Pixel-Composer/scripts/render_data/render_data.gml

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enum RENDER_TYPE {
none = 0,
partial = 1,
full = 2
}
#region globalvar
globalvar UPDATE, RENDER_QUEUE, RENDER_ORDER, UPDATE_RENDER_ORDER;
UPDATE_RENDER_ORDER = false;
global.FLAG.render = false;
global.group_inputs = [ "Node_Group_Input", "Node_Feedback_Input", "Node_Iterator_Input", "Node_Iterator_Each_Input" ];
#macro RENDER_ALL_REORDER UPDATE_RENDER_ORDER = true; UPDATE |= RENDER_TYPE.full;
#macro RENDER_ALL UPDATE |= RENDER_TYPE.full;
#macro RENDER_PARTIAL UPDATE |= RENDER_TYPE.partial;
#endregion
function __nodeLeafList(_list) { #region
var nodes = [];
var nodeNames = [];
for( var i = 0, n = ds_list_size(_list); i < n; i++ ) {
var _node = _list[| i];
if(!_node.active) continue;
if(!_node.isRenderActive()) continue;
var _startNode = _node.isRenderable();
if(_startNode) {
array_push(nodes, _node);
array_push(nodeNames, _node.internalName);
}
}
LOG_LINE_IF(global.FLAG.render, $"Push node {nodeNames} to queue");
return nodes;
} #endregion
function __nodeIsLoop(_node) { #region
switch(instanceof(_node)) {
case "Node_Iterate" :
case "Node_Iterate_Each" :
case "Node_Iterate_Filter" :
case "Node_Feedback" :
return true;
}
return false;
} #endregion
function __nodeInLoop(_node) { #region
var gr = _node.group;
while(gr != noone) {
if(__nodeIsLoop(gr)) return true;
gr = gr.group;
}
return false;
} #endregion
function ResetAllNodesRender() { #region
LOG_IF(global.FLAG.render, $"XXXXXXXXXXXXXXXXXXXX RESETTING ALL NODES [frame {PROJECT.animator.current_frame}] XXXXXXXXXXXXXXXXXXXX");
var _key = ds_map_find_first(PROJECT.nodeMap);
var amo = ds_map_size(PROJECT.nodeMap);
repeat(amo) {
var _node = PROJECT.nodeMap[? _key];
_node.setRenderStatus(false);
for( var i = 0, n = ds_list_size(_node.inputs); i < n; i++ )
_node.inputs[| i].resetCache();
_key = ds_map_find_next(PROJECT.nodeMap, _key);
}
} #endregion
function Render(partial = false, runAction = false) { #region
var t = get_timer();
LOG_BLOCK_START();
LOG_IF(global.FLAG.render, $"============================== RENDER START [{partial? "PARTIAL" : "FULL"}] [frame {PROJECT.animator.current_frame}] ==============================");
try {
var rendering = noone;
var error = 0;
var reset_all = !partial || ALWAYS_FULL;
if(reset_all) {
var _key = ds_map_find_first(PROJECT.nodeMap);
var amo = ds_map_size(PROJECT.nodeMap);
repeat(amo) {
var _node = PROJECT.nodeMap[? _key];
_node.setRenderStatus(false);
_key = ds_map_find_next(PROJECT.nodeMap, _key);
}
}
// get leaf node
RENDER_QUEUE.clear();
var key = ds_map_find_first(PROJECT.nodeMap);
var amo = ds_map_size(PROJECT.nodeMap);
repeat(amo) {
var _node = PROJECT.nodeMap[? key];
key = ds_map_find_next(PROJECT.nodeMap, key);
if(is_undefined(_node)) continue;
if(!is_struct(_node)) continue;
if(array_exists(global.group_inputs, instanceof(_node))) continue;
_node.render_time = 0;
if(!_node.active) continue;
if(!_node.isRenderActive()) continue;
if(_node.rendered && !_node.isAnimated()) {
_node.anim_last_step = false;
LOG_IF(global.FLAG.render, $"Skip rendered {_node.internalName}");
continue;
}
if(_node.group != noone) continue;
LOG_BLOCK_START();
var _startNode = _node.isRenderable(global.FLAG.render);
if(_startNode) {
LOG_IF(global.FLAG.render, $"Found leaf {_node.internalName}");
if(!reset_all) _node.triggerRender();
RENDER_QUEUE.enqueue(_node);
} else
LOG_IF(global.FLAG.render, $"Skip non-leaf {_node.internalName}");
LOG_BLOCK_END();
}
LOG_IF(global.FLAG.render, $"Get leaf complete: found {RENDER_QUEUE.size()} leaves.");
LOG_IF(global.FLAG.render, "================== Start rendering ==================");
// render forward
while(!RENDER_QUEUE.empty()) {
LOG_BLOCK_START();
LOG_IF(global.FLAG.render, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE} [{RENDER_QUEUE.size()}] ");
rendering = RENDER_QUEUE.dequeue();
var renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}");
if(renderable) {
rendering.doUpdate();
var nextNodes = rendering.getNextNodes();
for( var i = 0, n = array_length(nextNodes); i < n; i++ ) {
RENDER_QUEUE.enqueue(nextNodes[i]);
}
if(runAction && rendering.hasInspector1Update())
rendering.inspector1Update();
}
LOG_BLOCK_END();
}
} catch(e) {
noti_warning(exception_print(e));
}
LOG_IF(global.FLAG.render, $"=== RENDER COMPLETE IN {(get_timer() - t) / 1000} ms ===\n");
LOG_END();
} #endregion
function __renderListReset(list) { #region
for( var i = 0; i < ds_list_size(list); i++ ) {
list[| i].setRenderStatus(false);
if(struct_has(list[| i], "nodes"))
__renderListReset(list[| i].nodes);
}
} #endregion
function RenderList(list) { #region
LOG_BLOCK_START();
LOG_IF(global.FLAG.render, "=============== RENDER LIST START ===============");
var queue = ds_queue_create();
try {
var rendering = noone;
var error = 0;
var t = current_time;
__renderListReset(list);
// get leaf node
for( var i = 0; i < ds_list_size(list); i++ ) {
var _node = list[| i];
if(is_undefined(_node)) continue;
if(!is_struct(_node)) continue;
if(!_node.active) continue;
if(!_node.isRenderActive()) continue;
if(_node.rendered) continue;
if(_node.isRenderable())
ds_queue_enqueue(queue, _node);
}
LOG_IF(global.FLAG.render, "Get leaf complete: found " + string(ds_queue_size(queue)) + " leaves.");
LOG_IF(global.FLAG.render, "=== Start rendering ===");
// render forward
while(!ds_queue_empty(queue)) {
LOG_BLOCK_START();
LOG_IF(global.FLAG.render, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE}");
rendering = RENDER_QUEUE.dequeue();
if(!ds_list_exist(list, rendering)) continue;
var renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}");
if(renderable) {
rendering.doUpdate();
var nextNodes = rendering.getNextNodes();
for( var i = 0, n = array_length(nextNodes); i < n; i++ )
RENDER_QUEUE.enqueue(nextNodes[i]);
if(runAction && rendering.hasInspector1Update())
rendering.inspector1Update();
} else if(rendering.isRenderActive()) {
RENDER_QUEUE.enqueue(rendering);
}
LOG_BLOCK_END();
}
} catch(e) {
noti_warning(exception_print(e));
}
LOG_IF(global.FLAG.render, "=== RENDER COMPLETE ===\n");
LOG_END();
ds_queue_destroy(queue);
} #endregion
function RenderListAction(list, context = PANEL_GRAPH.getCurrentContext()) { #region
printIf(global.FLAG.render, "=== RENDER LIST ACTION START [frame " + string(PROJECT.animator.current_frame) + "] ===");
try {
var rendering = noone;
var error = 0;
var t = current_time;
__renderListReset(list);
// get leaf node
RENDER_QUEUE.clear();
for( var i = 0; i < ds_list_size(list); i++ ) {
var _node = list[| i];
if(is_undefined(_node)) continue;
if(!is_struct(_node)) continue;
if(!_node.active) continue;
if(!_node.isRenderActive()) continue;
if(_node.rendered) continue;
if(_node.isRenderable()) {
RENDER_QUEUE.enqueue(_node);
printIf(global.FLAG.render, $" > Push {_node.internalName} node to queue");
}
}
// render forward
while(!RENDER_QUEUE.empty()) {
LOG_BLOCK_START();
LOG_IF(global.FLAG.render, $"➤➤➤➤➤➤ CURRENT RENDER QUEUE {RENDER_QUEUE}");
rendering = RENDER_QUEUE.dequeue();
if(!ds_list_exist(list, rendering)) continue;
var renderable = rendering.isRenderable();
LOG_IF(global.FLAG.render, $"Rendering {rendering.internalName} ({rendering.display_name}) : {renderable? "Update" : "Pass"}");
if(renderable) {
rendering.doUpdate();
var nextNodes = rendering.getNextNodes();
for( var i = 0, n = array_length(nextNodes); i < n; i++ )
RENDER_QUEUE.enqueue(nextNodes[i]);
if(runAction && rendering.hasInspector1Update())
rendering.inspector1Update();
} else if(rendering.isRenderActive()) {
RENDER_QUEUE.enqueue(rendering);
}
LOG_BLOCK_END();
}
printIf(global.FLAG.render, "=== RENDER COMPLETE IN {" + string(current_time - t) + "ms} ===\n");
} catch(e) {
noti_warning(exception_print(e));
}
} #endregion