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https://github.com/Ttanasart-pt/Pixel-Composer.git
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58 lines
1.9 KiB
Plaintext
58 lines
1.9 KiB
Plaintext
function Node_create_Time_Remap(_x, _y) {
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var node = new Node_Time_Remap(_x, _y);
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ds_list_add(PANEL_GRAPH.nodes_list, node);
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return node;
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}
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function Node_Time_Remap(_x, _y) : Node(_x, _y) constructor {
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name = "Time remap";
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use_cache = true;
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uniform_map = shader_get_sampler_index(sh_time_remap, "map");
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uniform_min = shader_get_uniform(sh_time_remap, "vMin");
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uniform_max = shader_get_uniform(sh_time_remap, "vMax");
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inputs[| 0] = nodeValue(0, "Surface in", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 1] = nodeValue(1, "Map", self, JUNCTION_CONNECT.input, VALUE_TYPE.surface, 0);
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inputs[| 2] = nodeValue(2, "Max life", self, JUNCTION_CONNECT.input, VALUE_TYPE.integer, 3);
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outputs[| 0] = nodeValue(0, "Surface out", self, JUNCTION_CONNECT.output, VALUE_TYPE.surface, surface_create(1, 1));
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static update = function() {
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if(array_length(cached_output) != ANIMATOR.frames_total + 1)
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return;
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var _inSurf = inputs[| 0].getValue();
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var _map = inputs[| 1].getValue();
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var _life = inputs[| 2].getValue();
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var _surf = outputs[| 0].getValue();
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if(!is_surface(_surf)) {
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_surf = surface_create(surface_get_width(_inSurf), surface_get_height(_inSurf));
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outputs[| 0].setValue(_surf);
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} else
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surface_size_to(_surf, surface_get_width(_inSurf), surface_get_height(_inSurf));
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var ste = 1 / _life;
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surface_set_target(_surf);
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draw_clear_alpha(0, 0);
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shader_set(sh_time_remap);
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texture_set_stage(uniform_map, surface_get_texture(_map));
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for(var i = 0; i <= _life; i++) {
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var frame = clamp(ANIMATOR.current_frame - i, 0, ANIMATOR.frames_total);
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if(is_surface(cached_output[frame])) {
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shader_set_uniform_f(uniform_min, i * ste);
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shader_set_uniform_f(uniform_max, i * ste + ste);
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draw_surface_safe(cached_output[frame], 0, 0);
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}
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}
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shader_reset();
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surface_reset_target();
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cacheCurrentFrame(_inSurf);
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}
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} |