Pixel-Composer/scripts/sprite_loader/sprite_loader.gml
Tanasart 59a6d6d16c UI
2023-06-10 13:59:45 +02:00

72 lines
2.1 KiB
Plaintext

function __initTheme() {
var root = DIRECTORY + "Themes";
if(!directory_exists(root))
directory_create(root);
var _l = root + "/version";
if(file_exists(_l)) {
var res = json_load_struct(_l);
//if(res.version == BUILD_NUMBER) return;
}
json_save_struct(_l, { version: BUILD_NUMBER });
log_message("THEME", "unzipping default theme to DIRECTORY.");
zip_unzip("data/themes/default.zip", root);
}
function _sprite_path(rel, theme) {
return DIRECTORY + "themes/" + theme + "/graphics/" + string_replace_all(rel, "./", "");
}
function _sprite_load_from_struct(str, theme, key) {
var path = _sprite_path(str.path, theme);
var s = sprite_add(path, str.subimages, false, true, str.xorigin, str.yorigin);
if(str.slice) {
var slice = sprite_nineslice_create();
slice.enabled = str.slice.enabled;
slice.left = str.slice.left;
slice.right = str.slice.right;
slice.top = str.slice.top;
slice.bottom = str.slice.bottom;
if(struct_has(str.slice, "tilemode"))
slice.tilemode = str.slice.tilemode;
sprite_set_nineslice(s, slice);
}
return s;
}
function __getGraphicList() {
var path = _sprite_path("./graphics.json", "default");
var s = file_text_read_all(path);
return json_try_parse(s);
}
function loadGraphic(theme = "default") {
var sprDef = __getGraphicList();
var path = _sprite_path("./graphics.json", theme);
if(!file_exists(path)) {
noti_status("Theme not defined at " + path + ", rollback to default theme.");
return;
}
var s = file_text_read_all(path);
var graphics = variable_struct_get_names(sprDef);
var sprStr = json_try_parse(s);
for( var i = 0; i < array_length(graphics); i++ ) {
var key = graphics[i];
if(variable_struct_exists(sprStr, key)) {
var str = variable_struct_get(sprStr, key);
variable_struct_set(THEME, key, _sprite_load_from_struct(str, theme, key));
} else {
noti_status("Graphic resource for " + string(key) + " not found. Rollback to default directory.");
var str = variable_struct_get(sprDef, key);
variable_struct_set(THEME, key, _sprite_load_from_struct(str, "default", key));
}
}
}