pal) {
|
|
surface_set_shader(_outSurf, sh_posterize_palette);
|
|
shader_set_f("palette", paletteToArray(_pal));
|
|
shader_set_i("keys", array_length(_pal));
|
|
shader_set_i("alpha", _alp);
|
|
shader_set_i("space", _spce);
|
|
|
|
draw_surface_safe(_surf);
|
|
surface_reset_shader();
|
|
|
|
} else {
|
|
#region get range
|
|
var _sw = surface_get_width(_surf);
|
|
var _sh = surface_get_height(_surf);
|
|
var _itr = ceil(logn(4, _sw * _sh / 1024));
|
|
|
|
var _sww = ceil(_sw / 2);
|
|
var _shh = ceil(_sh / 2);
|
|
|
|
for (var i = 0, n = array_length(temp_surface); i < n; i++)
|
|
temp_surface[i] = surface_verify(temp_surface[i], _sw, _sh);
|
|
|
|
surface_set_shader(temp_surface[0]);
|
|
draw_surface_safe(_surf);
|
|
surface_reset_shader();
|
|
|
|
surface_set_shader(temp_surface[1]);
|
|
draw_surface_safe(_surf);
|
|
surface_reset_shader();
|
|
|
|
surface_clear(temp_surface[2]);
|
|
surface_clear(temp_surface[3]);
|
|
|
|
var _ind = 1;
|
|
repeat(_itr) {
|
|
surface_resize(temp_surface[(_ind) * 2 + 0], _sww, _shh);
|
|
surface_resize(temp_surface[(_ind) * 2 + 1], _sww, _shh);
|
|
|
|
shader_set(sh_get_max_downsampled);
|
|
surface_set_target_ext(0, temp_surface[(_ind) * 2 + 0]);
|
|
surface_set_target_ext(1, temp_surface[(_ind) * 2 + 1]);
|
|
shader_set_f("dimension", _sww, _shh);
|
|
shader_set_surface("surfaceMax", temp_surface[(!_ind) * 2 + 0]);
|
|
shader_set_surface("surfaceMin", temp_surface[(!_ind) * 2 + 1]);
|
|
|
|
draw_sprite_stretched(s_fx_pixel, 0, 0, 0, _sww, _shh);
|
|
surface_reset_target();
|
|
shader_reset();
|
|
|
|
_sww = ceil(_sww / 2);
|
|
_shh = ceil(_shh / 2);
|
|
|
|
_ind = !_ind;
|
|
}
|
|
|
|
var _sMax = temp_surface[(!_ind) * 2 + 0];
|
|
var _sMin = temp_surface[(!_ind) * 2 + 1];
|
|
var _ssw = surface_get_width(_sMax);
|
|
var _ssh = surface_get_height(_sMax);
|
|
var _max = [ 0, 0, 0 ];
|
|
var _min = [ 1, 1, 1 ];
|
|
|
|
var _bMax = buffer_from_surface(_sMax, false);
|
|
var _bMin = buffer_from_surface(_sMin, false);
|
|
|
|
buffer_to_start(_bMax);
|
|
buffer_to_start(_bMin);
|
|
|
|
repeat(_ssw * _ssh) {
|
|
var _cc = buffer_read(_bMax, buffer_u32);
|
|
_max[0] = max(_max[0], _color_get_red(_cc));
|
|
_max[1] = max(_max[1], _color_get_green(_cc));
|
|
_max[2] = max(_max[2], _color_get_blue(_cc));
|
|
|
|
var _cc = buffer_read(_bMin, buffer_u32);
|
|
_min[0] = min(_min[0], _color_get_red(_cc));
|
|
_min[1] = min(_min[1], _color_get_green(_cc));
|
|
_min[2] = min(_min[2], _color_get_blue(_cc));
|
|
|
|
}
|
|
|
|
buffer_delete(_bMax);
|
|
buffer_delete(_bMin);
|
|
#endregion
|
|
|
|
surface_set_shader(_outSurf, sh_posterize);
|
|
shader_set_f("cMax", _max);
|
|
shader_set_f("cMin", _min);
|
|
shader_set_f("colors", _data[3]);
|
|
shader_set_f_map("gamma", _data[4], _data[7], inputs[| 4]);
|
|
shader_set_i("alpha", _alp);
|
|
|
|
draw_surface_safe(_surf);
|
|
surface_reset_shader();
|
|
|
|
// surface_set_shader(_outSurf);
|
|
// draw_surface_safe(_sMax);
|
|
// surface_reset_shader();
|
|
}
|
|
|
|
return _outSurf;
|
|
}
|
|
} |